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-rw-r--r--src/Blocks/BlockChest.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/Blocks/BlockChest.h b/src/Blocks/BlockChest.h
index b22c5f450..bebf4b5f5 100644
--- a/src/Blocks/BlockChest.h
+++ b/src/Blocks/BlockChest.h
@@ -20,7 +20,7 @@ public:
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface * a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
@@ -37,7 +37,7 @@ public:
// Check if this forms a doublechest, if so, need to adjust the meta:
cBlockArea Area;
- if (!Area.Read(a_ChunkInterface, a_BlockX - 1, a_BlockX + 1, a_BlockY, a_BlockY, a_BlockZ - 1, a_BlockZ + 1))
+ if (!Area.Read(&a_ChunkInterface, a_BlockX - 1, a_BlockX + 1, a_BlockY, a_BlockY, a_BlockZ - 1, a_BlockZ + 1))
{
return false;
}
@@ -66,7 +66,7 @@ public:
virtual void OnPlacedByPlayer(
- cChunkInterface * a_ChunkInterface, cWorldInterface * a_WorldInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
@@ -74,7 +74,7 @@ public:
{
// Check if this forms a doublechest, if so, need to adjust the meta:
cBlockArea Area;
- if (!Area.Read(a_ChunkInterface, a_BlockX - 1, a_BlockX + 1, a_BlockY, a_BlockY, a_BlockZ - 1, a_BlockZ + 1))
+ if (!Area.Read(&a_ChunkInterface, a_BlockX - 1, a_BlockX + 1, a_BlockY, a_BlockY, a_BlockZ - 1, a_BlockZ + 1))
{
return;
}
@@ -110,16 +110,16 @@ public:
return "step.wood";
}
- virtual bool CanBeAt(cChunkInterface * a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, const cChunk & a_Chunk) override
+ virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, const cChunk & a_Chunk) override
{
return CanBeAt(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ);
}
- virtual bool CanBeAt(cChunkInterface * a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ)
+ virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ)
{
cBlockArea Area;
- if (!Area.Read(a_ChunkInterface, a_BlockX - 2, a_BlockX + 2, a_BlockY, a_BlockY, a_BlockZ - 2, a_BlockZ + 2))
+ if (!Area.Read(&a_ChunkInterface, a_BlockX - 2, a_BlockX + 2, a_BlockY, a_BlockY, a_BlockZ - 2, a_BlockZ + 2))
{
// Cannot read the surroundings, probably at the edge of loaded chunks. Disallow.
return false;
@@ -211,13 +211,13 @@ public:
/// If there's a chest in the a_Area in the specified coords, modifies its meta to a_NewMeta and returns true.
- bool CheckAndAdjustNeighbor(cChunkInterface * a_ChunkInterface, const cBlockArea & a_Area, int a_RelX, int a_RelZ, NIBBLETYPE a_NewMeta)
+ bool CheckAndAdjustNeighbor(cChunkInterface & a_ChunkInterface, const cBlockArea & a_Area, int a_RelX, int a_RelZ, NIBBLETYPE a_NewMeta)
{
if (a_Area.GetRelBlockType(a_RelX, 0, a_RelZ) != E_BLOCK_CHEST)
{
return false;
}
- a_ChunkInterface->SetBlockMeta(a_Area.GetOriginX() + a_RelX, a_Area.GetOriginY(), a_Area.GetOriginZ() + a_RelZ, a_NewMeta);
+ a_ChunkInterface.SetBlockMeta(a_Area.GetOriginX() + a_RelX, a_Area.GetOriginY(), a_Area.GetOriginZ() + a_RelZ, a_NewMeta);
return true;
}
} ;