diff options
Diffstat (limited to 'src/Blocks')
-rw-r--r-- | src/Blocks/BlockDoor.cpp | 20 | ||||
-rw-r--r-- | src/Blocks/BlockTorch.h | 5 |
2 files changed, 22 insertions, 3 deletions
diff --git a/src/Blocks/BlockDoor.cpp b/src/Blocks/BlockDoor.cpp index d13c8d657..a4e375cf0 100644 --- a/src/Blocks/BlockDoor.cpp +++ b/src/Blocks/BlockDoor.cpp @@ -50,10 +50,24 @@ void cBlockDoorHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterfac UNUSED(a_CursorY); UNUSED(a_CursorZ); - if (a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_WOODEN_DOOR) + switch (a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ)) { - ChangeDoor(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ); - a_Player->GetWorld()->BroadcastSoundParticleEffect(1003, a_BlockX, a_BlockY, a_BlockZ, 0, a_Player->GetClientHandle()); + default: + { + ASSERT(!"Unhandled door block type"); + } + case E_BLOCK_ACACIA_DOOR: + case E_BLOCK_BIRCH_DOOR: + case E_BLOCK_DARK_OAK_DOOR: + case E_BLOCK_JUNGLE_DOOR: + case E_BLOCK_SPRUCE_DOOR: + case E_BLOCK_IRON_DOOR: + case E_BLOCK_WOODEN_DOOR: + { + ChangeDoor(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ); + a_Player->GetWorld()->BroadcastSoundParticleEffect(1003, a_BlockX, a_BlockY, a_BlockZ, 0, a_Player->GetClientHandle()); + break; + } } } diff --git a/src/Blocks/BlockTorch.h b/src/Blocks/BlockTorch.h index aaf50d23d..36d2fec67 100644 --- a/src/Blocks/BlockTorch.h +++ b/src/Blocks/BlockTorch.h @@ -103,6 +103,11 @@ public: case E_BLOCK_STAINED_GLASS: case E_BLOCK_FENCE: case E_BLOCK_NETHER_BRICK_FENCE: + case E_BLOCK_SPRUCE_FENCE: + case E_BLOCK_BIRCH_FENCE: + case E_BLOCK_JUNGLE_FENCE: + case E_BLOCK_DARK_OAK_FENCE: + case E_BLOCK_ACACIA_FENCE: case E_BLOCK_COBBLESTONE_WALL: { // Torches can only be placed on top of these blocks |