diff options
Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockBed.cpp | 62 |
1 files changed, 60 insertions, 2 deletions
diff --git a/src/Blocks/BlockBed.cpp b/src/Blocks/BlockBed.cpp index adc01c158..d6112f853 100644 --- a/src/Blocks/BlockBed.cpp +++ b/src/Blocks/BlockBed.cpp @@ -1,3 +1,6 @@ + +// BlockBed.cpp + #include "Globals.h" #include "BlockBed.h" @@ -7,6 +10,7 @@ #include "../BoundingBox.h" #include "../Mobs/Monster.h" #include "../Entities/Entity.h" +#include "../BlockEntities/BedEntity.h" @@ -16,14 +20,19 @@ void cBlockBedHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInt { NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); - Vector3i ThisPos( a_BlockX, a_BlockY, a_BlockZ); - Vector3i Direction = MetaDataToDirection( OldMeta & 0x3); + Vector3i ThisPos(a_BlockX, a_BlockY, a_BlockZ); + Vector3i Direction = MetaDataToDirection(OldMeta & 0x3); if (OldMeta & 0x8) { // Was pillow if (a_ChunkInterface.GetBlock(ThisPos - Direction) == E_BLOCK_BED) { + // First replace the bed with air a_ChunkInterface.FastSetBlock(ThisPos - Direction, E_BLOCK_AIR, 0); + + // Then destroy the bed entity + Vector3i PillowPos(ThisPos - Direction); + a_ChunkInterface.SetBlock(PillowPos.x, PillowPos.y, PillowPos.z, E_BLOCK_AIR, 0); } } else @@ -31,7 +40,12 @@ void cBlockBedHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInt // Was foot end if (a_ChunkInterface.GetBlock(ThisPos + Direction) == E_BLOCK_BED) { + // First replace the bed with air a_ChunkInterface.FastSetBlock(ThisPos + Direction, E_BLOCK_AIR, 0); + + // Then destroy the bed entity + Vector3i FootPos(ThisPos + Direction); + a_ChunkInterface.SetBlock(FootPos.x, FootPos.y, FootPos.z, E_BLOCK_AIR, 0); } } } @@ -169,4 +183,48 @@ bool cBlockBedHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface +void cBlockBedHandler::OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, const sSetBlock & a_BlockChange) +{ + class cBedColor : + public cBedCallback + { + public: + short m_Color; + cBedColor(short a_Color) : + m_Color(a_Color) + { + } + + virtual bool Item(cBedEntity * a_Bed) override + { + a_Bed->SetColor(m_Color); + return true; + } + }; + cBedColor BedCallback(a_Player->GetEquippedItem().m_ItemDamage); + a_Player->GetWorld()->DoWithBedAt(a_BlockChange.GetX(), a_BlockChange.GetY(), a_BlockChange.GetZ(), BedCallback); +} + + + + + +void cBlockBedHandler::ConvertToPickups(cEntity * a_Digger, cItems & a_Pickups, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ) +{ + class cBedColor : + public cBedCallback + { + public: + short m_Color = E_META_WOOL_RED; + + virtual bool Item(cBedEntity * a_Bed) override + { + m_Color = a_Bed->GetColor(); + return true; + } + }; + cBedColor BedCallback; + a_Digger->GetWorld()->DoWithBedAt(a_BlockX, a_BlockY, a_BlockZ, BedCallback); + a_Pickups.Add(cItem(E_ITEM_BED, 1, BedCallback.m_Color)); +} |