diff options
Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockDoor.h | 36 |
1 files changed, 34 insertions, 2 deletions
diff --git a/src/Blocks/BlockDoor.h b/src/Blocks/BlockDoor.h index b1a606f67..596e69793 100644 --- a/src/Blocks/BlockDoor.h +++ b/src/Blocks/BlockDoor.h @@ -141,6 +141,10 @@ public: return false; } + + + + /** Converts the player's yaw to placed door's blockmeta */ inline static NIBBLETYPE PlayerYawToMetaData(double a_Yaw) { @@ -169,6 +173,10 @@ public: } } + + + + /** Returns a vector pointing one block in the direction the door is facing (where the outside is). */ inline static Vector3i GetRelativeDirectionToOutside(NIBBLETYPE a_BlockMeta) { @@ -181,6 +189,10 @@ public: } } + + + + /** Returns true if the specified blocktype is any kind of door */ inline static bool IsDoorBlockType(BLOCKTYPE a_Block) { @@ -203,6 +215,10 @@ public: } } + + + + /** Returns true iff the door at the specified coords is open. The coords may point to either the top part or the bottom part of the door. */ static NIBBLETYPE IsOpen(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) @@ -211,6 +227,10 @@ public: return ((Meta & 0x04) != 0); } + + + + /** Returns the complete meta composed from the both parts of the door as (TopMeta << 4) | BottomMeta The coords may point to either part of the door. The returned value has bit 3 (0x08) set iff the coords point to the top part of the door. @@ -243,6 +263,10 @@ public: } } + + + + /** Sets the door to the specified state. If the door is already in that state, does nothing. */ static void SetOpen(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_Open) { @@ -264,24 +288,32 @@ public: if ((Meta & 0x08) == 0) { // The block is the bottom part of the door - a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, NewMeta); + a_ChunkInterface.SetBlockMeta({a_BlockX, a_BlockY, a_BlockZ}, NewMeta); } else { // The block is the top part of the door, set the meta to the corresponding top part if (a_BlockY > 0) { - a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY - 1, a_BlockZ, NewMeta); + a_ChunkInterface.SetBlockMeta({a_BlockX, a_BlockY - 1, a_BlockZ}, NewMeta); } } } + + + + /** Changes the door at the specified coords from open to close or vice versa */ static void ChangeDoor(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) { SetOpen(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, !IsOpen(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ)); } + + + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override { UNUSED(a_Meta); |