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-rw-r--r--src/BlockEntities/DropSpenserEntity.cpp2
-rw-r--r--src/BlockEntities/FlowerPotEntity.h2
-rw-r--r--src/BlockEntities/HopperEntity.cpp14
3 files changed, 9 insertions, 9 deletions
diff --git a/src/BlockEntities/DropSpenserEntity.cpp b/src/BlockEntities/DropSpenserEntity.cpp
index 0012742fb..108c2ce1b 100644
--- a/src/BlockEntities/DropSpenserEntity.cpp
+++ b/src/BlockEntities/DropSpenserEntity.cpp
@@ -42,7 +42,7 @@ cDropSpenserEntity::~cDropSpenserEntity()
void cDropSpenserEntity::AddDropSpenserDir(int & a_BlockX, int & a_BlockY, int & a_BlockZ, NIBBLETYPE a_Direction)
{
- switch (a_Direction)
+ switch (a_Direction & 0x07) // Vanilla uses the 8th bit to determine power state - we don't
{
case E_META_DROPSPENSER_FACING_YM: a_BlockY--; return;
case E_META_DROPSPENSER_FACING_YP: a_BlockY++; return;
diff --git a/src/BlockEntities/FlowerPotEntity.h b/src/BlockEntities/FlowerPotEntity.h
index da3fe9b7e..e3570eb9a 100644
--- a/src/BlockEntities/FlowerPotEntity.h
+++ b/src/BlockEntities/FlowerPotEntity.h
@@ -53,7 +53,7 @@ public:
cItem GetItem(void) const { return m_Item; }
/** Set the item in the flower pot */
- void SetItem(const cItem a_Item) { m_Item = a_Item; }
+ void SetItem(const cItem & a_Item) { m_Item = a_Item; }
// tolua_end
diff --git a/src/BlockEntities/HopperEntity.cpp b/src/BlockEntities/HopperEntity.cpp
index aaf82d150..7af4b9d5d 100644
--- a/src/BlockEntities/HopperEntity.cpp
+++ b/src/BlockEntities/HopperEntity.cpp
@@ -368,13 +368,13 @@ bool cHopperEntity::MoveItemsOut(cChunk & a_Chunk, Int64 a_CurrentTick)
/// Moves items from a chest (dblchest) above the hopper into this hopper. Returns true if contents have changed.
bool cHopperEntity::MoveItemsFromChest(cChunk & a_Chunk)
{
- cChestEntity * Chest = (cChestEntity *)a_Chunk.GetBlockEntity(m_PosX, m_PosY + 1, m_PosZ);
- if (Chest == NULL)
+ cChestEntity * MainChest = (cChestEntity *)a_Chunk.GetBlockEntity(m_PosX, m_PosY + 1, m_PosZ);
+ if (MainChest == NULL)
{
LOGWARNING("%s: A chest entity was not found where expected, at {%d, %d, %d}", __FUNCTION__, m_PosX, m_PosY + 1, m_PosZ);
return false;
}
- if (MoveItemsFromGrid(*Chest))
+ if (MoveItemsFromGrid(*MainChest))
{
// Moved the item from the chest directly above the hopper
return true;
@@ -403,20 +403,20 @@ bool cHopperEntity::MoveItemsFromChest(cChunk & a_Chunk)
}
BLOCKTYPE Block = Neighbor->GetBlock(x, m_PosY + 1, z);
- if (Block != Chest->GetBlockType())
+ if (Block != MainChest->GetBlockType())
{
// Not the same kind of chest
continue;
}
- Chest = (cChestEntity *)Neighbor->GetBlockEntity(m_PosX + Coords[i].x, m_PosY + 1, m_PosZ + Coords[i].z);
- if (Chest == NULL)
+ cChestEntity * SideChest = (cChestEntity *)Neighbor->GetBlockEntity(m_PosX + Coords[i].x, m_PosY + 1, m_PosZ + Coords[i].z);
+ if (SideChest == NULL)
{
LOGWARNING("%s: A chest entity was not found where expected, at {%d, %d, %d}", __FUNCTION__, m_PosX + Coords[i].x, m_PosY + 1, m_PosZ + Coords[i].z);
}
else
{
- if (MoveItemsFromGrid(*Chest))
+ if (MoveItemsFromGrid(*SideChest))
{
return true;
}