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-rw-r--r--src/Blocks/BlockCauldron.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Blocks/BlockCauldron.h b/src/Blocks/BlockCauldron.h
index b0e00f869..09d5c3cbb 100644
--- a/src/Blocks/BlockCauldron.h
+++ b/src/Blocks/BlockCauldron.h
@@ -21,14 +21,14 @@ public:
a_Pickups.push_back(cItem(E_ITEM_CAULDRON, 1, 0));
}
- void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
+ void OnUse(cChunkInterface * a_ChunkInterface, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
{
- char Meta = a_World->GetBlockMeta( a_BlockX, a_BlockY, a_BlockZ );
+ char Meta = a_ChunkInterface->GetBlockMeta( a_BlockX, a_BlockY, a_BlockZ );
switch( a_Player->GetEquippedItem().m_ItemType )
{
case E_ITEM_WATER_BUCKET:
{
- a_World->SetBlockMeta( a_BlockX, a_BlockY, a_BlockZ, 3 );
+ a_ChunkInterface->SetBlockMeta( a_BlockX, a_BlockY, a_BlockZ, 3 );
a_Player->GetInventory().RemoveOneEquippedItem();
cItem NewItem(E_ITEM_BUCKET, 1);
a_Player->GetInventory().AddItem(NewItem);
@@ -38,7 +38,7 @@ public:
{
if( Meta > 0 )
{
- a_World->SetBlockMeta( a_BlockX, a_BlockY, a_BlockZ, --Meta);
+ a_ChunkInterface->SetBlockMeta( a_BlockX, a_BlockY, a_BlockZ, --Meta);
a_Player->GetInventory().RemoveOneEquippedItem();
cItem NewItem(E_ITEM_POTIONS, 1, 0);
a_Player->GetInventory().AddItem(NewItem);