diff options
Diffstat (limited to 'src/Blocks/BlockHandler.cpp')
-rw-r--r-- | src/Blocks/BlockHandler.cpp | 176 |
1 files changed, 132 insertions, 44 deletions
diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index a764c6f44..ddb0186c9 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -38,6 +38,7 @@ #include "BlockGlass.h" #include "BlockGlowstone.h" #include "BlockGravel.h" +#include "BlockHayBale.h" #include "BlockMobHead.h" #include "BlockHopper.h" #include "BlockIce.h" @@ -56,6 +57,7 @@ #include "BlockPlanks.h" #include "BlockPortal.h" #include "BlockPumpkin.h" +#include "BlockPressurePlate.h" #include "BlockQuartz.h" #include "BlockRail.h" #include "BlockRedstone.h" @@ -63,10 +65,12 @@ #include "BlockRedstoneRepeater.h" #include "BlockRedstoneTorch.h" #include "BlockTNT.h" +#include "BlockTripwire.h" +#include "BlockTripwireHook.h" #include "BlockSand.h" #include "BlockSapling.h" #include "BlockSideways.h" -#include "BlockSign.h" +#include "BlockSignPost.h" #include "BlockSlab.h" #include "BlockSnow.h" #include "BlockStairs.h" @@ -77,15 +81,101 @@ #include "BlockTorch.h" #include "BlockTrapdoor.h" #include "BlockVine.h" +#include "BlockWallSign.h" #include "BlockWorkbench.h" +/* +// Tests the meta rotation and mirroring. +// Note that the cMetaRotator needs to have its assert paths disabled for this test to work! +static class cBlockHandlerRotationTester +{ +public: + cBlockHandlerRotationTester(void) + { + printf("Performing block handlers test...\n"); + for (BLOCKTYPE Type = 0; Type < E_BLOCK_MAX_TYPE_ID; Type++) + { + cBlockHandler * Handler = cBlockInfo::GetHandler(Type); + if (Handler == NULL) + { + printf("NULL handler for block type %d!\n", Type); + continue; + } + AString BlockName = ItemTypeToString(Type); + for (NIBBLETYPE Meta = 0; Meta < 16; Meta++) + { + // Test the CW / CCW rotations: + NIBBLETYPE TestMeta; + TestMeta = Handler->MetaRotateCW(Handler->MetaRotateCW(Handler->MetaRotateCW(Handler->MetaRotateCW(Meta)))); + if (TestMeta != Meta) + { + // 4 CW rotations should produce no change in the meta + printf("Handler for blocktype %d (%s) fails CW 4-rotation test for meta %d: got back %d\n", Type, BlockName.c_str(), Meta, TestMeta); + } + TestMeta = Handler->MetaRotateCCW(Handler->MetaRotateCCW(Handler->MetaRotateCCW(Handler->MetaRotateCCW(Meta)))); + if (TestMeta != Meta) + { + // 4 CCW rotations should produce no change in the meta + printf("Handler for blocktype %d (%s) fails CCW 4-rotation test for meta %d: got back %d\n", Type, BlockName.c_str(), Meta, TestMeta); + } + TestMeta = Handler->MetaRotateCCW(Handler->MetaRotateCW(Meta)); + if (TestMeta != Meta) + { + // CCW rotation of a CW rotation should produce no change in the meta + printf("Handler for blocktype %d (%s) fails CCW(CW) rotation test for meta %d: got back %d\n", Type, BlockName.c_str(), Meta, TestMeta); + } + TestMeta = Handler->MetaRotateCW(Handler->MetaRotateCCW(Meta)); + if (TestMeta != Meta) + { + // CW rotation of a CCW rotation should produce no change in the meta + printf("Handler for blocktype %d (%s) fails CW(CCW) rotation test for meta %d: got back %d\n", Type, BlockName.c_str(), Meta, TestMeta); + } + + // Test the mirroring: + TestMeta = Handler->MetaMirrorXY(Handler->MetaMirrorXY(Meta)); + if (TestMeta != Meta) + { + // Double-mirroring should produce the same meta: + printf("Handler for blocktype %d (%s) fails XY mirror test for meta %d: got back %d\n", Type, BlockName.c_str(), Meta, TestMeta); + } + TestMeta = Handler->MetaMirrorXZ(Handler->MetaMirrorXZ(Meta)); + if (TestMeta != Meta) + { + // Double-mirroring should produce the same meta: + printf("Handler for blocktype %d (%s) fails XZ mirror test for meta %d: got back %d\n", Type, BlockName.c_str(), Meta, TestMeta); + } + TestMeta = Handler->MetaMirrorYZ(Handler->MetaMirrorYZ(Meta)); + if (TestMeta != Meta) + { + // Double-mirroring should produce the same meta: + printf("Handler for blocktype %d (%s) fails YZ mirror test for meta %d: got back %d\n", Type, BlockName.c_str(), Meta, TestMeta); + } + + // Test mirror-rotating: + TestMeta = Handler->MetaRotateCW(Handler->MetaRotateCW(Handler->MetaMirrorXY(Handler->MetaMirrorYZ(Meta)))); + if (TestMeta != Meta) + { + // 2 CW rotations should be the same as XY, YZ mirroring: + printf("Handler for blocktype %d (%s) fails rotation-mirror test for meta %d: got back %d\n", Type, BlockName.c_str(), Meta, TestMeta); + } + } + } // for Type + printf("Block handlers test complete.\n"); + } +} g_BlockHandlerRotationTester; +//*/ + + + + + cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) { - switch(a_BlockType) + switch (a_BlockType) { // Block handlers, alphabetically sorted: case E_BLOCK_ACACIA_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType); @@ -122,7 +212,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_EMERALD_ORE: return new cBlockOreHandler (a_BlockType); case E_BLOCK_ENCHANTMENT_TABLE: return new cBlockEnchantmentTableHandler(a_BlockType); case E_BLOCK_ENDER_CHEST: return new cBlockEnderchestHandler (a_BlockType); - case E_BLOCK_FARMLAND: return new cBlockFarmlandHandler ( ); + case E_BLOCK_FARMLAND: return new cBlockFarmlandHandler (a_BlockType); case E_BLOCK_FENCE_GATE: return new cBlockFenceGateHandler (a_BlockType); case E_BLOCK_FIRE: return new cBlockFireHandler (a_BlockType); case E_BLOCK_FLOWER_POT: return new cBlockFlowerPotHandler (a_BlockType); @@ -130,10 +220,12 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_GLOWSTONE: return new cBlockGlowstoneHandler (a_BlockType); case E_BLOCK_GOLD_ORE: return new cBlockOreHandler (a_BlockType); case E_BLOCK_GLASS: return new cBlockGlassHandler (a_BlockType); + case E_BLOCK_GLASS_PANE: return new cBlockGlassHandler (a_BlockType); case E_BLOCK_GRASS: return new cBlockDirtHandler (a_BlockType); case E_BLOCK_GRAVEL: return new cBlockGravelHandler (a_BlockType); - case E_BLOCK_HAY_BALE: return new cBlockSidewaysHandler (a_BlockType); + case E_BLOCK_HAY_BALE: return new cBlockHayBaleHandler (a_BlockType); case E_BLOCK_HEAD: return new cBlockMobHeadHandler (a_BlockType); + case E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE: return new cBlockPressurePlateHandler(a_BlockType); case E_BLOCK_HOPPER: return new cBlockHopperHandler (a_BlockType); case E_BLOCK_ICE: return new cBlockIceHandler (a_BlockType); case E_BLOCK_INACTIVE_COMPARATOR: return new cBlockComparatorHandler (a_BlockType); @@ -147,6 +239,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_LAPIS_ORE: return new cBlockOreHandler (a_BlockType); case E_BLOCK_LAVA: return new cBlockLavaHandler (a_BlockType); case E_BLOCK_LEAVES: return new cBlockLeavesHandler (a_BlockType); + case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE: return new cBlockPressurePlateHandler(a_BlockType); case E_BLOCK_LILY_PAD: return new cBlockLilypadHandler (a_BlockType); case E_BLOCK_LIT_FURNACE: return new cBlockFurnaceHandler (a_BlockType); case E_BLOCK_LOG: return new cBlockSidewaysHandler (a_BlockType); @@ -161,7 +254,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_NEW_LOG: return new cBlockSidewaysHandler (a_BlockType); case E_BLOCK_NOTE_BLOCK: return new cBlockNoteHandler (a_BlockType); case E_BLOCK_PISTON: return new cBlockPistonHandler (a_BlockType); - case E_BLOCK_PISTON_EXTENSION: return new cBlockPistonHeadHandler ( ); + case E_BLOCK_PISTON_EXTENSION: return new cBlockPistonHeadHandler; case E_BLOCK_PLANKS: return new cBlockPlanksHandler (a_BlockType); case E_BLOCK_POTATOES: return new cBlockCropsHandler (a_BlockType); case E_BLOCK_POWERED_RAIL: return new cBlockRailHandler (a_BlockType); @@ -170,7 +263,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_QUARTZ_BLOCK: return new cBlockQuartzHandler (a_BlockType); case E_BLOCK_QUARTZ_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_RAIL: return new cBlockRailHandler (a_BlockType); - case E_BLOCK_REDSTONE_LAMP_ON: return new cBlockRedstoneLampHandler (a_BlockType); // We need this to change pickups to an off lamp; else 1.7+ clients crash + case E_BLOCK_REDSTONE_LAMP_ON: return new cBlockRedstoneLampHandler (a_BlockType); case E_BLOCK_REDSTONE_ORE: return new cBlockOreHandler (a_BlockType); case E_BLOCK_REDSTONE_ORE_GLOWING: return new cBlockOreHandler (a_BlockType); case E_BLOCK_REDSTONE_REPEATER_OFF: return new cBlockRedstoneRepeaterHandler(a_BlockType); @@ -183,26 +276,33 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_SAND: return new cBlockSandHandler (a_BlockType); case E_BLOCK_SANDSTONE_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_SAPLING: return new cBlockSaplingHandler (a_BlockType); - case E_BLOCK_SIGN_POST: return new cBlockSignHandler (a_BlockType); + case E_BLOCK_SIGN_POST: return new cBlockSignPostHandler (a_BlockType); case E_BLOCK_SNOW: return new cBlockSnowHandler (a_BlockType); case E_BLOCK_SPRUCE_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType); + case E_BLOCK_STAINED_GLASS: return new cBlockGlassHandler (a_BlockType); + case E_BLOCK_STAINED_GLASS_PANE: return new cBlockGlassHandler (a_BlockType); case E_BLOCK_STATIONARY_LAVA: return new cBlockLavaHandler (a_BlockType); case E_BLOCK_STATIONARY_WATER: return new cBlockFluidHandler (a_BlockType); case E_BLOCK_STICKY_PISTON: return new cBlockPistonHandler (a_BlockType); case E_BLOCK_STONE: return new cBlockStoneHandler (a_BlockType); case E_BLOCK_STONE_BRICK_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_STONE_BUTTON: return new cBlockButtonHandler (a_BlockType); + case E_BLOCK_STONE_PRESSURE_PLATE: return new cBlockPressurePlateHandler (a_BlockType); case E_BLOCK_STONE_SLAB: return new cBlockSlabHandler (a_BlockType); case E_BLOCK_SUGARCANE: return new cBlockSugarcaneHandler (a_BlockType); case E_BLOCK_TALL_GRASS: return new cBlockTallGrassHandler (a_BlockType); case E_BLOCK_TORCH: return new cBlockTorchHandler (a_BlockType); case E_BLOCK_TRAPDOOR: return new cBlockTrapdoorHandler (a_BlockType); case E_BLOCK_TNT: return new cBlockTNTHandler (a_BlockType); + case E_BLOCK_TRAPPED_CHEST: return new cBlockChestHandler (a_BlockType); + case E_BLOCK_TRIPWIRE: return new cBlockTripwireHandler (a_BlockType); + case E_BLOCK_TRIPWIRE_HOOK: return new cBlockTripwireHookHandler (a_BlockType); case E_BLOCK_VINES: return new cBlockVineHandler (a_BlockType); - case E_BLOCK_WALLSIGN: return new cBlockSignHandler (a_BlockType); + case E_BLOCK_WALLSIGN: return new cBlockWallSignHandler (a_BlockType); case E_BLOCK_WATER: return new cBlockFluidHandler (a_BlockType); case E_BLOCK_WOODEN_BUTTON: return new cBlockButtonHandler (a_BlockType); case E_BLOCK_WOODEN_DOOR: return new cBlockDoorHandler (a_BlockType); + case E_BLOCK_WOODEN_PRESSURE_PLATE: return new cBlockPressurePlateHandler (a_BlockType); case E_BLOCK_WOODEN_SLAB: return new cBlockSlabHandler (a_BlockType); case E_BLOCK_WOODEN_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_WOOL: return new cBlockClothHandler (a_BlockType); @@ -228,7 +328,7 @@ cBlockHandler::cBlockHandler(BLOCKTYPE a_BlockType) bool cBlockHandler::GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) @@ -308,39 +408,6 @@ void cBlockHandler::NeighborChanged(cChunkInterface & a_ChunkInterface, int a_Bl - -void cBlockHandler::OnNeighborChanged(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) -{ -} - - - - - -void cBlockHandler::OnDigging(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) -{ -} - - - - - -void cBlockHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) -{ -} - - - - - -void cBlockHandler::OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) -{ -} - - - - - void cBlockHandler::ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) { // Setting the meta to a_BlockMeta keeps most textures. The few other blocks have to override this. @@ -351,11 +418,23 @@ void cBlockHandler::ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) -void cBlockHandler::DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ) +void cBlockHandler::DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop, bool a_DropVerbatim) { cItems Pickups; NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); - ConvertToPickups(Pickups, Meta); + + if (a_CanDrop) + { + if (!a_DropVerbatim) + { + ConvertToPickups(Pickups, Meta); + } + else + { + // TODO: Add a proper overridable function for this + Pickups.Add(m_BlockType, 1, Meta); + } + } // Allow plugins to modify the pickups: a_BlockPluginInterface.CallHookBlockToPickups(a_Digger, a_BlockX, a_BlockY, a_BlockZ, m_BlockType, Meta, Pickups); @@ -400,6 +479,15 @@ bool cBlockHandler::CanBeAt(cChunkInterface & a_ChunkInterface, int a_BlockX, in +bool cBlockHandler::CanDirtGrowGrass(NIBBLETYPE a_Meta) +{ + return ((cBlockInfo::IsTransparent(m_BlockType)) || (cBlockInfo::IsOneHitDig(m_BlockType))); +} + + + + + bool cBlockHandler::IsUseable() { return false; |