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-rw-r--r--src/Blocks/BlockButton.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Blocks/BlockButton.h b/src/Blocks/BlockButton.h
index 808c271b3..079f461ab 100644
--- a/src/Blocks/BlockButton.h
+++ b/src/Blocks/BlockButton.h
@@ -35,7 +35,7 @@ public:
a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta, false);
a_WorldInterface.WakeUpSimulators({a_BlockX, a_BlockY, a_BlockZ});
- a_WorldInterface.GetBroadcastManager().BroadcastSoundEffect("block.stone_button.click_on", x, y, z, 0.5f, 0.6f);
+ a_WorldInterface.GetBroadcastManager().BroadcastSoundEffect("block.stone_button.click_on", {x, y, z}, 0.5f, 0.6f);
// Queue a button reset (unpress)
auto TickDelay = (m_BlockType == E_BLOCK_STONE_BUTTON) ? 20 : 30;
@@ -46,7 +46,7 @@ public:
// Block hasn't change in the meantime; set its meta
a_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, a_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0x07, false);
a_World.WakeUpSimulators({a_BlockX, a_BlockY, a_BlockZ});
- a_World.BroadcastSoundEffect("block.stone_button.click_off", x, y, z, 0.5f, 0.5f);
+ a_World.BroadcastSoundEffect("block.stone_button.click_off", {x, y, z}, 0.5f, 0.5f);
}
}
);