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-rw-r--r--src/Blocks/BlockDeadBush.h11
1 files changed, 5 insertions, 6 deletions
diff --git a/src/Blocks/BlockDeadBush.h b/src/Blocks/BlockDeadBush.h
index 0e81d6c2f..f9ce9a9ff 100644
--- a/src/Blocks/BlockDeadBush.h
+++ b/src/Blocks/BlockDeadBush.h
@@ -46,11 +46,10 @@ public:
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
// Drop 0-3 sticks
- cFastRandom random;
- int chance = random.NextInt(3);
+ char chance = GetRandomProvider().RandInt<char>(3);
if (chance != 0)
{
- a_Pickups.push_back(cItem(E_ITEM_STICK, static_cast<char>(chance), 0));
+ a_Pickups.emplace_back(E_ITEM_STICK, chance, 0);
}
}
@@ -74,7 +73,7 @@ public:
// Spawn the pickups:
if (!Drops.empty())
{
- MTRand r1;
+ auto & r1 = GetRandomProvider();
// Mid-block position first
double MicroX, MicroY, MicroZ;
@@ -83,8 +82,8 @@ public:
MicroZ = a_BlockZ + 0.5;
// Add random offset second
- MicroX += r1.rand(1) - 0.5;
- MicroZ += r1.rand(1) - 0.5;
+ MicroX += r1.RandReal<double>(-0.5, 0.5);
+ MicroZ += r1.RandReal<double>(-0.5, 0.5);
a_WorldInterface.SpawnItemPickups(Drops, MicroX, MicroY, MicroZ);
}