diff options
Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockHandler.cpp | 7 | ||||
-rw-r--r-- | src/Blocks/BlockSignPost.h (renamed from src/Blocks/BlockSign.h) | 36 | ||||
-rw-r--r-- | src/Blocks/BlockWallSign.h | 62 |
3 files changed, 81 insertions, 24 deletions
diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index 97762f9bd..8ab4116f4 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -70,7 +70,7 @@ #include "BlockSand.h" #include "BlockSapling.h" #include "BlockSideways.h" -#include "BlockSign.h" +#include "BlockSignPost.h" #include "BlockSlab.h" #include "BlockSnow.h" #include "BlockStairs.h" @@ -81,6 +81,7 @@ #include "BlockTorch.h" #include "BlockTrapdoor.h" #include "BlockVine.h" +#include "BlockWallSign.h" #include "BlockWorkbench.h" @@ -275,7 +276,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_SAND: return new cBlockSandHandler (a_BlockType); case E_BLOCK_SANDSTONE_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_SAPLING: return new cBlockSaplingHandler (a_BlockType); - case E_BLOCK_SIGN_POST: return new cBlockSignHandler (a_BlockType); + case E_BLOCK_SIGN_POST: return new cBlockSignPostHandler (a_BlockType); case E_BLOCK_SNOW: return new cBlockSnowHandler (a_BlockType); case E_BLOCK_SPRUCE_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_STAINED_GLASS: return new cBlockGlassHandler (a_BlockType); @@ -297,7 +298,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_TRIPWIRE: return new cBlockTripwireHandler (a_BlockType); case E_BLOCK_TRIPWIRE_HOOK: return new cBlockTripwireHookHandler (a_BlockType); case E_BLOCK_VINES: return new cBlockVineHandler (a_BlockType); - case E_BLOCK_WALLSIGN: return new cBlockSignHandler (a_BlockType); // TODO: This needs a special handler + case E_BLOCK_WALLSIGN: return new cBlockWallSignHandler (a_BlockType); case E_BLOCK_WATER: return new cBlockFluidHandler (a_BlockType); case E_BLOCK_WOODEN_BUTTON: return new cBlockButtonHandler (a_BlockType); case E_BLOCK_WOODEN_DOOR: return new cBlockDoorHandler (a_BlockType); diff --git a/src/Blocks/BlockSign.h b/src/Blocks/BlockSignPost.h index 5aa8ade3d..d5b0c0b5f 100644 --- a/src/Blocks/BlockSign.h +++ b/src/Blocks/BlockSignPost.h @@ -9,21 +9,21 @@ -class cBlockSignHandler : +class cBlockSignPostHandler : public cBlockHandler { public: - cBlockSignHandler(BLOCKTYPE a_BlockType) + cBlockSignPostHandler(BLOCKTYPE a_BlockType) : cBlockHandler(a_BlockType) { } - + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { a_Pickups.push_back(cItem(E_ITEM_SIGN, 1, 0)); } - + virtual const char * GetStepSound(void) override { @@ -31,6 +31,17 @@ public: } + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + { + if (a_RelY <= 0) + { + return false; + } + + return (cBlockInfo::IsSolid(a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ))); + } + + static NIBBLETYPE RotationToMetaData(double a_Rotation) { a_Rotation += 180 + (180 / 16); // So it's not aligned with axis @@ -43,23 +54,6 @@ public: return ((char)a_Rotation) % 16; } - - - static NIBBLETYPE DirectionToMetaData(eBlockFace a_Direction) - { - switch (a_Direction) - { - case 0x2: return 0x2; - case 0x3: return 0x3; - case 0x4: return 0x4; - case 0x5: return 0x5; - default: - { - break; - } - } - return 0x2; - } virtual void OnPlacedByPlayer( diff --git a/src/Blocks/BlockWallSign.h b/src/Blocks/BlockWallSign.h new file mode 100644 index 000000000..037a7bd19 --- /dev/null +++ b/src/Blocks/BlockWallSign.h @@ -0,0 +1,62 @@ + +#pragma once + +#include "Chunk.h" + + + + + +class cBlockWallSignHandler : + public cBlockSignPostHandler +{ +public: + cBlockWallSignHandler(BLOCKTYPE a_BlockType) + : cBlockSignPostHandler(a_BlockType) + { + } + + + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + { + int BlockX = (a_Chunk.GetPosX() * cChunkDef::Width) + a_RelX; + int BlockZ = (a_Chunk.GetPosZ() * cChunkDef::Width) + a_RelZ; + GetBlockCoordsBehindTheSign(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ), BlockX, BlockZ); + + return (cBlockInfo::IsSolid(a_ChunkInterface.GetBlock(BlockX, a_RelY, BlockZ))); + } + + + virtual void GetBlockCoordsBehindTheSign(NIBBLETYPE a_BlockMeta, int & a_BlockX, int & a_BlockZ) + { + switch (a_BlockMeta) + { + case 2: a_BlockZ++; break; + case 3: a_BlockZ--; break; + case 4: a_BlockX++; break; + case 5: a_BlockX--; break; + default: break; + } + } + + + static NIBBLETYPE DirectionToMetaData(eBlockFace a_Direction) + { + switch (a_Direction) + { + case 0x2: return 0x2; + case 0x3: return 0x3; + case 0x4: return 0x4; + case 0x5: return 0x5; + default: + { + break; + } + } + return 0x2; + } +} ; + + + + |