diff options
Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockButton.h | 26 |
1 files changed, 20 insertions, 6 deletions
diff --git a/src/Blocks/BlockButton.h b/src/Blocks/BlockButton.h index e2c60002b..ec897835a 100644 --- a/src/Blocks/BlockButton.h +++ b/src/Blocks/BlockButton.h @@ -10,9 +10,23 @@ class cBlockButtonHandler : public cBlockHandler { public: - cBlockButtonHandler(BLOCKTYPE a_BlockType); + cBlockButtonHandler(BLOCKTYPE a_BlockType) + : cBlockHandler(a_BlockType) + { + } + - virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; + virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + { + // Flip the ON bit on/off using the XOR bitwise operation + NIBBLETYPE Meta = (a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) | 0x08); + + a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta); + a_World->BroadcastSoundEffect("random.click", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, (Meta & 0x08) ? 0.6f : 0.5f); + + // Queue a button reset (unpress) + a_World->QueueSetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, (a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0x07), m_BlockType == E_BLOCK_STONE_BUTTON ? 20 : 30); + } virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override @@ -51,10 +65,10 @@ public: { switch (a_BlockFace) { - case BLOCK_FACE_ZM: { return 0x4; } - case BLOCK_FACE_ZP: { return 0x3; } - case BLOCK_FACE_XM: { return 0x2; } - case BLOCK_FACE_XP: { return 0x1; } + case BLOCK_FACE_ZM: return 0x4; + case BLOCK_FACE_ZP: return 0x3; + case BLOCK_FACE_XM: return 0x2; + case BLOCK_FACE_XP: return 0x1; default: { ASSERT(!"Unhandled block face!"); |