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-rw-r--r--src/Bindings/CMakeLists.txt2
-rw-r--r--src/Bindings/LuaNameLookup.cpp88
-rw-r--r--src/Bindings/LuaNameLookup.h46
-rw-r--r--src/Bindings/LuaTCPLink.h3
-rw-r--r--src/Bindings/ManualBindings_Network.cpp83
5 files changed, 219 insertions, 3 deletions
diff --git a/src/Bindings/CMakeLists.txt b/src/Bindings/CMakeLists.txt
index a72611f76..13428b5c6 100644
--- a/src/Bindings/CMakeLists.txt
+++ b/src/Bindings/CMakeLists.txt
@@ -8,6 +8,7 @@ SET (SRCS
Bindings.cpp
DeprecatedBindings.cpp
LuaChunkStay.cpp
+ LuaNameLookup.cpp
LuaState.cpp
LuaTCPLink.cpp
LuaWindow.cpp
@@ -25,6 +26,7 @@ SET (HDRS
DeprecatedBindings.h
LuaChunkStay.h
LuaFunctions.h
+ LuaNameLookup.h
LuaState.h
LuaTCPLink.h
LuaWindow.h
diff --git a/src/Bindings/LuaNameLookup.cpp b/src/Bindings/LuaNameLookup.cpp
new file mode 100644
index 000000000..e52d8dbdc
--- /dev/null
+++ b/src/Bindings/LuaNameLookup.cpp
@@ -0,0 +1,88 @@
+
+// LuaNameLookup.cpp
+
+// Implements the cLuaNameLookup class used as the cNetwork API callbacks for name and IP lookups from Lua
+
+#include "Globals.h"
+#include "LuaNameLookup.h"
+
+
+
+
+
+cLuaNameLookup::cLuaNameLookup(const AString & a_Query, cPluginLua & a_Plugin, int a_CallbacksTableStackPos):
+ m_Plugin(a_Plugin),
+ m_Callbacks(a_Plugin.GetLuaState(), a_CallbacksTableStackPos),
+ m_Query(a_Query)
+{
+}
+
+
+
+
+
+void cLuaNameLookup::OnNameResolved(const AString & a_Name, const AString & a_IP)
+{
+ // Check if we're still valid:
+ if (!m_Callbacks.IsValid())
+ {
+ return;
+ }
+
+ // Call the callback:
+ cPluginLua::cOperation Op(m_Plugin);
+ if (!Op().Call(cLuaState::cTableRef(m_Callbacks, "OnNameResolved"), a_Name, a_IP))
+ {
+ LOGINFO("cNetwork name lookup OnNameResolved callback failed in plugin %s looking up %s. %s resolves to %s.",
+ m_Plugin.GetName().c_str(), m_Query.c_str(), a_Name.c_str(), a_IP.c_str()
+ );
+ }
+}
+
+
+
+
+
+void cLuaNameLookup::OnError(int a_ErrorCode, const AString & a_ErrorMsg)
+{
+ // Check if we're still valid:
+ if (!m_Callbacks.IsValid())
+ {
+ return;
+ }
+
+ // Call the callback:
+ cPluginLua::cOperation Op(m_Plugin);
+ if (!Op().Call(cLuaState::cTableRef(m_Callbacks, "OnError"), m_Query, a_ErrorCode, a_ErrorMsg))
+ {
+ LOGINFO("cNetwork name lookup OnError callback failed in plugin %s looking up %s. The error is %d (%s)",
+ m_Plugin.GetName().c_str(), m_Query.c_str(), a_ErrorCode, a_ErrorMsg.c_str()
+ );
+ }
+}
+
+
+
+
+
+void cLuaNameLookup::OnFinished(void)
+{
+ // Check if we're still valid:
+ if (!m_Callbacks.IsValid())
+ {
+ return;
+ }
+
+ // Call the callback:
+ cPluginLua::cOperation Op(m_Plugin);
+ if (!Op().Call(cLuaState::cTableRef(m_Callbacks, "OnFinished"), m_Query))
+ {
+ LOGINFO("cNetwork name lookup OnFinished callback failed in plugin %s, looking up %s.",
+ m_Plugin.GetName().c_str(), m_Query.c_str()
+ );
+ }
+}
+
+
+
+
diff --git a/src/Bindings/LuaNameLookup.h b/src/Bindings/LuaNameLookup.h
new file mode 100644
index 000000000..8b456ad90
--- /dev/null
+++ b/src/Bindings/LuaNameLookup.h
@@ -0,0 +1,46 @@
+
+// LuaNameLookup.h
+
+// Declares the cLuaNameLookup class used as the cNetwork API callbacks for name and IP lookups from Lua
+
+
+
+
+
+#pragma once
+
+#include "../OSSupport/Network.h"
+#include "PluginLua.h"
+
+
+
+
+
+class cLuaNameLookup:
+ public cNetwork::cResolveNameCallbacks
+{
+public:
+ /** Creates a new instance of the lookup callbacks for the specified query,
+ attached to the specified lua plugin and wrapping the callbacks that are in a table at the specified stack pos. */
+ cLuaNameLookup(const AString & a_Query, cPluginLua & a_Plugin, int a_CallbacksTableStackPos);
+
+protected:
+ /** The plugin for which the link is created. */
+ cPluginLua & m_Plugin;
+
+ /** The Lua table that holds the callbacks to be invoked. */
+ cLuaState::cRef m_Callbacks;
+
+ /** The query used to start the lookup (either hostname or IP). */
+ AString m_Query;
+
+
+ // cNetwork::cResolveNameCallbacks overrides:
+ virtual void OnNameResolved(const AString & a_Name, const AString & a_IP) override;
+ virtual void OnError(int a_ErrorCode, const AString & a_ErrorMsg) override;
+ virtual void OnFinished(void) override;
+};
+
+
+
+
diff --git a/src/Bindings/LuaTCPLink.h b/src/Bindings/LuaTCPLink.h
index 54c1d2dbf..125cc1b31 100644
--- a/src/Bindings/LuaTCPLink.h
+++ b/src/Bindings/LuaTCPLink.h
@@ -10,7 +10,6 @@
#pragma once
#include "../OSSupport/Network.h"
-#include "LuaState.h"
#include "PluginLua.h"
@@ -22,7 +21,7 @@ class cLuaTCPLink:
public cTCPLink::cCallbacks
{
public:
- /** Creates a new instance of the link, attached to the specified lua state and wrapping the callbacks that are in a table at the specified stack pos. */
+ /** Creates a new instance of the link, attached to the specified plugin and wrapping the callbacks that are in a table at the specified stack pos. */
cLuaTCPLink(cPluginLua & a_Plugin, int a_CallbacksTableStackPos);
/** Sends the data contained in the string to the remote peer.
diff --git a/src/Bindings/ManualBindings_Network.cpp b/src/Bindings/ManualBindings_Network.cpp
index 882af4e9e..3123ef885 100644
--- a/src/Bindings/ManualBindings_Network.cpp
+++ b/src/Bindings/ManualBindings_Network.cpp
@@ -9,6 +9,7 @@
#include "tolua++/include/tolua++.h"
#include "LuaState.h"
#include "LuaTCPLink.h"
+#include "LuaNameLookup.h"
@@ -71,6 +72,86 @@ static int tolua_cNetwork_Connect(lua_State * L)
+static int tolua_cNetwork_HostnameToIP(lua_State * L)
+{
+ // Function signature:
+ // cNetwork:HostnameToIP(Host, Callbacks) -> bool
+
+ cLuaState S(L);
+ if (
+ !S.CheckParamUserTable(1, "cNetwork") ||
+ !S.CheckParamString(2) ||
+ !S.CheckParamTable(3) ||
+ !S.CheckParamEnd(4)
+ )
+ {
+ return 0;
+ }
+
+ // Get the plugin instance:
+ cPluginLua * Plugin = GetLuaPlugin(L);
+ if (Plugin == nullptr)
+ {
+ // An error message has been already printed in GetLuaPlugin()
+ S.Push(false);
+ return 1;
+ }
+
+ // Read the params:
+ AString Host;
+ S.GetStackValue(2, Host);
+
+ // Try to look up:
+ bool res = cNetwork::HostnameToIP(Host, std::make_shared<cLuaNameLookup>(Host, *Plugin, 3));
+ S.Push(res);
+
+ return 1;
+}
+
+
+
+
+
+static int tolua_cNetwork_IPToHostname(lua_State * L)
+{
+ // Function signature:
+ // cNetwork:IPToHostname(IP, Callbacks) -> bool
+
+ cLuaState S(L);
+ if (
+ !S.CheckParamUserTable(1, "cNetwork") ||
+ !S.CheckParamString(2) ||
+ !S.CheckParamTable(3) ||
+ !S.CheckParamEnd(4)
+ )
+ {
+ return 0;
+ }
+
+ // Get the plugin instance:
+ cPluginLua * Plugin = GetLuaPlugin(L);
+ if (Plugin == nullptr)
+ {
+ // An error message has been already printed in GetLuaPlugin()
+ S.Push(false);
+ return 1;
+ }
+
+ // Read the params:
+ AString Host;
+ S.GetStackValue(2, Host);
+
+ // Try to look up:
+ bool res = cNetwork::IPToHostName(Host, std::make_shared<cLuaNameLookup>(Host, *Plugin, 3));
+ S.Push(res);
+
+ return 1;
+}
+
+
+
+
+
////////////////////////////////////////////////////////////////////////////////
// cTCPLink bindings (routed through cLuaTCPLink):
@@ -258,9 +339,9 @@ void ManualBindings::BindNetwork(lua_State * tolua_S)
// Fill in the functions (alpha-sorted):
tolua_beginmodule(tolua_S, "cNetwork");
tolua_function(tolua_S, "Connect", tolua_cNetwork_Connect);
- /*
tolua_function(tolua_S, "HostnameToIP", tolua_cNetwork_HostnameToIP);
tolua_function(tolua_S, "IPToHostname", tolua_cNetwork_IPToHostname);
+ /*
tolua_function(tolua_S, "Listen", tolua_cNetwork_Listen);
*/
tolua_endmodule(tolua_S);