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-rw-r--r--src/Blocks/BlockButton.h2
-rw-r--r--src/Blocks/BlockCactus.h2
-rw-r--r--src/Blocks/BlockCrops.h2
-rw-r--r--src/Blocks/BlockDirt.h2
-rw-r--r--src/Blocks/BlockDoor.h2
-rw-r--r--src/Blocks/BlockFarmland.h2
-rw-r--r--src/Blocks/BlockFire.h4
-rw-r--r--src/Blocks/BlockFluid.h6
-rw-r--r--src/Blocks/BlockHandler.cpp20
-rw-r--r--src/Blocks/BlockHandler.h13
-rw-r--r--src/Blocks/BlockLeaves.h6
-rw-r--r--src/Blocks/BlockNetherWart.h2
-rw-r--r--src/Blocks/BlockPiston.cpp10
-rw-r--r--src/Blocks/BlockPiston.h2
-rw-r--r--src/Blocks/BlockPluginInterface.h8
-rw-r--r--src/Blocks/BlockRedstoneRepeater.h1
-rw-r--r--src/Blocks/BlockSapling.h2
-rw-r--r--src/Blocks/BlockSign.h2
-rw-r--r--src/Blocks/BlockStems.h2
-rw-r--r--src/Blocks/BlockSugarcane.h2
-rw-r--r--src/Blocks/BlockTorch.h5
-rw-r--r--src/Blocks/BlockVine.h4
-rw-r--r--src/Blocks/ChunkInterface.cpp12
-rw-r--r--src/Blocks/ChunkInterface.h5
-rw-r--r--src/Blocks/WorldInterface.h3
25 files changed, 77 insertions, 44 deletions
diff --git a/src/Blocks/BlockButton.h b/src/Blocks/BlockButton.h
index 62fae6abc..f592b94a1 100644
--- a/src/Blocks/BlockButton.h
+++ b/src/Blocks/BlockButton.h
@@ -1,7 +1,7 @@
#pragma once
#include "BlockHandler.h"
-
+#include "Chunk.h"
diff --git a/src/Blocks/BlockCactus.h b/src/Blocks/BlockCactus.h
index 70c9c5257..83595d2b9 100644
--- a/src/Blocks/BlockCactus.h
+++ b/src/Blocks/BlockCactus.h
@@ -65,7 +65,7 @@ public:
}
- void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
+ virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
{
a_Chunk.GetWorld()->GrowCactus(a_RelX + a_Chunk.GetPosX() * cChunkDef::Width, a_RelY, a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width, 1);
}
diff --git a/src/Blocks/BlockCrops.h b/src/Blocks/BlockCrops.h
index c86183ca4..4c4ac21be 100644
--- a/src/Blocks/BlockCrops.h
+++ b/src/Blocks/BlockCrops.h
@@ -74,7 +74,7 @@ public:
}
- void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
+ virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
{
NIBBLETYPE Meta = a_Chunk.GetMeta (a_RelX, a_RelY, a_RelZ);
NIBBLETYPE Light = a_Chunk.GetBlockLight(a_RelX, a_RelY, a_RelZ);
diff --git a/src/Blocks/BlockDirt.h b/src/Blocks/BlockDirt.h
index 1cc6bc0c3..91534c5e5 100644
--- a/src/Blocks/BlockDirt.h
+++ b/src/Blocks/BlockDirt.h
@@ -25,7 +25,7 @@ public:
}
- void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
+ virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
{
if (m_BlockType != E_BLOCK_GRASS)
{
diff --git a/src/Blocks/BlockDoor.h b/src/Blocks/BlockDoor.h
index 31d1bb797..2da561952 100644
--- a/src/Blocks/BlockDoor.h
+++ b/src/Blocks/BlockDoor.h
@@ -3,7 +3,7 @@
#include "BlockHandler.h"
#include "../Entities/Player.h"
-
+#include "Chunk.h"
diff --git a/src/Blocks/BlockFarmland.h b/src/Blocks/BlockFarmland.h
index a69d9b775..101ab8e34 100644
--- a/src/Blocks/BlockFarmland.h
+++ b/src/Blocks/BlockFarmland.h
@@ -28,7 +28,7 @@ public:
}
- void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
+ virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
{
bool Found = false;
diff --git a/src/Blocks/BlockFire.h b/src/Blocks/BlockFire.h
index a85808c89..a25b87858 100644
--- a/src/Blocks/BlockFire.h
+++ b/src/Blocks/BlockFire.h
@@ -38,9 +38,9 @@ public:
FindAndSetPortalFrame(a_BlockX, a_BlockY, a_BlockZ, a_ChunkInterface, a_WorldInterface); // Brought to you by Aperture Science
}
- virtual void OnDigging(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
+ virtual void OnDigging(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
{
- a_World->DigBlock(a_BlockX, a_BlockY, a_BlockZ);
+ a_ChunkInterface.DigBlock(a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ);
}
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
diff --git a/src/Blocks/BlockFluid.h b/src/Blocks/BlockFluid.h
index fbdbec26c..37885e4de 100644
--- a/src/Blocks/BlockFluid.h
+++ b/src/Blocks/BlockFluid.h
@@ -32,7 +32,7 @@ public:
}
- virtual void Check(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) override
+ virtual void Check(cChunkInterface & a_ChunkInterface, cBlockPluginInterface & a_PluginInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) override
{
switch (m_BlockType)
{
@@ -47,7 +47,7 @@ public:
break;
}
}
- super::Check(a_ChunkInterface, a_RelX, a_RelY, a_RelZ, a_Chunk);
+ super::Check(a_ChunkInterface, a_PluginInterface, a_RelX, a_RelY, a_RelZ, a_Chunk);
}
} ;
@@ -68,7 +68,7 @@ public:
/// Called to tick the block
- virtual void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
+ virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
{
if (a_Chunk.GetWorld()->ShouldLavaSpawnFire())
{
diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp
index 374c64fd8..c16f255b8 100644
--- a/src/Blocks/BlockHandler.cpp
+++ b/src/Blocks/BlockHandler.cpp
@@ -5,6 +5,7 @@
#include "../World.h"
#include "../Root.h"
#include "../Bindings/PluginManager.h"
+#include "../Chunk.h"
#include "BlockBed.h"
#include "BlockBrewingStand.h"
#include "BlockButton.h"
@@ -164,6 +165,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
case E_BLOCK_NETHER_BRICK_STAIRS: return new cBlockStairsHandler (a_BlockType);
case E_BLOCK_NETHER_PORTAL: return new cBlockPortalHandler (a_BlockType);
case E_BLOCK_NETHER_WART: return new cBlockNetherWartHandler (a_BlockType);
+ case E_BLOCK_NEW_LOG: return new cBlockWoodHandler (a_BlockType);
case E_BLOCK_NOTE_BLOCK: return new cBlockNoteHandler (a_BlockType);
case E_BLOCK_PISTON: return new cBlockPistonHandler (a_BlockType);
case E_BLOCK_PISTON_EXTENSION: return new cBlockPistonHeadHandler ( );
@@ -260,7 +262,7 @@ bool cBlockHandler::GetPlacementBlockTypeMeta(
-void cBlockHandler::OnUpdate(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ)
+void cBlockHandler::OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ)
{
}
@@ -276,7 +278,7 @@ void cBlockHandler::OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldI
-void cBlockHandler::OnDestroyedByPlayer(cWorld *a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
+void cBlockHandler::OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
{
}
@@ -334,7 +336,7 @@ void cBlockHandler::OnNeighborChanged(cChunkInterface & a_ChunkInterface, int a_
-void cBlockHandler::OnDigging(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
+void cBlockHandler::OnDigging(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
{
}
@@ -360,14 +362,14 @@ void cBlockHandler::ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta)
-void cBlockHandler::DropBlock(cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ)
+void cBlockHandler::DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ)
{
cItems Pickups;
- NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
+ NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
ConvertToPickups(Pickups, Meta);
// Allow plugins to modify the pickups:
- cRoot::Get()->GetPluginManager()->CallHookBlockToPickups(a_World, a_Digger, a_BlockX, a_BlockY, a_BlockZ, m_BlockType, Meta, Pickups);
+ a_BlockPluginInterface.CallHookBlockToPickups(a_Digger, a_BlockX, a_BlockY, a_BlockZ, m_BlockType, Meta, Pickups);
if (!Pickups.empty())
{
@@ -383,7 +385,7 @@ void cBlockHandler::DropBlock(cWorld * a_World, cEntity * a_Digger, int a_BlockX
MicroX += r1.rand(1) - 0.5;
MicroZ += r1.rand(1) - 0.5;
- a_World->SpawnItemPickups(Pickups, MicroX, MicroY, MicroZ);
+ a_WorldInterface.SpawnItemPickups(Pickups, MicroX, MicroY, MicroZ);
}
}
@@ -445,7 +447,7 @@ bool cBlockHandler::DoesDropOnUnsuitable(void)
-void cBlockHandler::Check(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk)
+void cBlockHandler::Check(cChunkInterface & a_ChunkInterface, cBlockPluginInterface & a_PluginInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk)
{
if (!CanBeAt(a_ChunkInterface, a_RelX, a_RelY, a_RelZ, a_Chunk))
{
@@ -453,7 +455,7 @@ void cBlockHandler::Check(cChunkInterface & a_ChunkInterface, int a_RelX, int a_
{
int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width;
int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width;
- DropBlock(a_Chunk.GetWorld(), NULL, BlockX, a_RelY, BlockZ);
+ DropBlock(a_ChunkInterface, *a_Chunk.GetWorld(), a_PluginInterface, NULL, BlockX, a_RelY, BlockZ);
}
a_Chunk.SetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_AIR, 0);
diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h
index 73a658b3f..44b15bce1 100644
--- a/src/Blocks/BlockHandler.h
+++ b/src/Blocks/BlockHandler.h
@@ -3,9 +3,9 @@
#include "../Defines.h"
#include "../Item.h"
-#include "../Chunk.h"
#include "WorldInterface.h"
#include "ChunkInterface.h"
+#include "BlockPluginInterface.h"
@@ -13,6 +13,7 @@
// fwd:
class cPlayer;
+class cChunk;
@@ -25,7 +26,7 @@ public:
/// Called when the block gets ticked either by a random tick or by a queued tick.
/// Note that the coords are chunk-relative!
- virtual void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ);
+ virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ);
/** Called before a block is placed into a world.
The handler should return true to allow placement, false to refuse.
@@ -51,7 +52,7 @@ public:
);
/// Called before the player has destroyed a block
- virtual void OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ);
+ virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ);
/// Called before a block gets destroyed / replaced with air
virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ);
@@ -63,7 +64,7 @@ public:
static void NeighborChanged(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ);
/// Called while the player diggs the block.
- virtual void OnDigging(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ);
+ virtual void OnDigging(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ);
/// Called if the user right clicks the block and the block is useable
virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ);
@@ -72,7 +73,7 @@ public:
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta);
/// Handles the dropping of a block based on what ConvertToDrops() returns. This will not destroy the block. a_Digger is the entity causing the drop; it may be NULL
- virtual void DropBlock(cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ);
+ virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ);
/// Returns step sound name of block
virtual const char * GetStepSound(void);
@@ -113,7 +114,7 @@ public:
By default drops if position no more suitable (CanBeAt(), DoesDropOnUnsuitable(), Drop()),
and wakes up all simulators on the block.
*/
- virtual void Check(cChunkInterface & ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk);
+ virtual void Check(cChunkInterface & ChunkInterface, cBlockPluginInterface & a_PluginInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk);
/// <summary>Rotates a given block meta counter-clockwise. Default: no change</summary>
/// <returns>Block meta following rotation</returns>
diff --git a/src/Blocks/BlockLeaves.h b/src/Blocks/BlockLeaves.h
index 069849361..ad6e440e2 100644
--- a/src/Blocks/BlockLeaves.h
+++ b/src/Blocks/BlockLeaves.h
@@ -77,7 +77,7 @@ public:
}
- void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
+ virtual void OnUpdate(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
{
NIBBLETYPE Meta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ);
if ((Meta & 0x04) != 0)
@@ -116,8 +116,8 @@ public:
}
// Decay the leaves:
- DropBlock(a_Chunk.GetWorld(), NULL, BlockX, a_RelY, BlockZ);
- a_Chunk.GetWorld()->DigBlock(BlockX, a_RelY, BlockZ);
+ DropBlock(a_ChunkInterface, a_WorldInterface, a_PluginInterface, NULL, BlockX, a_RelY, BlockZ);
+ a_ChunkInterface.DigBlock(a_WorldInterface, BlockX, a_RelY, BlockZ);
}
diff --git a/src/Blocks/BlockNetherWart.h b/src/Blocks/BlockNetherWart.h
index 937d2b4b5..923180e19 100644
--- a/src/Blocks/BlockNetherWart.h
+++ b/src/Blocks/BlockNetherWart.h
@@ -35,7 +35,7 @@ public:
}
}
- void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
+ virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
{
NIBBLETYPE Meta = a_Chunk.GetMeta (a_RelX, a_RelY, a_RelZ);
diff --git a/src/Blocks/BlockPiston.cpp b/src/Blocks/BlockPiston.cpp
index 43afda45a..e960d23e4 100644
--- a/src/Blocks/BlockPiston.cpp
+++ b/src/Blocks/BlockPiston.cpp
@@ -80,19 +80,19 @@ cBlockPistonHeadHandler::cBlockPistonHeadHandler(void) :
-void cBlockPistonHeadHandler::OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
+void cBlockPistonHeadHandler::OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
{
- NIBBLETYPE OldMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
+ NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
int newX = a_BlockX;
int newY = a_BlockY;
int newZ = a_BlockZ;
AddPistonDir(newX, newY, newZ, OldMeta & ~(8), -1);
- BLOCKTYPE Block = a_World->GetBlock(newX, newY, newZ);
+ BLOCKTYPE Block = a_ChunkInterface.GetBlock(newX, newY, newZ);
if ((Block == E_BLOCK_STICKY_PISTON) || (Block == E_BLOCK_PISTON))
{
- a_World->DigBlock(newX, newY, newZ);
+ a_ChunkInterface.DigBlock(a_WorldInterface, newX, newY, newZ);
if (a_Player->IsGameModeCreative())
{
return; // No pickups if creative
@@ -100,7 +100,7 @@ void cBlockPistonHeadHandler::OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_
cItems Pickups;
Pickups.push_back(cItem(Block, 1));
- a_World->SpawnItemPickups(Pickups, a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5);
+ a_WorldInterface.SpawnItemPickups(Pickups, a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5);
}
}
diff --git a/src/Blocks/BlockPiston.h b/src/Blocks/BlockPiston.h
index e0ab182db..de40afdd6 100644
--- a/src/Blocks/BlockPiston.h
+++ b/src/Blocks/BlockPiston.h
@@ -35,7 +35,7 @@ class cBlockPistonHeadHandler :
public:
cBlockPistonHeadHandler(void);
- virtual void OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override;
+ virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override;
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
diff --git a/src/Blocks/BlockPluginInterface.h b/src/Blocks/BlockPluginInterface.h
new file mode 100644
index 000000000..7428c9a7a
--- /dev/null
+++ b/src/Blocks/BlockPluginInterface.h
@@ -0,0 +1,8 @@
+
+#pragma once
+
+class cBlockPluginInterface
+{
+public:
+ virtual bool CallHookBlockToPickups(cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups) = 0;
+};
diff --git a/src/Blocks/BlockRedstoneRepeater.h b/src/Blocks/BlockRedstoneRepeater.h
index 1e82108c4..a48fed8b6 100644
--- a/src/Blocks/BlockRedstoneRepeater.h
+++ b/src/Blocks/BlockRedstoneRepeater.h
@@ -2,6 +2,7 @@
#pragma once
#include "BlockHandler.h"
+#include "Chunk.h"
diff --git a/src/Blocks/BlockSapling.h b/src/Blocks/BlockSapling.h
index 3d6e58438..3d925029a 100644
--- a/src/Blocks/BlockSapling.h
+++ b/src/Blocks/BlockSapling.h
@@ -31,7 +31,7 @@ public:
}
- void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
+ virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
{
NIBBLETYPE Meta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ);
diff --git a/src/Blocks/BlockSign.h b/src/Blocks/BlockSign.h
index 60895f69c..dced0008c 100644
--- a/src/Blocks/BlockSign.h
+++ b/src/Blocks/BlockSign.h
@@ -2,8 +2,8 @@
#pragma once
#include "BlockHandler.h"
-#include "../World.h"
#include "../Entities/Player.h"
+#include "Chunk.h"
diff --git a/src/Blocks/BlockStems.h b/src/Blocks/BlockStems.h
index ed18817b2..705436345 100644
--- a/src/Blocks/BlockStems.h
+++ b/src/Blocks/BlockStems.h
@@ -24,7 +24,7 @@ public:
}
- void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
+ virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
{
NIBBLETYPE Meta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ);
if (Meta >= 7)
diff --git a/src/Blocks/BlockSugarcane.h b/src/Blocks/BlockSugarcane.h
index 59314e37d..84d3b2e7d 100644
--- a/src/Blocks/BlockSugarcane.h
+++ b/src/Blocks/BlockSugarcane.h
@@ -73,7 +73,7 @@ public:
}
- void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
+ virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
{
a_Chunk.GetWorld()->GrowSugarcane(a_RelX + a_Chunk.GetPosX() * cChunkDef::Width, a_RelY, a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width, 1);
}
diff --git a/src/Blocks/BlockTorch.h b/src/Blocks/BlockTorch.h
index 61f43ac76..c3b25c899 100644
--- a/src/Blocks/BlockTorch.h
+++ b/src/Blocks/BlockTorch.h
@@ -1,7 +1,7 @@
#pragma once
#include "BlockHandler.h"
-#include "../World.h"
+#include "../Chunk.h"
@@ -38,9 +38,10 @@ public:
else
{
// Not top or bottom faces, try to preserve whatever face was clicked
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, true);
+ AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, true); // Set to clicked block
if (!CanBePlacedOn(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ), a_BlockFace))
{
+ AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, false); // Reset to torch block
// Torch couldn't be placed on whatever face was clicked, last ditch resort - find another face
a_BlockFace = FindSuitableFace(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ);
if (a_BlockFace == BLOCK_FACE_NONE)
diff --git a/src/Blocks/BlockVine.h b/src/Blocks/BlockVine.h
index aa29849b2..aa0d582b3 100644
--- a/src/Blocks/BlockVine.h
+++ b/src/Blocks/BlockVine.h
@@ -105,7 +105,7 @@ public:
}
- void Check(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) override
+ void Check(cChunkInterface & a_ChunkInterface, cBlockPluginInterface & a_PluginInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) override
{
NIBBLETYPE CurMeta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ);
NIBBLETYPE MaxMeta = GetMaxMeta(a_Chunk, a_RelX, a_RelY, a_RelZ);
@@ -128,7 +128,7 @@ public:
{
int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width;
int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width;
- DropBlock(a_Chunk.GetWorld(), NULL, BlockX, a_RelY, BlockZ);
+ DropBlock(a_ChunkInterface, *a_Chunk.GetWorld(), a_PluginInterface, NULL, BlockX, a_RelY, BlockZ);
}
a_Chunk.SetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_AIR, 0);
return;
diff --git a/src/Blocks/ChunkInterface.cpp b/src/Blocks/ChunkInterface.cpp
new file mode 100644
index 000000000..b2dda19f4
--- /dev/null
+++ b/src/Blocks/ChunkInterface.cpp
@@ -0,0 +1,12 @@
+
+#include "Globals.h"
+
+#include "ChunkInterface.h"
+#include "BlockHandler.h"
+
+bool cChunkInterface::DigBlock(cWorldInterface & a_WorldInterface, int a_X, int a_Y, int a_Z)
+{
+ cBlockHandler *Handler = cBlockHandler::GetBlockHandler(GetBlock(a_X, a_Y, a_Z));
+ Handler->OnDestroyed(*this, a_WorldInterface, a_X, a_Y, a_Z);
+ return m_ChunkMap->DigBlock(a_X, a_Y, a_Z);
+}
diff --git a/src/Blocks/ChunkInterface.h b/src/Blocks/ChunkInterface.h
index cca5bf913..b30eff1e4 100644
--- a/src/Blocks/ChunkInterface.h
+++ b/src/Blocks/ChunkInterface.h
@@ -3,6 +3,9 @@
#include "../ChunkMap.h"
#include "../ForEachChunkProvider.h"
+#include "WorldInterface.h"
+
+class cBlockHandler;
class cChunkInterface : public cForEachChunkProvider
{
@@ -69,6 +72,8 @@ public:
return m_ChunkMap->WriteBlockArea(a_Area, a_MinBlockX, a_MinBlockY, a_MinBlockZ, a_DataTypes);
}
+ bool DigBlock(cWorldInterface & a_WorldInterface, int a_X, int a_Y, int a_Z);
+
private:
cChunkMap * m_ChunkMap;
};
diff --git a/src/Blocks/WorldInterface.h b/src/Blocks/WorldInterface.h
index f6b83942f..b6f2f55a7 100644
--- a/src/Blocks/WorldInterface.h
+++ b/src/Blocks/WorldInterface.h
@@ -2,6 +2,9 @@
#pragma once
#include "BroadcastInterface.h"
+#include "../Mobs/Monster.h"
+
+class cItems;
class cWorldInterface
{