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-rw-r--r--src/BlockEntities/HopperEntity.h28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/BlockEntities/HopperEntity.h b/src/BlockEntities/HopperEntity.h
index 59645ebb7..5c0ef139d 100644
--- a/src/BlockEntities/HopperEntity.h
+++ b/src/BlockEntities/HopperEntity.h
@@ -30,17 +30,17 @@ public:
} ;
// tolua_end
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+
BLOCKENTITY_PROTODEF(cHopperEntity)
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/** Constructor used for normal operation */
cHopperEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
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/** Returns the block coords of the block receiving the output items, based on the meta
Returns false if unattached.
Exported in ManualBindings.cpp. */
bool GetOutputBlockPos(NIBBLETYPE a_BlockMeta, int & a_OutputX, int & a_OutputY, int & a_OutputZ);
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protected:
Int64 m_LastMoveItemsInTick;
@@ -50,37 +50,37 @@ protected:
virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
virtual void SendTo(cClientHandle & a_Client) override;
virtual bool UsedBy(cPlayer * a_Player) override;
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/** Opens a new chest window for this chest. Scans for neighbors to open a double chest window, if appropriate. */
void OpenNewWindow(void);
/** Moves items from the container above it into this hopper. Returns true if the contents have changed. */
bool MoveItemsIn(cChunk & a_Chunk, Int64 a_CurrentTick);
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/** Moves pickups from above this hopper into it. Returns true if the contents have changed. */
bool MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick);
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/** Moves items out from this hopper into the destination. Returns true if the contents have changed. */
bool MoveItemsOut(cChunk & a_Chunk, Int64 a_CurrentTick);
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/** Moves items from a chest (dblchest) above the hopper into this hopper. Returns true if contents have changed. */
bool MoveItemsFromChest(cChunk & a_Chunk);
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/** Moves items from a furnace above the hopper into this hopper. Returns true if contents have changed. */
bool MoveItemsFromFurnace(cChunk & a_Chunk);
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/** Moves items from the specified a_Entity's Contents into this hopper. Returns true if contents have changed. */
bool MoveItemsFromGrid(cBlockEntityWithItems & a_Entity);
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/** Moves one piece from the specified itemstack into this hopper. Returns true if contents have changed. Doesn't change the itemstack. */
bool MoveItemsFromSlot(cBlockEntityWithItems & a_Entity, int a_SrcSlotNum);
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/** Moves items to the chest at the specified coords. Returns true if contents have changed */
bool MoveItemsToChest(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ);
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/** Moves items to the furnace at the specified coords. Returns true if contents have changed */
bool MoveItemsToFurnace(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_HopperMeta);
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/** Moves items to the specified ItemGrid. Returns true if contents have changed */
bool MoveItemsToGrid(cBlockEntityWithItems & a_Entity);