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-rw-r--r--src/BlockArea.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/BlockArea.h b/src/BlockArea.h
index fe83122c9..2100345e4 100644
--- a/src/BlockArea.h
+++ b/src/BlockArea.h
@@ -83,22 +83,22 @@ public:
void SetOrigin(const Vector3i & a_Origin);
/** Reads an area of blocks specified. Returns true if successful. All coords are inclusive. */
- bool Read(cForEachChunkProvider * a_ForEachChunkProvider, int a_MinBlockX, int a_MaxBlockX, int a_MinBlockY, int a_MaxBlockY, int a_MinBlockZ, int a_MaxBlockZ, int a_DataTypes = baTypes | baMetas);
+ bool Read(cForEachChunkProvider & a_ForEachChunkProvider, int a_MinBlockX, int a_MaxBlockX, int a_MinBlockY, int a_MaxBlockY, int a_MinBlockZ, int a_MaxBlockZ, int a_DataTypes = baTypes | baMetas);
/** Reads an area of blocks specified. Returns true if successful. The bounds are included in the read area. */
- bool Read(cForEachChunkProvider * a_ForEachChunkProvider, const cCuboid & a_Bounds, int a_DataTypes = baTypes | baMetas);
+ bool Read(cForEachChunkProvider & a_ForEachChunkProvider, const cCuboid & a_Bounds, int a_DataTypes = baTypes | baMetas);
/** Reads an area of blocks specified. Returns true if successful. The bounds are included in the read area. */
- bool Read(cForEachChunkProvider * a_ForEachChunkProvider, const Vector3i & a_Point1, const Vector3i & a_Point2, int a_DataTypes = baTypes | baMetas);
+ bool Read(cForEachChunkProvider & a_ForEachChunkProvider, const Vector3i & a_Point1, const Vector3i & a_Point2, int a_DataTypes = baTypes | baMetas);
// TODO: Write() is not too good an interface: if it fails, there's no way to repeat only for the parts that didn't write
// A better way may be to return a list of cBlockAreas for each part that didn't succeed writing, so that the caller may try again
/** Writes the area back into cWorld at the coords specified. Returns true if successful in all chunks, false if only partially / not at all */
- bool Write(cForEachChunkProvider * a_ForEachChunkProvider, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes = baTypes | baMetas);
+ bool Write(cForEachChunkProvider & a_ForEachChunkProvider, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes = baTypes | baMetas);
/** Writes the area back into cWorld at the coords specified. Returns true if successful in all chunks, false if only partially / not at all */
- bool Write(cForEachChunkProvider * a_ForEachChunkProvider, const Vector3i & a_MinCoords, int a_DataTypes = baTypes | baMetas);
+ bool Write(cForEachChunkProvider & a_ForEachChunkProvider, const Vector3i & a_MinCoords, int a_DataTypes = baTypes | baMetas);
/** Copies this object's contents into the specified BlockArea. */
void CopyTo(cBlockArea & a_Into) const;