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-rw-r--r--src/Blocks/BlockHandler.cpp2
-rw-r--r--src/Blocks/BlockTrapdoor.h108
2 files changed, 110 insertions, 0 deletions
diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp
index cd07b3021..a4233b883 100644
--- a/src/Blocks/BlockHandler.cpp
+++ b/src/Blocks/BlockHandler.cpp
@@ -61,6 +61,7 @@
#include "BlockSugarcane.h"
#include "BlockTallGrass.h"
#include "BlockTorch.h"
+#include "BlockTrapdoor.h"
#include "BlockVine.h"
#include "BlockWood.h"
#include "BlockWorkbench.h"
@@ -193,6 +194,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
case E_BLOCK_SUGARCANE: return new cBlockSugarcaneHandler (a_BlockType);
case E_BLOCK_TALL_GRASS: return new cBlockTallGrassHandler (a_BlockType);
case E_BLOCK_TORCH: return new cBlockTorchHandler (a_BlockType);
+ case E_BLOCK_TRAPDOOR: return new cBlockTrapdoorHandler (a_BlockType);
case E_BLOCK_VINES: return new cBlockVineHandler (a_BlockType);
case E_BLOCK_WALLSIGN: return new cBlockSignHandler (a_BlockType);
case E_BLOCK_WATER: return new cBlockFluidHandler (a_BlockType);
diff --git a/src/Blocks/BlockTrapdoor.h b/src/Blocks/BlockTrapdoor.h
new file mode 100644
index 000000000..58d770d23
--- /dev/null
+++ b/src/Blocks/BlockTrapdoor.h
@@ -0,0 +1,108 @@
+
+#pragma once
+
+#include "BlockHandler.h"
+
+
+
+
+
+class cBlockTrapdoorHandler :
+ public cBlockHandler
+{
+public:
+ cBlockTrapdoorHandler(BLOCKTYPE a_BlockType)
+ : cBlockHandler(a_BlockType)
+ {
+ }
+
+ virtual const char * GetStepSound(void) override
+ {
+ return "step.wood";
+ }
+
+ virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
+ {
+ // Reset meta to 0
+ a_Pickups.push_back(cItem(m_BlockType, 1, 0));
+ }
+
+ virtual bool IsUseable(void) override
+ {
+ return true;
+ }
+
+ void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
+ {
+ // Flip the ON bit on/off using the XOR bitwise operation
+ NIBBLETYPE Meta = (a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x04);
+
+ a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta);
+ }
+
+ virtual bool GetPlacementBlockTypeMeta(
+ cWorld * a_World, cPlayer * a_Player,
+ int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
+ int a_CursorX, int a_CursorY, int a_CursorZ,
+ BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
+ ) override
+ {
+ a_BlockType = m_BlockType;
+ a_BlockMeta = BlockFaceToMetaData(a_BlockFace);
+
+ /* TODO: fix CursorY issues and uncomment this
+ if (a_CursorY > 7)
+ {
+ a_BlockMeta |= 0x8;
+ }
+ */
+ return true;
+ }
+
+ inline static NIBBLETYPE BlockFaceToMetaData(char a_BlockFace)
+ {
+ switch (a_BlockFace)
+ {
+ case BLOCK_FACE_ZP: return 0x1;
+ case BLOCK_FACE_ZM: return 0x0;
+ case BLOCK_FACE_XP: return 0x3;
+ case BLOCK_FACE_XM: return 0x2;
+ default:
+ {
+ ASSERT(!"Unhandled block face!");
+ return 0x0;
+ }
+ }
+ }
+
+ inline static NIBBLETYPE BlockMetaDataToBlockFace(NIBBLETYPE a_Meta)
+ {
+ switch (a_Meta & 0x3)
+ {
+ case 0x0: return BLOCK_FACE_ZM;
+ case 0x1: return BLOCK_FACE_ZP;
+ case 0x2: return BLOCK_FACE_XM;
+ case 0x3: return BLOCK_FACE_XP;
+ default:
+ {
+ ASSERT(!"Unhandled block meta!");
+ return BLOCK_FACE_NONE;
+ }
+ }
+ }
+
+ virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
+ {
+ NIBBLETYPE Meta;
+ a_Chunk.UnboundedRelGetBlockMeta(a_RelX, a_RelY, a_RelZ, Meta);
+
+ AddFaceDirection(a_RelX, a_RelY, a_RelZ, BlockMetaDataToBlockFace(Meta), true);
+ BLOCKTYPE BlockIsOn; a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, BlockIsOn);
+
+ return (a_RelY > 0) && (g_BlockIsSolid[BlockIsOn]);
+ }
+};
+
+
+
+