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-rw-r--r--src/Blocks/BlockFence.h48
1 files changed, 40 insertions, 8 deletions
diff --git a/src/Blocks/BlockFence.h b/src/Blocks/BlockFence.h
index 96a3d8d96..25ac85eed 100644
--- a/src/Blocks/BlockFence.h
+++ b/src/Blocks/BlockFence.h
@@ -10,21 +10,28 @@
-class cBlockFenceHandler :
+class cBlockFenceHandler:
public cBlockHandler
{
+ using Super = cBlockHandler;
+
public:
+
// These are the min and max coordinates (X and Z) for a straight fence.
// 0.4 and 0.6 are really just guesses, but they seem pretty good.
// (0.4 to 0.6 is a fence that's 0.2 wide, down the center of the block)
const double MIN_COORD = 0.4;
const double MAX_COORD = 0.6;
- cBlockFenceHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
+ cBlockFenceHandler(BLOCKTYPE a_BlockType):
+ Super(a_BlockType)
{
}
+
+
+
+
virtual cBoundingBox GetPlacementCollisionBox(BLOCKTYPE a_XM, BLOCKTYPE a_XP, BLOCKTYPE a_YM, BLOCKTYPE a_YP, BLOCKTYPE a_ZM, BLOCKTYPE a_ZP) override
{
bool XMSolid = cBlockInfo::IsSolid(a_XM);
@@ -76,9 +83,20 @@ public:
return PlacementBox;
}
- virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+
+
+
+
+ virtual bool OnUse(
+ cChunkInterface & a_ChunkInterface,
+ cWorldInterface & a_WorldInterface,
+ cPlayer & a_Player,
+ const Vector3i a_BlockPos,
+ eBlockFace a_BlockFace,
+ const Vector3i a_CursorPos
+ ) override
{
- auto LeashKnot = cLeashKnot::FindKnotAtPos(*a_Player.GetWorld(), { a_BlockX, a_BlockY, a_BlockZ });
+ auto LeashKnot = cLeashKnot::FindKnotAtPos(*a_Player.GetWorld(), a_BlockPos);
auto KnotAlreadyExists = (LeashKnot != nullptr);
if (KnotAlreadyExists)
@@ -89,7 +107,7 @@ public:
// New knot? needs to init and produce sound effect
else
{
- auto NewLeashKnot = cpp14::make_unique<cLeashKnot>(a_BlockFace, Vector3i{a_BlockX, a_BlockY, a_BlockZ});
+ auto NewLeashKnot = cpp14::make_unique<cLeashKnot>(a_BlockFace, a_BlockPos);
auto NewLeashKnotPtr = NewLeashKnot.get();
NewLeashKnotPtr->TiePlayersLeashedMobs(a_Player, KnotAlreadyExists);
@@ -112,11 +130,25 @@ public:
return true;
}
- virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
+
+
+
+
+ virtual void OnCancelRightClick(
+ cChunkInterface & a_ChunkInterface,
+ cWorldInterface & a_WorldInterface,
+ cPlayer & a_Player,
+ const Vector3i a_BlockPos,
+ eBlockFace a_BlockFace
+ ) override
{
- a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player);
+ a_WorldInterface.SendBlockTo(a_BlockPos, a_Player);
}
+
+
+
+
virtual bool IsUseable(void) override
{
return true;