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-rw-r--r--src/BlockEntities/MobHeadEntity.cpp5
-rw-r--r--src/BlockEntities/MobHeadEntity.h18
2 files changed, 14 insertions, 9 deletions
diff --git a/src/BlockEntities/MobHeadEntity.cpp b/src/BlockEntities/MobHeadEntity.cpp
index 3bc7839b7..28e9febed 100644
--- a/src/BlockEntities/MobHeadEntity.cpp
+++ b/src/BlockEntities/MobHeadEntity.cpp
@@ -54,7 +54,8 @@ void cMobHeadEntity::SetType(const eMobHeadType & a_Type)
{
if ((!m_OwnerName.empty()) && (a_Type != SKULL_TYPE_PLAYER))
{
- m_OwnerName = m_OwnerUUID = m_OwnerTexture = m_OwnerTextureSignature = "";
+ m_OwnerName = m_OwnerTexture = m_OwnerTextureSignature = "";
+ m_OwnerUUID = cUUID{};
}
m_Type = a_Type;
m_World->BroadcastBlockEntity(m_PosX, m_PosY, m_PosZ);
@@ -102,7 +103,7 @@ void cMobHeadEntity::SetOwner(const cPlayer & a_Owner)
-void cMobHeadEntity::SetOwner(const AString & a_OwnerUUID, const AString & a_OwnerName, const AString & a_OwnerTexture, const AString & a_OwnerTextureSignature)
+void cMobHeadEntity::SetOwner(const cUUID & a_OwnerUUID, const AString & a_OwnerName, const AString & a_OwnerTexture, const AString & a_OwnerTextureSignature)
{
if (m_Type != SKULL_TYPE_PLAYER)
{
diff --git a/src/BlockEntities/MobHeadEntity.h b/src/BlockEntities/MobHeadEntity.h
index c8bfeb357..fe0ae71e4 100644
--- a/src/BlockEntities/MobHeadEntity.h
+++ b/src/BlockEntities/MobHeadEntity.h
@@ -10,6 +10,7 @@
#include "BlockEntity.h"
#include "Defines.h"
+#include "UUID.h"
@@ -42,9 +43,6 @@ public:
/** Set the player for mob heads with player type */
void SetOwner(const cPlayer & a_Owner);
- /** Sets the player components for the mob heads with player type. */
- void SetOwner(const AString & a_OwnerUUID, const AString & a_OwnerName, const AString & a_OwnerTexture, const AString & a_OwnerTextureSignature);
-
/** Returns the type of the mob head */
eMobHeadType GetType(void) const { return m_Type; }
@@ -54,9 +52,6 @@ public:
/** Returns the player name of the mob head */
AString GetOwnerName(void) const { return m_OwnerName; }
- /** Returns the player UUID of the mob head */
- AString GetOwnerUUID(void) const { return m_OwnerUUID; }
-
/** Returns the texture of the mob head */
AString GetOwnerTexture(void) const { return m_OwnerTexture; }
@@ -65,6 +60,15 @@ public:
// tolua_end
+ /** Sets the player components for the mob heads with player type. */
+ void SetOwner(
+ const cUUID & a_OwnerUUID, const AString & a_OwnerName,
+ const AString & a_OwnerTexture, const AString & a_OwnerTextureSignature
+ ); // Exported in ManualBindings.cpp
+
+ /** Returns the player UUID of the mob head */
+ cUUID GetOwnerUUID(void) const { return m_OwnerUUID; } // Exported in ManualBindings.cpp
+
// cBlockEntity overrides:
virtual void CopyFrom(const cBlockEntity & a_Src) override;
virtual bool UsedBy(cPlayer * a_Player) override;
@@ -76,7 +80,7 @@ private:
eMobHeadRotation m_Rotation;
AString m_OwnerName;
- AString m_OwnerUUID;
+ cUUID m_OwnerUUID;
AString m_OwnerTexture;
AString m_OwnerTextureSignature;
} ; // tolua_export