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-rw-r--r--src/Blocks/BlockButton.h2
-rw-r--r--src/Blocks/BlockFarmland.h2
-rw-r--r--src/Blocks/BlockFluid.h4
-rw-r--r--src/Blocks/BlockGrass.h4
-rw-r--r--src/Blocks/BlockHandler.cpp2
-rw-r--r--src/Blocks/BlockLever.h2
-rw-r--r--src/Blocks/BlockLilypad.h2
-rw-r--r--src/Blocks/BlockPiston.cpp6
-rw-r--r--src/Blocks/BlockVines.h2
9 files changed, 13 insertions, 13 deletions
diff --git a/src/Blocks/BlockButton.h b/src/Blocks/BlockButton.h
index 896fd58d6..d703d73bd 100644
--- a/src/Blocks/BlockButton.h
+++ b/src/Blocks/BlockButton.h
@@ -127,7 +127,7 @@ private:
virtual bool CanBeAt(const cChunk & a_Chunk, const Vector3i a_Position, const NIBBLETYPE a_Meta) const override
{
auto SupportRelPos = AddFaceDirection(a_Position, BlockMetaDataToBlockFace(a_Meta), true);
- if (!cChunkDef::IsValidHeight(SupportRelPos.y))
+ if (!cChunkDef::IsValidHeight(SupportRelPos))
{
return false;
}
diff --git a/src/Blocks/BlockFarmland.h b/src/Blocks/BlockFarmland.h
index 3d1666859..7ed1bb035 100644
--- a/src/Blocks/BlockFarmland.h
+++ b/src/Blocks/BlockFarmland.h
@@ -61,7 +61,7 @@ private:
}
// Farmland too dry. If nothing is growing on top, turn back to dirt:
- auto UpperBlock = cChunkDef::IsValidHeight(a_RelPos.y + 1) ? a_Chunk.GetBlock(a_RelPos.addedY(1)) : E_BLOCK_AIR;
+ auto UpperBlock = cChunkDef::IsValidHeight(a_RelPos.addedY(1)) ? a_Chunk.GetBlock(a_RelPos.addedY(1)) : E_BLOCK_AIR;
switch (UpperBlock)
{
case E_BLOCK_BEETROOTS:
diff --git a/src/Blocks/BlockFluid.h b/src/Blocks/BlockFluid.h
index b39476c1d..ab71ee7c3 100644
--- a/src/Blocks/BlockFluid.h
+++ b/src/Blocks/BlockFluid.h
@@ -88,7 +88,7 @@ private:
// Check if it's fuel:
BLOCKTYPE BlockType;
if (
- !cChunkDef::IsValidHeight(Pos.y) ||
+ !cChunkDef::IsValidHeight(Pos) ||
!a_Chunk.UnboundedRelGetBlockType(Pos, BlockType) ||
!cFireSimulator::IsFuel(BlockType)
)
@@ -110,7 +110,7 @@ private:
{
auto NeighborPos = Pos + CrossCoords[i];
if (
- cChunkDef::IsValidHeight(NeighborPos.y) &&
+ cChunkDef::IsValidHeight(NeighborPos) &&
a_Chunk.UnboundedRelGetBlockType(NeighborPos, BlockType) &&
(BlockType == E_BLOCK_AIR)
)
diff --git a/src/Blocks/BlockGrass.h b/src/Blocks/BlockGrass.h
index 09af250c3..412291382 100644
--- a/src/Blocks/BlockGrass.h
+++ b/src/Blocks/BlockGrass.h
@@ -99,7 +99,7 @@ private:
static Survivability DetermineSurvivability(cChunk & a_Chunk, const Vector3i a_RelPos)
{
const auto AbovePos = a_RelPos.addedY(1);
- if (!cChunkDef::IsValidHeight(AbovePos.y))
+ if (!cChunkDef::IsValidHeight(AbovePos))
{
return Survivability::CanSpread;
}
@@ -126,7 +126,7 @@ private:
/** Attempt to spread grass to a block at the given position. */
static void TrySpreadTo(cChunk & a_Chunk, Vector3i a_RelPos)
{
- if (!cChunkDef::IsValidHeight(a_RelPos.y))
+ if (!cChunkDef::IsValidHeight(a_RelPos))
{
// Y Coord out of range
return;
diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp
index de9d37428..4b0d7e5ec 100644
--- a/src/Blocks/BlockHandler.cpp
+++ b/src/Blocks/BlockHandler.cpp
@@ -486,7 +486,7 @@ void cBlockHandler::OnNeighborChanged(cChunkInterface & a_ChunkInterface, Vector
void cBlockHandler::NeighborChanged(cChunkInterface & a_ChunkInterface, Vector3i a_NeighborPos, eBlockFace a_WhichNeighbor)
{
- if (!cChunkDef::IsValidHeight(a_NeighborPos.y))
+ if (!cChunkDef::IsValidHeight(a_NeighborPos))
{
return;
}
diff --git a/src/Blocks/BlockLever.h b/src/Blocks/BlockLever.h
index ddb459fbe..bf6f911a1 100644
--- a/src/Blocks/BlockLever.h
+++ b/src/Blocks/BlockLever.h
@@ -94,7 +94,7 @@ private:
// Find the type of block the lever is attached to:
auto NeighborFace = BlockMetaDataToBlockFace(a_Meta);
auto NeighborPos = AddFaceDirection(a_Position, NeighborFace, true);
- if (!cChunkDef::IsValidHeight(NeighborPos.y))
+ if (!cChunkDef::IsValidHeight(NeighborPos))
{
return false;
}
diff --git a/src/Blocks/BlockLilypad.h b/src/Blocks/BlockLilypad.h
index 6d25a0e2d..e39d34566 100644
--- a/src/Blocks/BlockLilypad.h
+++ b/src/Blocks/BlockLilypad.h
@@ -31,7 +31,7 @@ private:
virtual bool CanBeAt(const cChunk & a_Chunk, const Vector3i a_Position, const NIBBLETYPE a_Meta) const override
{
auto UnderPos = a_Position.addedY(-1);
- if (!cChunkDef::IsValidHeight(UnderPos.y))
+ if (!cChunkDef::IsValidHeight(UnderPos))
{
return false;
}
diff --git a/src/Blocks/BlockPiston.cpp b/src/Blocks/BlockPiston.cpp
index afed8bae0..124757b44 100644
--- a/src/Blocks/BlockPiston.cpp
+++ b/src/Blocks/BlockPiston.cpp
@@ -215,7 +215,7 @@ bool cBlockPistonHandler::CanPushBlock(
Vector3iSet & a_BlocksPushed, const Vector3i & a_PushDir
)
{
- if (!cChunkDef::IsValidHeight(a_BlockPos.y))
+ if (!cChunkDef::IsValidHeight(a_BlockPos))
{
// Can't push a void block.
return false;
@@ -299,7 +299,7 @@ void cBlockPistonHandler::OnBroken(
const auto Extension = a_BlockPos + MetadataToOffset(a_OldBlockMeta);
if (
- cChunkDef::IsValidHeight(Extension.y) &&
+ cChunkDef::IsValidHeight(Extension) &&
(a_ChunkInterface.GetBlock(Extension) == E_BLOCK_PISTON_EXTENSION)
)
{
@@ -324,7 +324,7 @@ void cBlockPistonHeadHandler::OnBroken(
{
UNUSED(a_Digger);
const auto Base = a_BlockPos - cBlockPistonHandler::MetadataToOffset(a_OldBlockMeta);
- if (!cChunkDef::IsValidHeight(Base.y))
+ if (!cChunkDef::IsValidHeight(Base))
{
return;
}
diff --git a/src/Blocks/BlockVines.h b/src/Blocks/BlockVines.h
index 0ab0441a8..a23ba1489 100644
--- a/src/Blocks/BlockVines.h
+++ b/src/Blocks/BlockVines.h
@@ -199,7 +199,7 @@ private:
// Vine cannot grow down if at the bottom:
auto GrowPos = a_RelPos.addedY(-1);
- if (!cChunkDef::IsValidHeight(GrowPos.y))
+ if (!cChunkDef::IsValidHeight(GrowPos))
{
return;
}