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-rw-r--r--src/Blocks/BlockHandler.cpp46
1 files changed, 23 insertions, 23 deletions
diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp
index b9c0887ce..0eedf7f4f 100644
--- a/src/Blocks/BlockHandler.cpp
+++ b/src/Blocks/BlockHandler.cpp
@@ -244,7 +244,7 @@ cBlockHandler::cBlockHandler(BLOCKTYPE a_BlockType)
bool cBlockHandler::GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
+ cChunkInterface * a_ChunkInterface, cPlayer * a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
@@ -268,7 +268,7 @@ void cBlockHandler::OnUpdate(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a
-void cBlockHandler::OnPlacedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
+void cBlockHandler::OnPlacedByPlayer(cChunkInterface * a_ChunkInterface, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
}
@@ -284,41 +284,41 @@ void cBlockHandler::OnDestroyedByPlayer(cWorld *a_World, cPlayer * a_Player, int
-void cBlockHandler::OnPlaced(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
+void cBlockHandler::OnPlaced(cChunkInterface * a_ChunkInterface, cWorldInterface * a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
// Notify the neighbors
- NeighborChanged(a_World, a_BlockX - 1, a_BlockY, a_BlockZ);
- NeighborChanged(a_World, a_BlockX + 1, a_BlockY, a_BlockZ);
- NeighborChanged(a_World, a_BlockX, a_BlockY - 1, a_BlockZ);
- NeighborChanged(a_World, a_BlockX, a_BlockY + 1, a_BlockZ);
- NeighborChanged(a_World, a_BlockX, a_BlockY, a_BlockZ - 1);
- NeighborChanged(a_World, a_BlockX, a_BlockY, a_BlockZ + 1);
+ NeighborChanged(a_ChunkInterface, a_BlockX - 1, a_BlockY, a_BlockZ);
+ NeighborChanged(a_ChunkInterface, a_BlockX + 1, a_BlockY, a_BlockZ);
+ NeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ);
+ NeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ);
+ NeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ - 1);
+ NeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ + 1);
}
-void cBlockHandler::OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
+void cBlockHandler::OnDestroyed(cChunkInterface * a_ChunkInterface, cWorldInterface * a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ)
{
// Notify the neighbors
- NeighborChanged(a_World, a_BlockX - 1, a_BlockY, a_BlockZ);
- NeighborChanged(a_World, a_BlockX + 1, a_BlockY, a_BlockZ);
- NeighborChanged(a_World, a_BlockX, a_BlockY - 1, a_BlockZ);
- NeighborChanged(a_World, a_BlockX, a_BlockY + 1, a_BlockZ);
- NeighborChanged(a_World, a_BlockX, a_BlockY, a_BlockZ - 1);
- NeighborChanged(a_World, a_BlockX, a_BlockY, a_BlockZ + 1);
+ NeighborChanged(a_ChunkInterface, a_BlockX - 1, a_BlockY, a_BlockZ);
+ NeighborChanged(a_ChunkInterface, a_BlockX + 1, a_BlockY, a_BlockZ);
+ NeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ);
+ NeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ);
+ NeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ - 1);
+ NeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ + 1);
}
-void cBlockHandler::NeighborChanged(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
+void cBlockHandler::NeighborChanged(cChunkInterface *a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ)
{
if ((a_BlockY >= 0) && (a_BlockY < cChunkDef::Height))
{
- GetBlockHandler(a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ))->OnNeighborChanged(a_World, a_BlockX, a_BlockY, a_BlockZ);
+ GetBlockHandler(a_ChunkInterface->GetBlock(a_BlockX, a_BlockY, a_BlockZ))->OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ);
}
}
@@ -326,7 +326,7 @@ void cBlockHandler::NeighborChanged(cWorld *a_World, int a_BlockX, int a_BlockY,
-void cBlockHandler::OnNeighborChanged(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
+void cBlockHandler::OnNeighborChanged(cChunkInterface *a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ)
{
}
@@ -342,7 +342,7 @@ void cBlockHandler::OnDigging(cWorld *a_World, cPlayer *a_Player, int a_BlockX,
-void cBlockHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
+void cBlockHandler::OnUse(cChunkInterface * a_ChunkInterface, cWorldInterface * a_WorldInterface, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
}
@@ -400,7 +400,7 @@ const char * cBlockHandler::GetStepSound()
-bool cBlockHandler::CanBeAt(int a_BlockX, int a_BlockY, int a_BlockZ, const cChunk & a_Chunk)
+bool cBlockHandler::CanBeAt(cChunkInterface * a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, const cChunk & a_Chunk)
{
return true;
}
@@ -445,9 +445,9 @@ bool cBlockHandler::DoesDropOnUnsuitable(void)
-void cBlockHandler::Check(int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk)
+void cBlockHandler::Check(cChunkInterface * a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk)
{
- if (!CanBeAt(a_RelX, a_RelY, a_RelZ, a_Chunk))
+ if (!CanBeAt(a_ChunkInterface, a_RelX, a_RelY, a_RelZ, a_Chunk))
{
if (DoesDropOnUnsuitable())
{