diff options
Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockCactus.h | 111 |
1 files changed, 85 insertions, 26 deletions
diff --git a/src/Blocks/BlockCactus.h b/src/Blocks/BlockCactus.h index f33c17153..8c24cda9f 100644 --- a/src/Blocks/BlockCactus.h +++ b/src/Blocks/BlockCactus.h @@ -1,4 +1,3 @@ - #pragma once #include "BlockPlant.h" @@ -8,9 +7,9 @@ class cBlockCactusHandler : - public cBlockPlant<false> + public cClearMetaOnDrop<cBlockPlant<false>> { - using super = cBlockPlant<false>; + using super = cClearMetaOnDrop<cBlockPlant<false>>; public: @@ -23,16 +22,6 @@ public: - virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) override - { - // Reset meta to 0 - return cItem(m_BlockType, 1, 0); - } - - - - - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { if (a_RelY <= 0) @@ -77,13 +66,9 @@ public: return true; } - virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override - { - if (CanGrow(a_Chunk, a_RelX, a_RelY, a_RelZ) == paGrowth) - { - a_Chunk.GetWorld()->GrowCactus(a_RelX + a_Chunk.GetPosX() * cChunkDef::Width, a_RelY, a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width, 1); - } - } + + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override { @@ -91,17 +76,91 @@ public: return 7; } -protected: - virtual PlantAction CanGrow(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override + + + virtual int Grow(cChunk & a_Chunk, Vector3i a_RelPos, int a_NumStages = 1) override { - auto Action = paStay; - if (((a_RelY + 1) < cChunkDef::Height) && (a_Chunk.GetBlock(a_RelX, a_RelY + 1, a_RelZ) == E_BLOCK_AIR)) + // Check the total height of the cacti blocks here: + int top = a_RelPos.y + 1; + while ( + (top < cChunkDef::Height) && + (a_Chunk.GetBlock({a_RelPos.x, top, a_RelPos.z}) == E_BLOCK_CACTUS) + ) + { + ++top; + } + int bottom = a_RelPos.y - 1; + while ( + (bottom > 0) && + (a_Chunk.GetBlock({a_RelPos.x, bottom, a_RelPos.z}) == E_BLOCK_CACTUS) + ) + { + --bottom; + } + + // Refuse if already too high: + auto numToGrow = std::min(a_NumStages, a_Chunk.GetWorld()->GetMaxCactusHeight() + 1 - (top - bottom)); + if (numToGrow <= 0) { - Action = super::CanGrow(a_Chunk, a_RelX, a_RelY, a_RelZ); + return 0; } - return Action; + BLOCKTYPE blockType; + for (int i = 0; i < numToGrow; ++i) + { + Vector3i pos(a_RelPos.x, top + i, a_RelPos.z); + if (!a_Chunk.UnboundedRelGetBlockType(pos, blockType) || (blockType != E_BLOCK_AIR)) + { + // Cannot grow there + return i; + } + + a_Chunk.UnboundedRelFastSetBlock(pos, E_BLOCK_CACTUS, 0); + + // Check surroundings. Cacti may ONLY be surrounded by non-solid blocks; if they aren't, drop as pickup and bail out the growing + static const Vector3i neighborOffsets[] = + { + {-1, 0, 0}, + { 1, 0, 0}, + { 0, 0, -1}, + { 0, 0, 1}, + } ; + for (const auto & ofs: neighborOffsets) + { + if ( + a_Chunk.UnboundedRelGetBlockType(pos + ofs, blockType) && + ( + cBlockInfo::IsSolid(blockType) || + (blockType == E_BLOCK_LAVA) || + (blockType == E_BLOCK_STATIONARY_LAVA) + ) + ) + { + // Remove the cactus + auto absPos = a_Chunk.RelativeToAbsolute(pos); + a_Chunk.GetWorld()->DropBlockAsPickups(absPos); + return i + 1; + } + } // for neighbor + } // for i - numToGrow + return numToGrow; + } + + + + + +protected: + + virtual PlantAction CanGrow(cChunk & a_Chunk, Vector3i a_RelPos) override + { + // Only allow growing if there's an air block above: + if (((a_RelPos.y + 1) < cChunkDef::Height) && (a_Chunk.GetBlock(a_RelPos.addedY(1)) == E_BLOCK_AIR)) + { + return super::CanGrow(a_Chunk, a_RelPos); + } + return paStay; } } ; |