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-rw-r--r--src/Blocks/BlockAnvil.h2
-rw-r--r--src/Blocks/BlockEnchantmentTable.h2
-rw-r--r--src/Blocks/BlockWorkbench.h2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/Blocks/BlockAnvil.h b/src/Blocks/BlockAnvil.h
index ad6d216cd..927d55786 100644
--- a/src/Blocks/BlockAnvil.h
+++ b/src/Blocks/BlockAnvil.h
@@ -44,7 +44,7 @@ public:
const Vector3i a_CursorPos
) override
{
- cWindow * Window = new cAnvilWindow(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z);
+ cWindow * Window = new cAnvilWindow(a_BlockPos);
a_Player.OpenWindow(*Window);
return true;
}
diff --git a/src/Blocks/BlockEnchantmentTable.h b/src/Blocks/BlockEnchantmentTable.h
index a981cf7a7..48560451b 100644
--- a/src/Blocks/BlockEnchantmentTable.h
+++ b/src/Blocks/BlockEnchantmentTable.h
@@ -34,7 +34,7 @@ public:
const Vector3i a_CursorPos
) override
{
- cWindow * Window = new cEnchantingWindow(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z);
+ cWindow * Window = new cEnchantingWindow(a_BlockPos);
a_Player.OpenWindow(*Window);
return true;
}
diff --git a/src/Blocks/BlockWorkbench.h b/src/Blocks/BlockWorkbench.h
index 608754158..19bf551dd 100644
--- a/src/Blocks/BlockWorkbench.h
+++ b/src/Blocks/BlockWorkbench.h
@@ -34,7 +34,7 @@ public:
const Vector3i a_CursorPos
) override
{
- cWindow * Window = new cCraftingWindow(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z);
+ cWindow * Window = new cCraftingWindow();
a_Player.OpenWindow(*Window);
return true;
}