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-rw-r--r--src/Blocks/BlockQuartz.h67
1 files changed, 67 insertions, 0 deletions
diff --git a/src/Blocks/BlockQuartz.h b/src/Blocks/BlockQuartz.h
new file mode 100644
index 000000000..9cc51490f
--- /dev/null
+++ b/src/Blocks/BlockQuartz.h
@@ -0,0 +1,67 @@
+
+#pragma once
+
+#include "BlockHandler.h"
+
+
+
+
+
+class cBlockQuartzHandler : public cBlockHandler
+{
+public:
+ cBlockQuartzHandler(BLOCKTYPE a_BlockType)
+ : cBlockHandler(a_BlockType)
+ {
+ }
+
+
+ virtual bool GetPlacementBlockTypeMeta(
+ cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
+ int a_CursorX, int a_CursorY, int a_CursorZ,
+ BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
+ ) override
+ {
+ a_BlockType = m_BlockType;
+ NIBBLETYPE Meta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage);
+ if (Meta != E_META_QUARTZ_PILLAR) // Check if the block is a pillar block.
+ {
+ a_BlockMeta = Meta;
+ return true;
+ }
+
+ a_BlockMeta = BlockFaceToMetaData(a_BlockFace, Meta);
+ return true;
+ }
+
+ inline static NIBBLETYPE BlockFaceToMetaData(eBlockFace a_BlockFace, NIBBLETYPE a_QuartzMeta)
+ {
+ switch (a_BlockFace)
+ {
+ case BLOCK_FACE_YM:
+ case BLOCK_FACE_YP:
+ {
+ return a_QuartzMeta; // Top or bottom, just return original
+ }
+
+ case BLOCK_FACE_ZP:
+ case BLOCK_FACE_ZM:
+ {
+ return 0x4; // North or south
+ }
+
+ case BLOCK_FACE_XP:
+ case BLOCK_FACE_XM:
+ {
+ return 0x3; // East or west
+ }
+
+ default:
+ {
+ ASSERT(!"Unhandled block face!");
+ return a_QuartzMeta; // No idea, give a special meta (all sides the same)
+ }
+ }
+ }
+} ;