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-rw-r--r--src/Blocks/BlockDoor.cpp142
1 files changed, 124 insertions, 18 deletions
diff --git a/src/Blocks/BlockDoor.cpp b/src/Blocks/BlockDoor.cpp
index e91211559..479c68153 100644
--- a/src/Blocks/BlockDoor.cpp
+++ b/src/Blocks/BlockDoor.cpp
@@ -2,7 +2,6 @@
#include "Globals.h"
#include "BlockDoor.h"
#include "../Item.h"
-#include "../World.h"
#include "../Entities/Player.h"
@@ -10,7 +9,7 @@
cBlockDoorHandler::cBlockDoorHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
+ : super(a_BlockType)
{
}
@@ -18,24 +17,24 @@ cBlockDoorHandler::cBlockDoorHandler(BLOCKTYPE a_BlockType)
-void cBlockDoorHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
+void cBlockDoorHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ)
{
- NIBBLETYPE OldMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
+ NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
if (OldMeta & 8)
{
// Was upper part of door
- if (IsDoor(a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ)))
+ if (IsDoor(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ)))
{
- a_World->FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0);
+ a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0);
}
}
else
{
// Was lower part
- if (IsDoor(a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ)))
+ if (IsDoor(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ)))
{
- a_World->FastSetBlock(a_BlockX, a_BlockY + 1, a_BlockZ, E_BLOCK_AIR, 0);
+ a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY + 1, a_BlockZ, E_BLOCK_AIR, 0);
}
}
}
@@ -44,11 +43,34 @@ void cBlockDoorHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY
-void cBlockDoorHandler::OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
+void cBlockDoorHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
- if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_WOODEN_DOOR)
+ if (a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_WOODEN_DOOR)
{
- ChangeDoor(a_World, a_BlockX, a_BlockY, a_BlockZ);
+ ChangeDoor(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ);
+ }
+}
+
+
+
+
+
+void cBlockDoorHandler::OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace)
+{
+ UNUSED(a_ChunkInterface);
+
+ a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player);
+ NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
+
+ if (Meta & 8)
+ {
+ // Current block is top of the door
+ a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY - 1, a_BlockZ, a_Player);
+ }
+ else
+ {
+ // Current block is bottom of the door
+ a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY + 1, a_BlockZ, a_Player);
}
}
@@ -57,23 +79,23 @@ void cBlockDoorHandler::OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX
void cBlockDoorHandler::OnPlacedByPlayer(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
+ cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player,
+ int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
)
{
NIBBLETYPE a_TopBlockMeta = 8;
if (
- ((a_BlockMeta == 0) && (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ - 1) == m_BlockType)) ||
- ((a_BlockMeta == 1) && (a_World->GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ) == m_BlockType)) ||
- ((a_BlockMeta == 2) && (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ + 1) == m_BlockType)) ||
- ((a_BlockMeta == 3) && (a_World->GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ) == m_BlockType))
+ ((a_BlockMeta == 0) && (a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ - 1) == m_BlockType)) ||
+ ((a_BlockMeta == 1) && (a_ChunkInterface.GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ) == m_BlockType)) ||
+ ((a_BlockMeta == 2) && (a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ + 1) == m_BlockType)) ||
+ ((a_BlockMeta == 3) && (a_ChunkInterface.GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ) == m_BlockType))
)
{
a_TopBlockMeta = 9;
}
- a_World->SetBlock(a_BlockX, a_BlockY + 1, a_BlockZ, m_BlockType, a_TopBlockMeta);
+ a_ChunkInterface.SetBlock(a_WorldInterface, a_BlockX, a_BlockY + 1, a_BlockZ, m_BlockType, a_TopBlockMeta);
}
@@ -88,3 +110,87 @@ const char * cBlockDoorHandler::GetStepSound(void)
+
+NIBBLETYPE cBlockDoorHandler::MetaRotateCCW(NIBBLETYPE a_Meta)
+{
+ if (a_Meta & 0x08)
+ {
+ return a_Meta;
+ }
+ else
+ {
+ return super::MetaRotateCCW(a_Meta);
+ }
+}
+
+
+
+NIBBLETYPE cBlockDoorHandler::MetaRotateCW(NIBBLETYPE a_Meta)
+{
+ if (a_Meta & 0x08)
+ {
+ return a_Meta;
+ }
+ else
+ {
+ return super::MetaRotateCW(a_Meta);
+ }
+}
+
+
+
+NIBBLETYPE cBlockDoorHandler::MetaMirrorXY(NIBBLETYPE a_Meta)
+{
+ // Top bit (0x08) contains door panel type (Top/Bottom panel) Only Bottom panels contain position data
+ // Return a_Meta if panel is a top panel (0x08 bit is set to 1)
+
+ // Note: Currently, you can not properly mirror the hinges on a double door. The orientation of the door is stored
+ // in only the bottom tile while the hinge position is in the top tile. This function only operates on one tile at a time,
+ // so the function can only see either the hinge position or orientation, but not both, at any given time. The class itself
+ // needs extra datamembers.
+ if (a_Meta & 0x08) return a_Meta;
+
+ // Holds open/closed meta data. 0x0C == 1100.
+ NIBBLETYPE OtherMeta = a_Meta & 0x0C;
+
+ // Mirrors according to a table. 0x03 == 0011.
+ switch (a_Meta & 0x03)
+ {
+ case 0x03: return 0x01 + OtherMeta; // South -> North
+ case 0x01: return 0x03 + OtherMeta; // North -> South
+ }
+
+ // Not Facing North or South; No change.
+ return a_Meta;
+}
+
+
+
+NIBBLETYPE cBlockDoorHandler::MetaMirrorYZ(NIBBLETYPE a_Meta)
+{
+ // Top bit (0x08) contains door panel type (Top/Bottom panel) Only Bottom panels contain position data
+ // Return a_Meta if panel is a top panel (0x08 bit is set to 1)
+
+ // Note: Currently, you can not properly mirror the hinges on a double door. The orientation of the door is stored
+ // in only the bottom tile while the hinge position is in the top tile. This function only operates on one tile at a time,
+ // so the function can only see either the hinge position or orientation, but not both, at any given time.The class itself
+ // needs extra datamembers.
+
+ if (a_Meta & 0x08) return a_Meta;
+
+ // Holds open/closed meta data. 0x0C == 1100.
+ NIBBLETYPE OtherMeta = a_Meta & 0x0C;
+
+ // Mirrors according to a table. 0x03 == 0011.
+ switch (a_Meta & 0x03)
+ {
+ case 0x00: return 0x02 + OtherMeta; // West -> East
+ case 0x02: return 0x00 + OtherMeta; // East -> West
+ }
+
+ // Not Facing North or South; No change.
+ return a_Meta;
+}
+
+
+