diff options
Diffstat (limited to 'src/Blocks/ChunkInterface.h')
-rw-r--r-- | src/Blocks/ChunkInterface.h | 23 |
1 files changed, 17 insertions, 6 deletions
diff --git a/src/Blocks/ChunkInterface.h b/src/Blocks/ChunkInterface.h index 6bf450748..4ff2fb3fe 100644 --- a/src/Blocks/ChunkInterface.h +++ b/src/Blocks/ChunkInterface.h @@ -33,15 +33,26 @@ public: return SetBlock({a_BlockX, a_BlockY, a_BlockZ}, a_BlockType, a_BlockMeta); } - void SetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_MetaData, bool a_ShouldMarkDirty = true, bool a_ShouldInformClient = true); + /** Sets the meta for the specified block, while keeping the blocktype. + If a_ShouldMarkDirty is true, the chunk is marked dirty by this change (false is used eg. by water turning still). + If a_ShouldInformClients is true, the change is broadcast to all clients of the chunk. + Ignored if the chunk is invalid. */ + void SetBlockMeta(Vector3i a_BlockPos, NIBBLETYPE a_MetaData, bool a_ShouldMarkDirty = true, bool a_ShouldInformClient = true); + + /** OBSOLETE, Use the Vector3-based overload instead. + Sets the meta for the specified block, while keeping the blocktype. + If a_ShouldMarkDirty is true, the chunk is marked dirty by this change (false is used eg. by water turning still). + If a_ShouldInformClients is true, the change is broadcast to all clients of the chunk. + Ignored if the chunk is invalid. */ + void SetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_MetaData, bool a_ShouldMarkDirty = true, bool a_ShouldInformClient = true) + { + return SetBlockMeta({a_BlockX, a_BlockY, a_BlockZ}, a_MetaData, a_ShouldMarkDirty, a_ShouldInformClient); + } /** Sets the block at the specified coords to the specified value. The replacement doesn't trigger block updates. - The replaced blocks aren't checked for block entities (block entity is leaked if it exists at this block) - */ - void FastSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); - - void FastSetBlock(const Vector3i & a_Pos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + The replaced blocks aren't checked for block entities (block entity is leaked if it exists at this block). */ + void FastSetBlock(Vector3i a_BlockPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); /** Use block entity on coordinate. returns true if the use was successful, return false to use the block as a "normal" block */ |