diff options
Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockSapling.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Blocks/BlockSapling.h b/src/Blocks/BlockSapling.h index b7d2f163b..a356eda8f 100644 --- a/src/Blocks/BlockSapling.h +++ b/src/Blocks/BlockSapling.h @@ -37,16 +37,16 @@ public: // Only grow if we have the right amount of light if (Light > 8) { - cFastRandom random; + auto & random = GetRandomProvider(); // Only grow if we are in the right growth stage and have the right amount of space around them. - if (((Meta & 0x08) != 0) && (random.NextInt(99) < 45) && CanGrowAt(a_Chunk, a_RelX, a_RelY, a_RelZ, Meta)) + if (((Meta & 0x08) != 0) && random.RandBool(0.45) && CanGrowAt(a_Chunk, a_RelX, a_RelY, a_RelZ, Meta)) { int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width; int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width; a_Chunk.GetWorld()->GrowTree(BlockX, a_RelY, BlockZ); } // Only move to the next growth stage if we haven't gone there yet - else if (((Meta & 0x08) == 0) && (random.NextInt(99) < 45)) + else if (((Meta & 0x08) == 0) && random.RandBool(0.45)) { a_Chunk.SetMeta(a_RelX, a_RelY, a_RelZ, Meta | 0x08); } |