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path: root/src/BlockInfo.cpp
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Diffstat (limited to 'src/BlockInfo.cpp')
-rw-r--r--src/BlockInfo.cpp122
1 files changed, 121 insertions, 1 deletions
diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp
index 7fb6cf567..7a4e87356 100644
--- a/src/BlockInfo.cpp
+++ b/src/BlockInfo.cpp
@@ -32,11 +32,13 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_DRAGON_EGG ].m_LightValue = 1;
a_Info[E_BLOCK_END_PORTAL ].m_LightValue = 15;
a_Info[E_BLOCK_END_PORTAL_FRAME ].m_LightValue = 1;
+ a_Info[E_BLOCK_END_ROD ].m_LightValue = 14;
a_Info[E_BLOCK_ENDER_CHEST ].m_LightValue = 7;
a_Info[E_BLOCK_FIRE ].m_LightValue = 15;
a_Info[E_BLOCK_GLOWSTONE ].m_LightValue = 15;
a_Info[E_BLOCK_JACK_O_LANTERN ].m_LightValue = 15;
a_Info[E_BLOCK_LAVA ].m_LightValue = 15;
+ a_Info[E_BLOCK_MAGMA ].m_LightValue = 3;
a_Info[E_BLOCK_NETHER_PORTAL ].m_LightValue = 11;
a_Info[E_BLOCK_REDSTONE_LAMP_ON ].m_LightValue = 15;
a_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_LightValue = 9;
@@ -58,6 +60,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_BARRIER ].m_SpreadLightFalloff = 1;
a_Info[E_BLOCK_BEACON ].m_SpreadLightFalloff = 1;
a_Info[E_BLOCK_BED ].m_SpreadLightFalloff = 1;
+ a_Info[E_BLOCK_BEETROOTS ].m_SpreadLightFalloff = 1;
a_Info[E_BLOCK_BIG_FLOWER ].m_SpreadLightFalloff = 1;
a_Info[E_BLOCK_BIRCH_DOOR ].m_SpreadLightFalloff = 1;
a_Info[E_BLOCK_BIRCH_FENCE ].m_SpreadLightFalloff = 1;
@@ -69,6 +72,8 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_CARPET ].m_SpreadLightFalloff = 1;
a_Info[E_BLOCK_CARROTS ].m_SpreadLightFalloff = 1;
a_Info[E_BLOCK_CAULDRON ].m_SpreadLightFalloff = 1;
+ a_Info[E_BLOCK_CHORUS_FLOWER ].m_SpreadLightFalloff = 1;
+ a_Info[E_BLOCK_CHORUS_PLANT ].m_SpreadLightFalloff = 1;
a_Info[E_BLOCK_CHEST ].m_SpreadLightFalloff = 1;
a_Info[E_BLOCK_COBBLESTONE_WALL ].m_SpreadLightFalloff = 1;
a_Info[E_BLOCK_COCOA_POD ].m_SpreadLightFalloff = 1;
@@ -86,6 +91,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_ENDER_CHEST ].m_SpreadLightFalloff = 1;
a_Info[E_BLOCK_END_PORTAL ].m_SpreadLightFalloff = 1;
a_Info[E_BLOCK_END_PORTAL_FRAME ].m_SpreadLightFalloff = 1;
+ a_Info[E_BLOCK_END_ROD ].m_SpreadLightFalloff = 1;
a_Info[E_BLOCK_FARMLAND ].m_SpreadLightFalloff = 1;
a_Info[E_BLOCK_FENCE ].m_SpreadLightFalloff = 1;
a_Info[E_BLOCK_OAK_FENCE_GATE ].m_SpreadLightFalloff = 1;
@@ -180,7 +186,11 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_BIRCH_DOOR ].m_Transparent = true;
a_Info[E_BLOCK_BIRCH_FENCE ].m_Transparent = true;
a_Info[E_BLOCK_BIRCH_FENCE_GATE ].m_Transparent = true;
+ a_Info[E_BLOCK_BLACK_SHULKER_BOX ].m_Transparent = true;
+ a_Info[E_BLOCK_BLOCK_OF_REDSTONE ].m_Transparent = true;
+ a_Info[E_BLOCK_BLUE_SHULKER_BOX ].m_Transparent = true;
a_Info[E_BLOCK_BROWN_MUSHROOM ].m_Transparent = true;
+ a_Info[E_BLOCK_BROWN_SHULKER_BOX ].m_Transparent = true;
a_Info[E_BLOCK_BREWING_STAND ].m_Transparent = true;
a_Info[E_BLOCK_CACTUS ].m_Transparent = true;
a_Info[E_BLOCK_CAKE ].m_Transparent = true;
@@ -192,6 +202,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_COCOA_POD ].m_Transparent = true;
a_Info[E_BLOCK_COBWEB ].m_Transparent = true;
a_Info[E_BLOCK_CROPS ].m_Transparent = true;
+ a_Info[E_BLOCK_CYAN_SHULKER_BOX ].m_Transparent = true;
a_Info[E_BLOCK_DANDELION ].m_Transparent = true;
a_Info[E_BLOCK_DARK_OAK_DOOR ].m_Transparent = true;
a_Info[E_BLOCK_DARK_OAK_FENCE ].m_Transparent = true;
@@ -204,6 +215,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_ENDER_CHEST ].m_Transparent = true;
a_Info[E_BLOCK_END_PORTAL ].m_Transparent = true;
a_Info[E_BLOCK_END_PORTAL_FRAME ].m_Transparent = true;
+ a_Info[E_BLOCK_FARMLAND ].m_Transparent = true;
a_Info[E_BLOCK_FENCE ].m_Transparent = true;
a_Info[E_BLOCK_OAK_FENCE_GATE ].m_Transparent = true;
a_Info[E_BLOCK_FIRE ].m_Transparent = true;
@@ -211,6 +223,8 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_FLOWER_POT ].m_Transparent = true;
a_Info[E_BLOCK_GLASS ].m_Transparent = true;
a_Info[E_BLOCK_GLASS_PANE ].m_Transparent = true;
+ a_Info[E_BLOCK_GLOWSTONE ].m_Transparent = true;
+ a_Info[E_BLOCK_GRAY_SHULKER_BOX ].m_Transparent = true;
a_Info[E_BLOCK_HEAD ].m_Transparent = true;
a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_Transparent = true;
a_Info[E_BLOCK_HOPPER ].m_Transparent = true;
@@ -219,6 +233,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_IRON_BARS ].m_Transparent = true;
a_Info[E_BLOCK_IRON_DOOR ].m_Transparent = true;
a_Info[E_BLOCK_IRON_TRAPDOOR ].m_Transparent = true;
+ a_Info[E_BLOCK_JACK_O_LANTERN ].m_Transparent = true;
a_Info[E_BLOCK_JUNGLE_DOOR ].m_Transparent = true;
a_Info[E_BLOCK_JUNGLE_FENCE ].m_Transparent = true;
a_Info[E_BLOCK_JUNGLE_FENCE_GATE ].m_Transparent = true;
@@ -227,22 +242,33 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_LEAVES ].m_Transparent = true;
a_Info[E_BLOCK_LEVER ].m_Transparent = true;
a_Info[E_BLOCK_LILY_PAD ].m_Transparent = true;
+ a_Info[E_BLOCK_LIGHT_BLUE_SHULKER_BOX].m_Transparent = true;
+ a_Info[E_BLOCK_LIGHT_GRAY_SHULKER_BOX].m_Transparent = true;
a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_Transparent = true;
+ a_Info[E_BLOCK_LIME_SHULKER_BOX ].m_Transparent = true;
+ a_Info[E_BLOCK_LIT_FURNACE ].m_Transparent = true;
+ a_Info[E_BLOCK_MAGENTA_SHULKER_BOX].m_Transparent = true;
a_Info[E_BLOCK_MELON_STEM ].m_Transparent = true;
a_Info[E_BLOCK_MOB_SPAWNER ].m_Transparent = true;
a_Info[E_BLOCK_NETHER_BRICK_FENCE ].m_Transparent = true;
a_Info[E_BLOCK_NETHER_PORTAL ].m_Transparent = true;
a_Info[E_BLOCK_NETHER_WART ].m_Transparent = true;
a_Info[E_BLOCK_NEW_LEAVES ].m_Transparent = true;
- a_Info[E_BLOCK_RED_SANDSTONE_SLAB ].m_Transparent = true;
+ a_Info[E_BLOCK_ORANGE_SHULKER_BOX ].m_Transparent = true;
+ a_Info[E_BLOCK_PINK_SHULKER_BOX ].m_Transparent = true;
a_Info[E_BLOCK_PISTON ].m_Transparent = true;
a_Info[E_BLOCK_PISTON_EXTENSION ].m_Transparent = true;
a_Info[E_BLOCK_PISTON_MOVED_BLOCK ].m_Transparent = true;
a_Info[E_BLOCK_POTATOES ].m_Transparent = true;
a_Info[E_BLOCK_POWERED_RAIL ].m_Transparent = true;
a_Info[E_BLOCK_PUMPKIN_STEM ].m_Transparent = true;
+ a_Info[E_BLOCK_PURPLE_SHULKER_BOX ].m_Transparent = true;
+ a_Info[E_BLOCK_PURPUR_SLAB ].m_Transparent = true;
a_Info[E_BLOCK_RAIL ].m_Transparent = true;
a_Info[E_BLOCK_RED_MUSHROOM ].m_Transparent = true;
+ a_Info[E_BLOCK_RED_SANDSTONE_SLAB ].m_Transparent = true;
+ a_Info[E_BLOCK_RED_SHULKER_BOX ].m_Transparent = true;
+ a_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_Transparent = true;
a_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_Transparent = true;
a_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_Transparent = true;
a_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_Transparent = true;
@@ -273,20 +299,24 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_WALL_BANNER ].m_Transparent = true;
a_Info[E_BLOCK_WALLSIGN ].m_Transparent = true;
a_Info[E_BLOCK_WATER ].m_Transparent = true;
+ a_Info[E_BLOCK_WHITE_SHULKER_BOX ].m_Transparent = true;
a_Info[E_BLOCK_WOODEN_BUTTON ].m_Transparent = true;
a_Info[E_BLOCK_OAK_DOOR ].m_Transparent = true;
a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_Transparent = true;
a_Info[E_BLOCK_WOODEN_SLAB ].m_Transparent = true;
+ a_Info[E_BLOCK_YELLOW_SHULKER_BOX ].m_Transparent = true;
// One hit break blocks:
a_Info[E_BLOCK_ACTIVE_COMPARATOR ].m_OneHitDig = true;
+ a_Info[E_BLOCK_BEETROOTS ].m_OneHitDig = true;
a_Info[E_BLOCK_BIG_FLOWER ].m_OneHitDig = true;
a_Info[E_BLOCK_BROWN_MUSHROOM ].m_OneHitDig = true;
a_Info[E_BLOCK_CARROTS ].m_OneHitDig = true;
a_Info[E_BLOCK_CROPS ].m_OneHitDig = true;
a_Info[E_BLOCK_DANDELION ].m_OneHitDig = true;
a_Info[E_BLOCK_DEAD_BUSH ].m_OneHitDig = true;
+ a_Info[E_BLOCK_END_ROD ].m_OneHitDig = true;
a_Info[E_BLOCK_FIRE ].m_OneHitDig = true;
a_Info[E_BLOCK_FLOWER ].m_OneHitDig = true;
a_Info[E_BLOCK_FLOWER_POT ].m_OneHitDig = true;
@@ -316,42 +346,58 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_AIR ].m_PistonBreakable = true;
a_Info[E_BLOCK_BED ].m_PistonBreakable = true;
a_Info[E_BLOCK_BIG_FLOWER ].m_PistonBreakable = true;
+ a_Info[E_BLOCK_BLACK_SHULKER_BOX ].m_PistonBreakable = true;
+ a_Info[E_BLOCK_BLUE_SHULKER_BOX ].m_PistonBreakable = true;
a_Info[E_BLOCK_BROWN_MUSHROOM ].m_PistonBreakable = true;
+ a_Info[E_BLOCK_BROWN_SHULKER_BOX ].m_PistonBreakable = true;
a_Info[E_BLOCK_CACTUS ].m_PistonBreakable = true;
a_Info[E_BLOCK_CAKE ].m_PistonBreakable = true;
a_Info[E_BLOCK_CARROTS ].m_PistonBreakable = true;
+ a_Info[E_BLOCK_CHORUS_FLOWER ].m_PistonBreakable = true;
+ a_Info[E_BLOCK_CHORUS_PLANT ].m_PistonBreakable = true;
a_Info[E_BLOCK_COCOA_POD ].m_PistonBreakable = true;
a_Info[E_BLOCK_COBWEB ].m_PistonBreakable = true;
a_Info[E_BLOCK_CROPS ].m_PistonBreakable = true;
+ a_Info[E_BLOCK_CYAN_SHULKER_BOX ].m_PistonBreakable = true;
a_Info[E_BLOCK_DANDELION ].m_PistonBreakable = true;
a_Info[E_BLOCK_DEAD_BUSH ].m_PistonBreakable = true;
a_Info[E_BLOCK_DRAGON_EGG ].m_PistonBreakable = true;
a_Info[E_BLOCK_FIRE ].m_PistonBreakable = true;
a_Info[E_BLOCK_FLOWER ].m_PistonBreakable = true;
a_Info[E_BLOCK_FLOWER_POT ].m_PistonBreakable = true;
+ a_Info[E_BLOCK_GRAY_SHULKER_BOX ].m_PistonBreakable = true;
+ a_Info[E_BLOCK_GREEN_SHULKER_BOX ].m_PistonBreakable = true;
a_Info[E_BLOCK_HEAD ].m_PistonBreakable = true;
a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_PistonBreakable = true;
a_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_PistonBreakable = true;
a_Info[E_BLOCK_IRON_DOOR ].m_PistonBreakable = true;
a_Info[E_BLOCK_IRON_TRAPDOOR ].m_PistonBreakable = true;
a_Info[E_BLOCK_JACK_O_LANTERN ].m_PistonBreakable = true;
+ a_Info[E_BLOCK_LIGHT_BLUE_SHULKER_BOX].m_PistonBreakable = true;
+ a_Info[E_BLOCK_LIGHT_GRAY_SHULKER_BOX].m_PistonBreakable = true;
a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_PistonBreakable = true;
a_Info[E_BLOCK_LILY_PAD ].m_PistonBreakable = true;
+ a_Info[E_BLOCK_LIME_SHULKER_BOX ].m_PistonBreakable = true;
a_Info[E_BLOCK_LADDER ].m_PistonBreakable = true;
a_Info[E_BLOCK_LAVA ].m_PistonBreakable = true;
a_Info[E_BLOCK_LEVER ].m_PistonBreakable = true;
+ a_Info[E_BLOCK_MAGENTA_SHULKER_BOX ].m_PistonBreakable = true;
a_Info[E_BLOCK_MELON ].m_PistonBreakable = true;
a_Info[E_BLOCK_MELON_STEM ].m_PistonBreakable = true;
a_Info[E_BLOCK_NETHER_WART ].m_PistonBreakable = true;
+ a_Info[E_BLOCK_ORANGE_SHULKER_BOX ].m_PistonBreakable = true;
+ a_Info[E_BLOCK_PINK_SHULKER_BOX ].m_PistonBreakable = true;
a_Info[E_BLOCK_POTATOES ].m_PistonBreakable = true;
a_Info[E_BLOCK_PUMPKIN ].m_PistonBreakable = true;
a_Info[E_BLOCK_PUMPKIN_STEM ].m_PistonBreakable = true;
+ a_Info[E_BLOCK_PURPLE_SHULKER_BOX ].m_PistonBreakable = true;
a_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_PistonBreakable = true;
a_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_PistonBreakable = true;
a_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_PistonBreakable = true;
a_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_PistonBreakable = true;
a_Info[E_BLOCK_REDSTONE_WIRE ].m_PistonBreakable = true;
a_Info[E_BLOCK_RED_MUSHROOM ].m_PistonBreakable = true;
+ a_Info[E_BLOCK_RED_SHULKER_BOX ].m_PistonBreakable = true;
a_Info[E_BLOCK_REEDS ].m_PistonBreakable = true;
a_Info[E_BLOCK_SAPLING ].m_PistonBreakable = true;
a_Info[E_BLOCK_SIGN_POST ].m_PistonBreakable = true;
@@ -368,17 +414,21 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_VINES ].m_PistonBreakable = true;
a_Info[E_BLOCK_WALLSIGN ].m_PistonBreakable = true;
a_Info[E_BLOCK_WATER ].m_PistonBreakable = true;
+ a_Info[E_BLOCK_WHITE_SHULKER_BOX ].m_PistonBreakable = true;
a_Info[E_BLOCK_WOODEN_BUTTON ].m_PistonBreakable = true;
a_Info[E_BLOCK_OAK_DOOR ].m_PistonBreakable = true;
a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_PistonBreakable = true;
+ a_Info[E_BLOCK_YELLOW_SHULKER_BOX ].m_PistonBreakable = true;
// Blocks that can be snowed over:
a_Info[E_BLOCK_BEDROCK ].m_IsSnowable = true;
a_Info[E_BLOCK_BLOCK_OF_COAL ].m_IsSnowable = true;
a_Info[E_BLOCK_BLOCK_OF_REDSTONE ].m_IsSnowable = true;
+ a_Info[E_BLOCK_BONE_BLOCK ].m_IsSnowable = true;
a_Info[E_BLOCK_BOOKCASE ].m_IsSnowable = true;
a_Info[E_BLOCK_BRICK ].m_IsSnowable = true;
+ a_Info[E_BLOCK_CHAIN_COMMAND_BLOCK ].m_IsSnowable = true;
a_Info[E_BLOCK_CLAY ].m_IsSnowable = true;
a_Info[E_BLOCK_CRAFTING_TABLE ].m_IsSnowable = true;
a_Info[E_BLOCK_COAL_ORE ].m_IsSnowable = true;
@@ -394,6 +444,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_DROPPER ].m_IsSnowable = true;
a_Info[E_BLOCK_EMERALD_BLOCK ].m_IsSnowable = true;
a_Info[E_BLOCK_EMERALD_ORE ].m_IsSnowable = true;
+ a_Info[E_BLOCK_END_BRICKS ].m_IsSnowable = true;
a_Info[E_BLOCK_END_STONE ].m_IsSnowable = true;
a_Info[E_BLOCK_FURNACE ].m_IsSnowable = true;
a_Info[E_BLOCK_GLOWSTONE ].m_IsSnowable = true;
@@ -419,20 +470,27 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_MYCELIUM ].m_IsSnowable = true;
a_Info[E_BLOCK_NETHER_BRICK ].m_IsSnowable = true;
a_Info[E_BLOCK_NETHER_QUARTZ_ORE ].m_IsSnowable = true;
+ a_Info[E_BLOCK_NETHER_WART_BLOCK ].m_IsSnowable = true;
a_Info[E_BLOCK_NETHERRACK ].m_IsSnowable = true;
a_Info[E_BLOCK_NEW_LEAVES ].m_IsSnowable = true;
a_Info[E_BLOCK_NEW_LOG ].m_IsSnowable = true;
a_Info[E_BLOCK_NOTE_BLOCK ].m_IsSnowable = true;
+ a_Info[E_BLOCK_OBSERVER ].m_IsSnowable = true;
a_Info[E_BLOCK_OBSIDIAN ].m_IsSnowable = true;
a_Info[E_BLOCK_PLANKS ].m_IsSnowable = true;
a_Info[E_BLOCK_PRISMARINE_BLOCK ].m_IsSnowable = true;
a_Info[E_BLOCK_PUMPKIN ].m_IsSnowable = true;
+ a_Info[E_BLOCK_PURPUR_BLOCK ].m_IsSnowable = true;
+ a_Info[E_BLOCK_PURPUR_DOUBLE_SLAB ].m_IsSnowable = true;
+ a_Info[E_BLOCK_PURPUR_PILLAR ].m_IsSnowable = true;
a_Info[E_BLOCK_QUARTZ_BLOCK ].m_IsSnowable = true;
+ a_Info[E_BLOCK_RED_NETHER_BRICK ].m_IsSnowable = true;
a_Info[E_BLOCK_RED_SANDSTONE ].m_IsSnowable = true;
a_Info[E_BLOCK_REDSTONE_LAMP_OFF ].m_IsSnowable = true;
a_Info[E_BLOCK_REDSTONE_LAMP_ON ].m_IsSnowable = true;
a_Info[E_BLOCK_REDSTONE_ORE ].m_IsSnowable = true;
a_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_IsSnowable = true;
+ a_Info[E_BLOCK_REPEATING_COMMAND_BLOCK].m_IsSnowable = true;
a_Info[E_BLOCK_SAND ].m_IsSnowable = true;
a_Info[E_BLOCK_SANDSTONE ].m_IsSnowable = true;
a_Info[E_BLOCK_SEA_LANTERN ].m_IsSnowable = true;
@@ -443,6 +501,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_STAINED_CLAY ].m_IsSnowable = true;
a_Info[E_BLOCK_STONE ].m_IsSnowable = true;
a_Info[E_BLOCK_STONE_BRICKS ].m_IsSnowable = true;
+ a_Info[E_BLOCK_STRUCTURE_BLOCK ].m_IsSnowable = true;
a_Info[E_BLOCK_TNT ].m_IsSnowable = true;
a_Info[E_BLOCK_WOOL ].m_IsSnowable = true;
@@ -452,11 +511,15 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_BIG_FLOWER ].m_IsSolid = false;
a_Info[E_BLOCK_BROWN_MUSHROOM ].m_IsSolid = false;
a_Info[E_BLOCK_CARROTS ].m_IsSolid = false;
+ a_Info[E_BLOCK_CHORUS_PLANT ].m_IsSolid = false;
+ a_Info[E_BLOCK_CHORUS_FLOWER ].m_IsSolid = false;
a_Info[E_BLOCK_COBWEB ].m_IsSolid = false;
a_Info[E_BLOCK_CROPS ].m_IsSolid = false;
a_Info[E_BLOCK_DANDELION ].m_IsSolid = false;
a_Info[E_BLOCK_DETECTOR_RAIL ].m_IsSolid = false;
+ a_Info[E_BLOCK_END_GATEWAY ].m_IsSolid = false;
a_Info[E_BLOCK_END_PORTAL ].m_IsSolid = false;
+ a_Info[E_BLOCK_END_ROD ].m_IsSolid = false;
a_Info[E_BLOCK_FIRE ].m_IsSolid = false;
a_Info[E_BLOCK_FLOWER ].m_IsSolid = false;
a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_IsSolid = false;
@@ -506,8 +569,10 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_BEDROCK ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_BLOCK_OF_COAL ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_BLOCK_OF_REDSTONE ].m_FullyOccupiesVoxel = true;
+ a_Info[E_BLOCK_BONE_BLOCK ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_BOOKCASE ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_BRICK ].m_FullyOccupiesVoxel = true;
+ a_Info[E_BLOCK_CHAIN_COMMAND_BLOCK ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_CLAY ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_COAL_ORE ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_COBBLESTONE ].m_FullyOccupiesVoxel = true;
@@ -517,12 +582,15 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_DIAMOND_ORE ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_DIRT ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_DISPENSER ].m_FullyOccupiesVoxel = true;
+ a_Info[E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_DOUBLE_STONE_SLAB ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_DOUBLE_WOODEN_SLAB ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_DROPPER ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_EMERALD_BLOCK ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_EMERALD_ORE ].m_FullyOccupiesVoxel = true;
+ a_Info[E_BLOCK_END_BRICKS ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_END_STONE ].m_FullyOccupiesVoxel = true;
+ a_Info[E_BLOCK_FROSTED_ICE ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_FURNACE ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_GLOWSTONE ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_GOLD_BLOCK ].m_FullyOccupiesVoxel = true;
@@ -541,6 +609,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_LAPIS_BLOCK ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_LAPIS_ORE ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_LOG ].m_FullyOccupiesVoxel = true;
+ a_Info[E_BLOCK_MAGMA ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_MELON ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_MOB_SPAWNER ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_MOSSY_COBBLESTONE ].m_FullyOccupiesVoxel = true;
@@ -548,19 +617,26 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_NETHERRACK ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_NETHER_BRICK ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_NETHER_QUARTZ_ORE ].m_FullyOccupiesVoxel = true;
+ a_Info[E_BLOCK_NETHER_WART_BLOCK ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_NEW_LOG ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_NOTE_BLOCK ].m_FullyOccupiesVoxel = true;
+ a_Info[E_BLOCK_OBSERVER ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_OBSIDIAN ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_PACKED_ICE ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_PLANKS ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_PRISMARINE_BLOCK ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_PUMPKIN ].m_FullyOccupiesVoxel = true;
+ a_Info[E_BLOCK_PURPUR_BLOCK ].m_FullyOccupiesVoxel = true;
+ a_Info[E_BLOCK_PURPUR_PILLAR ].m_FullyOccupiesVoxel = true;
+ a_Info[E_BLOCK_PURPUR_DOUBLE_SLAB ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_QUARTZ_BLOCK ].m_FullyOccupiesVoxel = true;
+ a_Info[E_BLOCK_RED_NETHER_BRICK ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_RED_SANDSTONE ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_REDSTONE_LAMP_OFF ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_REDSTONE_LAMP_ON ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_REDSTONE_ORE ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_FullyOccupiesVoxel = true;
+ a_Info[E_BLOCK_REPEATING_COMMAND_BLOCK].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_SANDSTONE ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_SAND ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_SILVERFISH_EGG ].m_FullyOccupiesVoxel = true;
@@ -568,6 +644,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_STAINED_CLAY ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_STONE ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_STONE_BRICKS ].m_FullyOccupiesVoxel = true;
+ a_Info[E_BLOCK_STRUCTURE_BLOCK ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_WOOL ].m_FullyOccupiesVoxel = true;
@@ -596,6 +673,8 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_BED ].m_BlockHeight = 0.5625; // 9 pixels
a_Info[E_BLOCK_CAKE ].m_BlockHeight = 0.5; // 8 pixels
a_Info[E_BLOCK_ENCHANTMENT_TABLE ].m_BlockHeight = 0.75; // 12 pixels
+ a_Info[E_BLOCK_PURPUR_SLAB ].m_BlockHeight = 0.5;
+ a_Info[E_BLOCK_RED_SANDSTONE_SLAB ].m_BlockHeight = 0.5;
a_Info[E_BLOCK_STONE_SLAB ].m_BlockHeight = 0.5;
a_Info[E_BLOCK_WOODEN_SLAB ].m_BlockHeight = 0.5;
a_Info[E_BLOCK_SNOW ].m_BlockHeight = 0.125; // one layer is 1 / 8 (2 pixels) tall
@@ -803,6 +882,8 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_ACACIA_DOOR ].m_PlaceSound = "dig.wood";
a_Info[E_BLOCK_DARK_OAK_DOOR ].m_PlaceSound = "dig.wood";
+
+ // Block hardness:
a_Info[E_BLOCK_AIR ].m_Hardness = 0.0f;
a_Info[E_BLOCK_STONE ].m_Hardness = 1.5f;
a_Info[E_BLOCK_GRASS ].m_Hardness = 0.6f;
@@ -1001,6 +1082,45 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_JUNGLE_DOOR ].m_Hardness = 3.0f;
a_Info[E_BLOCK_ACACIA_DOOR ].m_Hardness = 3.0f;
a_Info[E_BLOCK_DARK_OAK_DOOR ].m_Hardness = 3.0f;
+ a_Info[E_BLOCK_END_ROD ].m_Hardness = 0.0f;
+ a_Info[E_BLOCK_CHORUS_PLANT ].m_Hardness = 0.4f;
+ a_Info[E_BLOCK_CHORUS_FLOWER ].m_Hardness = 0.4f;
+ a_Info[E_BLOCK_PURPUR_BLOCK ].m_Hardness = 1.5f;
+ a_Info[E_BLOCK_PURPUR_DOUBLE_SLAB ].m_Hardness = 2.0f;
+ a_Info[E_BLOCK_PURPUR_PILLAR ].m_Hardness = 1.5f;
+ a_Info[E_BLOCK_PURPUR_SLAB ].m_Hardness = 2.0f;
+ a_Info[E_BLOCK_PURPUR_STAIRS ].m_Hardness = 1.5f;
+ a_Info[E_BLOCK_END_BRICKS ].m_Hardness = 0.8f;
+ a_Info[E_BLOCK_BEETROOTS ].m_Hardness = 0.0f;
+ a_Info[E_BLOCK_GRASS_PATH ].m_Hardness = 0.6f;
+ a_Info[E_BLOCK_END_GATEWAY ].m_Hardness = -1.0f;
+ a_Info[E_BLOCK_REPEATING_COMMAND_BLOCK].m_Hardness = -1.0f;
+ a_Info[E_BLOCK_CHAIN_COMMAND_BLOCK ].m_Hardness = -1.0f;
+ a_Info[E_BLOCK_FROSTED_ICE ].m_Hardness = 0.5f;
+ a_Info[E_BLOCK_MAGMA ].m_Hardness = 0.5f;
+ a_Info[E_BLOCK_NETHER_WART_BLOCK ].m_Hardness = 1.0f;
+ a_Info[E_BLOCK_RED_NETHER_BRICK ].m_Hardness = 2.0f;
+ a_Info[E_BLOCK_BONE_BLOCK ].m_Hardness = 2.0f;
+ a_Info[E_BLOCK_END_BRICKS ].m_Hardness = 0.8f;
+ a_Info[E_BLOCK_STRUCTURE_VOID ].m_Hardness = 0.0f;
+ a_Info[E_BLOCK_OBSERVER ].m_Hardness = 3.5f;
+ a_Info[E_BLOCK_WHITE_SHULKER_BOX ].m_Hardness = 0.2f;
+ a_Info[E_BLOCK_ORANGE_SHULKER_BOX ].m_Hardness = 0.2f;
+ a_Info[E_BLOCK_MAGENTA_SHULKER_BOX ].m_Hardness = 0.2f;
+ a_Info[E_BLOCK_LIGHT_BLUE_SHULKER_BOX].m_Hardness = 0.2f;
+ a_Info[E_BLOCK_YELLOW_SHULKER_BOX ].m_Hardness = 0.2f;
+ a_Info[E_BLOCK_LIME_SHULKER_BOX ].m_Hardness = 0.2f;
+ a_Info[E_BLOCK_PINK_SHULKER_BOX ].m_Hardness = 0.2f;
+ a_Info[E_BLOCK_GRAY_SHULKER_BOX ].m_Hardness = 0.2f;
+ a_Info[E_BLOCK_LIGHT_GRAY_SHULKER_BOX].m_Hardness = 0.2f;
+ a_Info[E_BLOCK_CYAN_SHULKER_BOX ].m_Hardness = 0.2f;
+ a_Info[E_BLOCK_PURPLE_SHULKER_BOX ].m_Hardness = 0.2f;
+ a_Info[E_BLOCK_BLUE_SHULKER_BOX ].m_Hardness = 0.2f;
+ a_Info[E_BLOCK_BROWN_SHULKER_BOX ].m_Hardness = 0.2f;
+ a_Info[E_BLOCK_GREEN_SHULKER_BOX ].m_Hardness = 0.2f;
+ a_Info[E_BLOCK_RED_SHULKER_BOX ].m_Hardness = 0.2f;
+ a_Info[E_BLOCK_BLACK_SHULKER_BOX ].m_Hardness = 0.2f;
+ a_Info[E_BLOCK_STRUCTURE_BLOCK ].m_Hardness = -1.0f;
}