diff options
Diffstat (limited to 'src/Blocks/BlockHandler.cpp')
-rw-r--r-- | src/Blocks/BlockHandler.cpp | 96 |
1 files changed, 93 insertions, 3 deletions
diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index 6b08ec9ba..3ddb7531d 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -38,6 +38,7 @@ #include "BlockGlass.h" #include "BlockGlowstone.h" #include "BlockGravel.h" +#include "BlockHayBale.h" #include "BlockMobHead.h" #include "BlockHopper.h" #include "BlockIce.h" @@ -64,6 +65,8 @@ #include "BlockRedstoneRepeater.h" #include "BlockRedstoneTorch.h" #include "BlockTNT.h" +#include "BlockTripwire.h" +#include "BlockTripwireHook.h" #include "BlockSand.h" #include "BlockSapling.h" #include "BlockSideways.h" @@ -84,6 +87,91 @@ +/* +// Tests the meta rotation and mirroring. +// Note that the cMetaRotator needs to have its assert paths disabled for this test to work! +static class cBlockHandlerRotationTester +{ +public: + cBlockHandlerRotationTester(void) + { + printf("Performing block handlers test...\n"); + for (BLOCKTYPE Type = 0; Type < E_BLOCK_MAX_TYPE_ID; Type++) + { + cBlockHandler * Handler = cBlockInfo::GetHandler(Type); + if (Handler == NULL) + { + printf("NULL handler for block type %d!\n", Type); + continue; + } + AString BlockName = ItemTypeToString(Type); + for (NIBBLETYPE Meta = 0; Meta < 16; Meta++) + { + // Test the CW / CCW rotations: + NIBBLETYPE TestMeta; + TestMeta = Handler->MetaRotateCW(Handler->MetaRotateCW(Handler->MetaRotateCW(Handler->MetaRotateCW(Meta)))); + if (TestMeta != Meta) + { + // 4 CW rotations should produce no change in the meta + printf("Handler for blocktype %d (%s) fails CW 4-rotation test for meta %d: got back %d\n", Type, BlockName.c_str(), Meta, TestMeta); + } + TestMeta = Handler->MetaRotateCCW(Handler->MetaRotateCCW(Handler->MetaRotateCCW(Handler->MetaRotateCCW(Meta)))); + if (TestMeta != Meta) + { + // 4 CCW rotations should produce no change in the meta + printf("Handler for blocktype %d (%s) fails CCW 4-rotation test for meta %d: got back %d\n", Type, BlockName.c_str(), Meta, TestMeta); + } + TestMeta = Handler->MetaRotateCCW(Handler->MetaRotateCW(Meta)); + if (TestMeta != Meta) + { + // CCW rotation of a CW rotation should produce no change in the meta + printf("Handler for blocktype %d (%s) fails CCW(CW) rotation test for meta %d: got back %d\n", Type, BlockName.c_str(), Meta, TestMeta); + } + TestMeta = Handler->MetaRotateCW(Handler->MetaRotateCCW(Meta)); + if (TestMeta != Meta) + { + // CW rotation of a CCW rotation should produce no change in the meta + printf("Handler for blocktype %d (%s) fails CW(CCW) rotation test for meta %d: got back %d\n", Type, BlockName.c_str(), Meta, TestMeta); + } + + // Test the mirroring: + TestMeta = Handler->MetaMirrorXY(Handler->MetaMirrorXY(Meta)); + if (TestMeta != Meta) + { + // Double-mirroring should produce the same meta: + printf("Handler for blocktype %d (%s) fails XY mirror test for meta %d: got back %d\n", Type, BlockName.c_str(), Meta, TestMeta); + } + TestMeta = Handler->MetaMirrorXZ(Handler->MetaMirrorXZ(Meta)); + if (TestMeta != Meta) + { + // Double-mirroring should produce the same meta: + printf("Handler for blocktype %d (%s) fails XZ mirror test for meta %d: got back %d\n", Type, BlockName.c_str(), Meta, TestMeta); + } + TestMeta = Handler->MetaMirrorYZ(Handler->MetaMirrorYZ(Meta)); + if (TestMeta != Meta) + { + // Double-mirroring should produce the same meta: + printf("Handler for blocktype %d (%s) fails YZ mirror test for meta %d: got back %d\n", Type, BlockName.c_str(), Meta, TestMeta); + } + + // Test mirror-rotating: + TestMeta = Handler->MetaRotateCW(Handler->MetaRotateCW(Handler->MetaMirrorXY(Handler->MetaMirrorYZ(Meta)))); + if (TestMeta != Meta) + { + // 2 CW rotations should be the same as XY, YZ mirroring: + printf("Handler for blocktype %d (%s) fails rotation-mirror test for meta %d: got back %d\n", Type, BlockName.c_str(), Meta, TestMeta); + } + } + } // for Type + printf("Block handlers test complete.\n"); + } +} g_BlockHandlerRotationTester; +//*/ + + + + + cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) { switch(a_BlockType) @@ -134,7 +222,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_GLASS_PANE: return new cBlockGlassHandler (a_BlockType); case E_BLOCK_GRASS: return new cBlockDirtHandler (a_BlockType); case E_BLOCK_GRAVEL: return new cBlockGravelHandler (a_BlockType); - case E_BLOCK_HAY_BALE: return new cBlockSidewaysHandler (a_BlockType); + case E_BLOCK_HAY_BALE: return new cBlockHayBaleHandler (a_BlockType); case E_BLOCK_HEAD: return new cBlockMobHeadHandler (a_BlockType); case E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE: return new cBlockPressurePlateHandler(a_BlockType); case E_BLOCK_HOPPER: return new cBlockHopperHandler (a_BlockType); @@ -174,7 +262,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_QUARTZ_BLOCK: return new cBlockQuartzHandler (a_BlockType); case E_BLOCK_QUARTZ_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_RAIL: return new cBlockRailHandler (a_BlockType); - case E_BLOCK_REDSTONE_LAMP_ON: return new cBlockRedstoneLampHandler (a_BlockType); // We need this to change pickups to an off lamp; else 1.7+ clients crash + case E_BLOCK_REDSTONE_LAMP_ON: return new cBlockRedstoneLampHandler (a_BlockType); case E_BLOCK_REDSTONE_ORE: return new cBlockOreHandler (a_BlockType); case E_BLOCK_REDSTONE_ORE_GLOWING: return new cBlockOreHandler (a_BlockType); case E_BLOCK_REDSTONE_REPEATER_OFF: return new cBlockRedstoneRepeaterHandler(a_BlockType); @@ -205,8 +293,10 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_TORCH: return new cBlockTorchHandler (a_BlockType); case E_BLOCK_TRAPDOOR: return new cBlockTrapdoorHandler (a_BlockType); case E_BLOCK_TNT: return new cBlockTNTHandler (a_BlockType); + case E_BLOCK_TRIPWIRE: return new cBlockTripwireHandler (a_BlockType); + case E_BLOCK_TRIPWIRE_HOOK: return new cBlockTripwireHookHandler (a_BlockType); case E_BLOCK_VINES: return new cBlockVineHandler (a_BlockType); - case E_BLOCK_WALLSIGN: return new cBlockSignHandler (a_BlockType); + case E_BLOCK_WALLSIGN: return new cBlockSignHandler (a_BlockType); // TODO: This needs a special handler case E_BLOCK_WATER: return new cBlockFluidHandler (a_BlockType); case E_BLOCK_WOODEN_BUTTON: return new cBlockButtonHandler (a_BlockType); case E_BLOCK_WOODEN_DOOR: return new cBlockDoorHandler (a_BlockType); |