diff options
Diffstat (limited to '')
-rw-r--r-- | src/BlockEntities/BeaconEntity.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/BlockEntities/BeaconEntity.cpp b/src/BlockEntities/BeaconEntity.cpp index fb3940ce9..a945c6ea9 100644 --- a/src/BlockEntities/BeaconEntity.cpp +++ b/src/BlockEntities/BeaconEntity.cpp @@ -77,7 +77,7 @@ bool cBeaconEntity::IsValidEffect(cEntityEffect::eType a_Effect, char a_BeaconLe default: { - LOGD("%s: Invalid beacon effect: %d", __FUNCTION__, (int)a_Effect); + LOGD("%s: Invalid beacon effect: %d", __FUNCTION__, static_cast<int>(a_Effect)); return false; } } @@ -228,9 +228,9 @@ void cBeaconEntity::GiveEffects(void) virtual bool Item(cPlayer * a_Player) { Vector3d PlayerPosition = Vector3d(a_Player->GetPosition()); - if (PlayerPosition.y > (double)m_PosY) + if (PlayerPosition.y > static_cast<double>(m_PosY)) { - PlayerPosition.y = (double)m_PosY; + PlayerPosition.y = static_cast<double>(m_PosY); } // TODO: Vanilla minecraft uses an AABB check instead of a radius one |