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-rw-r--r--src/Blocks/BlockLeaves.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Blocks/BlockLeaves.h b/src/Blocks/BlockLeaves.h
index c936e0405..cd2b62743 100644
--- a/src/Blocks/BlockLeaves.h
+++ b/src/Blocks/BlockLeaves.h
@@ -155,7 +155,7 @@ public:
// Set bit 0x08, so this block gets checked for decay:
if ((meta & 0x08) == 0)
{
- a_ChunkInterface.SetBlockMeta(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, meta | 0x8, true, false);
+ a_ChunkInterface.SetBlockMeta(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, meta | 0x8);
}
}
@@ -201,7 +201,7 @@ public:
if (HasNearLog(Area, worldPos))
{
// Wood found, the leaves stay; unset the check bit
- a_Chunk.SetMeta(a_RelPos, Meta ^ 0x08, true, false);
+ a_Chunk.SetMeta(a_RelPos, Meta ^ 0x08);
return;
}