diff options
Diffstat (limited to 'src/Blocks/BlockDoor.h')
-rw-r--r-- | src/Blocks/BlockDoor.h | 25 |
1 files changed, 20 insertions, 5 deletions
diff --git a/src/Blocks/BlockDoor.h b/src/Blocks/BlockDoor.h index 53f84b553..445383e7c 100644 --- a/src/Blocks/BlockDoor.h +++ b/src/Blocks/BlockDoor.h @@ -6,7 +6,7 @@ #include "Chunk.h" #include "MetaRotator.h" #include "ChunkInterface.h" - +#include "BlockSlab.h" @@ -109,16 +109,31 @@ public: virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { - return ((a_RelY > 0) && CanBeOn(a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ))); + return ((a_RelY > 0) && CanBeOn(a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ), a_Chunk.GetMeta(a_RelX, a_RelY - 1, a_RelZ))); } /** Returns true if door can be placed on the specified block type. */ - static bool CanBeOn(BLOCKTYPE a_BlockType) + static bool CanBeOn(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { - // Vanilla refuses to place doors on transparent blocks + // Vanilla refuses to place doors on transparent blocks, except top-half slabs and other doors // We need to keep the door compatible with itself, otherwise the top half drops while the bottom half stays - return !cBlockInfo::IsTransparent(a_BlockType) || IsDoorBlockType(a_BlockType); + + // Doors can be placed on upside-down slabs + if (cBlockSlabHandler::IsAnySlabType(a_BlockType) && ((a_BlockMeta & 0x08) != 0)) + { + return true; + } + // Doors can also be placed on other doors + else if (IsDoorBlockType(a_BlockType)) + { + return true; + } + // Doors can not be placed on transparent blocks, but on any other block + else + { + return !cBlockInfo::IsTransparent(a_BlockType); + } } |