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-rw-r--r--src/BlockEntities/FlowerPotEntity.cpp34
1 files changed, 1 insertions, 33 deletions
diff --git a/src/BlockEntities/FlowerPotEntity.cpp b/src/BlockEntities/FlowerPotEntity.cpp
index 87bf8b921..01560f814 100644
--- a/src/BlockEntities/FlowerPotEntity.cpp
+++ b/src/BlockEntities/FlowerPotEntity.cpp
@@ -1,10 +1,9 @@
// FlowerPotEntity.cpp
-// Implements the cFlowerPotEntity class representing a single sign in the world
+// Implements the cFlowerPotEntity class representing a single flower pot in the world
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-#include "json/json.h"
#include "FlowerPotEntity.h"
#include "../Entities/Player.h"
#include "../Item.h"
@@ -73,37 +72,6 @@ void cFlowerPotEntity::Destroy(void)
-bool cFlowerPotEntity::LoadFromJson(const Json::Value & a_Value)
-{
- m_PosX = a_Value.get("x", 0).asInt();
- m_PosY = a_Value.get("y", 0).asInt();
- m_PosZ = a_Value.get("z", 0).asInt();
-
- m_Item = cItem();
- m_Item.FromJson(a_Value.get("Item", 0));
-
- return true;
-}
-
-
-
-
-
-void cFlowerPotEntity::SaveToJson(Json::Value & a_Value)
-{
- a_Value["x"] = m_PosX;
- a_Value["y"] = m_PosY;
- a_Value["z"] = m_PosZ;
-
- Json::Value Item;
- m_Item.GetJson(Item);
- a_Value["Item"] = Item;
-}
-
-
-
-
-
bool cFlowerPotEntity::IsFlower(short m_ItemType, short m_ItemData)
{
switch (m_ItemType)