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-rw-r--r--src/BlockEntities/FlowerPotEntity.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/BlockEntities/FlowerPotEntity.h b/src/BlockEntities/FlowerPotEntity.h
index c7aa02c15..c9d330673 100644
--- a/src/BlockEntities/FlowerPotEntity.h
+++ b/src/BlockEntities/FlowerPotEntity.h
@@ -21,31 +21,31 @@ class cFlowerPotEntity :
public cBlockEntity
{
typedef cBlockEntity super;
-
+
public:
// tolua_end
-
+
BLOCKENTITY_PROTODEF(cFlowerPotEntity)
-
+
/** Creates a new flowerpot entity at the specified block coords. a_World may be nullptr */
cFlowerPotEntity(int a_BlocX, int a_BlockY, int a_BlockZ, cWorld * a_World);
-
+
virtual void Destroy(void) override;
// tolua_begin
-
+
/** Is a flower in the pot? */
bool IsItemInPot(void) { return !m_Item.IsEmpty(); }
-
+
/** Get the item in the flower pot */
cItem GetItem(void) const { return m_Item; }
-
+
/** Set the item in the flower pot */
void SetItem(const cItem & a_Item) { m_Item = a_Item; }
-
+
// tolua_end
-
+
/** Called when the player is using the entity; returns true if it was a successful use, return false if it should be treated as a normal block */
virtual bool UsedBy(cPlayer * a_Player) override;
virtual void SendTo(cClientHandle & a_Client) override;