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-rw-r--r--src/BlockEntities/DropSpenserEntity.h10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/BlockEntities/DropSpenserEntity.h b/src/BlockEntities/DropSpenserEntity.h
index dabe9a27b..be56447aa 100644
--- a/src/BlockEntities/DropSpenserEntity.h
+++ b/src/BlockEntities/DropSpenserEntity.h
@@ -30,8 +30,10 @@ class cServer;
// tolua_begin
class cDropSpenserEntity :
- public cBlockEntityWithItems,
- public cRedstonePoweredEntity
+ public cBlockEntityWithItems
+ // tolua_end
+ , public cRedstonePoweredEntity
+ // tolua_begin
{
typedef cBlockEntityWithItems super;
@@ -65,10 +67,10 @@ public:
/// Sets the dropspenser to dropspense an item in the next tick
void Activate(void);
+ // tolua_end
+
/// Sets the internal redstone power flag to "on" or "off", depending on the parameter. Calls Activate() if appropriate
virtual void SetRedstonePower(bool a_IsPowered) override;
-
- // tolua_end
protected:
bool m_ShouldDropSpense; ///< If true, the dropspenser will dropspense an item in the next tick