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-rw-r--r--src/Blocks/BlockLever.cpp38
1 files changed, 38 insertions, 0 deletions
diff --git a/src/Blocks/BlockLever.cpp b/src/Blocks/BlockLever.cpp
new file mode 100644
index 000000000..a9bd6c990
--- /dev/null
+++ b/src/Blocks/BlockLever.cpp
@@ -0,0 +1,38 @@
+
+#include "Globals.h"
+#include "BlockLever.h"
+#include "../Entities/Player.h"
+#include "../Simulator/RedstoneSimulator.h"
+
+
+
+
+
+cBlockLeverHandler::cBlockLeverHandler(BLOCKTYPE a_BlockType)
+ : cBlockHandler(a_BlockType)
+{
+}
+
+
+
+
+
+void cBlockLeverHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
+{
+ // Flip the ON bit on/off. Using XOR bitwise operation to turn it on/off.
+ NIBBLETYPE Meta = ((a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x08) & 0x0f);
+
+ a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta);
+ if (Meta & 0x08)
+ {
+ a_World->BroadcastSoundEffect("random.click", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.6f);
+ }
+ else
+ {
+ a_World->BroadcastSoundEffect("random.click", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.5f);
+ }
+}
+
+
+
+