diff options
Diffstat (limited to 'src/Blocks/BlockCrops.h')
-rw-r--r-- | src/Blocks/BlockCrops.h | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/src/Blocks/BlockCrops.h b/src/Blocks/BlockCrops.h new file mode 100644 index 000000000..9c4964e02 --- /dev/null +++ b/src/Blocks/BlockCrops.h @@ -0,0 +1,114 @@ + +#pragma once + +#include "BlockHandler.h" +#include "../MersenneTwister.h" +#include "../World.h" + + + + + +/// Common class that takes care of carrots, potatoes and wheat +class cBlockCropsHandler : + public cBlockHandler +{ +public: + cBlockCropsHandler(BLOCKTYPE a_BlockType) + : cBlockHandler(a_BlockType) + { + } + + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_Meta) override + { + MTRand rand; + + if (a_Meta == 0x7) + { + // Is fully grown, drop the entire produce: + switch (m_BlockType) + { + case E_BLOCK_CROPS: + { + a_Pickups.push_back(cItem(E_ITEM_WHEAT, 1, 0)); + a_Pickups.push_back(cItem(E_ITEM_SEEDS, 1 + (int)(rand.randInt(2) + rand.randInt(2)) / 2, 0)); // [1 .. 3] with high preference of 2 + break; + } + case E_BLOCK_CARROTS: + { + a_Pickups.push_back(cItem(E_ITEM_CARROT, 1 + (int)(rand.randInt(2) + rand.randInt(2)) / 2, 0)); // [1 .. 3] with high preference of 2 + break; + } + case E_BLOCK_POTATOES: + { + a_Pickups.push_back(cItem(E_ITEM_POTATO, 1 + (int)(rand.randInt(2) + rand.randInt(2)) / 2, 0)); // [1 .. 3] with high preference of 2 + if (rand.randInt(20) == 0) + { + // With a 5% chance, drop a poisonous potato as well + a_Pickups.push_back(cItem(E_ITEM_POISONOUS_POTATO, 1, 0)); + } + break; + } + default: + { + ASSERT(!"Unhandled block type"); + break; + } + } // switch (m_BlockType) + } + else + { + // Drop 1 item of whatever is growing + switch (m_BlockType) + { + case E_BLOCK_CROPS: a_Pickups.push_back(cItem(E_ITEM_SEEDS, 1, 0)); break; + case E_BLOCK_CARROTS: a_Pickups.push_back(cItem(E_ITEM_CARROT, 1, 0)); break; + case E_BLOCK_POTATOES: a_Pickups.push_back(cItem(E_ITEM_POTATO, 1, 0)); break; + default: + { + ASSERT(!"Unhandled block type"); + break; + } + } + } + } + + + void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override + { + NIBBLETYPE Meta = a_Chunk.GetMeta (a_RelX, a_RelY, a_RelZ); + NIBBLETYPE Light = a_Chunk.GetBlockLight(a_RelX, a_RelY, a_RelZ); + NIBBLETYPE SkyLight = a_Chunk.GetSkyLight (a_RelX, a_RelY, a_RelZ); + + if (SkyLight > Light) + { + Light = SkyLight; + } + + if ((Meta < 7) && (Light > 8)) + { + a_Chunk.FastSetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_CROPS, ++Meta); + } + else if (Light < 9) + { + a_Chunk.GetWorld()->DigBlock(a_RelX + a_Chunk.GetPosX() * cChunkDef::Width, a_RelY, a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width); + } + } + + + virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + { + return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) == E_BLOCK_FARMLAND)); + } + + + virtual const char * GetStepSound(void) override + { + return "step.grass"; + } +} ; + + + + |