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-rw-r--r--src/Blocks/BlockChest.h10
-rw-r--r--src/Blocks/BlockComparator.h2
-rw-r--r--src/Blocks/BlockDoor.h2
-rw-r--r--src/Blocks/BlockDropSpenser.h2
-rw-r--r--src/Blocks/BlockEnderchest.h2
-rw-r--r--src/Blocks/BlockFenceGate.h4
-rw-r--r--src/Blocks/BlockFurnace.h2
-rw-r--r--src/Blocks/BlockPiston.cpp2
-rw-r--r--src/Blocks/BlockPumpkin.h2
-rw-r--r--src/Blocks/BlockRedstoneRepeater.h2
-rw-r--r--src/Blocks/BlockStairs.h2
11 files changed, 16 insertions, 16 deletions
diff --git a/src/Blocks/BlockChest.h b/src/Blocks/BlockChest.h
index fc82d6575..88f7c4b32 100644
--- a/src/Blocks/BlockChest.h
+++ b/src/Blocks/BlockChest.h
@@ -42,13 +42,13 @@ public:
{
return false;
}
- double rot = a_Player->GetRot().x;
+ double yaw = a_Player->GetYaw();
if (
(Area.GetRelBlockType(0, 0, 1) == E_BLOCK_CHEST) ||
(Area.GetRelBlockType(2, 0, 1) == E_BLOCK_CHEST)
)
{
- a_BlockMeta = ((rot >= -90) && (rot < 90)) ? 2 : 3;
+ a_BlockMeta = ((yaw >= -90) && (yaw < 90)) ? 2 : 3;
return true;
}
if (
@@ -56,12 +56,12 @@ public:
(Area.GetRelBlockType(2, 0, 1) == E_BLOCK_CHEST)
)
{
- a_BlockMeta = (rot < 0) ? 4 : 5;
+ a_BlockMeta = (yaw < 0) ? 4 : 5;
return true;
}
// Single chest, get meta from rotation only
- a_BlockMeta = RotationToMetaData(rot);
+ a_BlockMeta = RotationToMetaData(yaw);
return true;
}
@@ -80,7 +80,7 @@ public:
return;
}
- double rot = a_Player->GetRot().x;
+ double rot = a_Player->GetYaw(); // FIXME: Rename rot to yaw
// Choose meta from player rotation, choose only between 2 or 3
NIBBLETYPE NewMeta = ((rot >= -90) && (rot < 90)) ? 2 : 3;
if (
diff --git a/src/Blocks/BlockComparator.h b/src/Blocks/BlockComparator.h
index a86357260..5a8e54eda 100644
--- a/src/Blocks/BlockComparator.h
+++ b/src/Blocks/BlockComparator.h
@@ -53,7 +53,7 @@ public:
) override
{
a_BlockType = m_BlockType;
- a_BlockMeta = cBlockRedstoneRepeaterHandler::RepeaterRotationToMetaData(a_Player->GetRot().x);
+ a_BlockMeta = cBlockRedstoneRepeaterHandler::RepeaterRotationToMetaData(a_Player->GetYaw());
return true;
}
diff --git a/src/Blocks/BlockDoor.h b/src/Blocks/BlockDoor.h
index a4b681a22..1e86446dd 100644
--- a/src/Blocks/BlockDoor.h
+++ b/src/Blocks/BlockDoor.h
@@ -42,7 +42,7 @@ public:
}
a_BlockType = m_BlockType;
- a_BlockMeta = PlayerYawToMetaData(a_Player->GetRot().x);
+ a_BlockMeta = PlayerYawToMetaData(a_Player->GetYaw());
return true;
}
diff --git a/src/Blocks/BlockDropSpenser.h b/src/Blocks/BlockDropSpenser.h
index 8df8e5b35..ce9cc0c5d 100644
--- a/src/Blocks/BlockDropSpenser.h
+++ b/src/Blocks/BlockDropSpenser.h
@@ -31,7 +31,7 @@ public:
a_BlockType = m_BlockType;
// FIXME: Do not use cPiston class for dispenser placement!
- a_BlockMeta = cPiston::RotationPitchToMetaData(a_Player->GetRot().x, a_Player->GetPitch());
+ a_BlockMeta = cPiston::RotationPitchToMetaData(a_Player->GetYaw(), a_Player->GetPitch());
return true;
}
} ;
diff --git a/src/Blocks/BlockEnderchest.h b/src/Blocks/BlockEnderchest.h
index a115b1ee6..b648248d0 100644
--- a/src/Blocks/BlockEnderchest.h
+++ b/src/Blocks/BlockEnderchest.h
@@ -30,7 +30,7 @@ public:
) override
{
a_BlockType = m_BlockType;
- a_BlockMeta = RotationToMetaData(a_Player->GetRot().x);
+ a_BlockMeta = RotationToMetaData(a_Player->GetYaw());
return true;
}
diff --git a/src/Blocks/BlockFenceGate.h b/src/Blocks/BlockFenceGate.h
index e1c02f749..779f12ee1 100644
--- a/src/Blocks/BlockFenceGate.h
+++ b/src/Blocks/BlockFenceGate.h
@@ -25,7 +25,7 @@ public:
) override
{
a_BlockType = m_BlockType;
- a_BlockMeta = PlayerYawToMetaData(a_Player->GetRot().x);
+ a_BlockMeta = PlayerYawToMetaData(a_Player->GetYaw());
return true;
}
@@ -33,7 +33,7 @@ public:
virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
NIBBLETYPE OldMetaData = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- NIBBLETYPE NewMetaData = PlayerYawToMetaData(a_Player->GetRot().x);
+ NIBBLETYPE NewMetaData = PlayerYawToMetaData(a_Player->GetYaw());
OldMetaData ^= 4; // Toggle the gate
if ((OldMetaData & 1) == (NewMetaData & 1))
{
diff --git a/src/Blocks/BlockFurnace.h b/src/Blocks/BlockFurnace.h
index c6e46f27e..693eac331 100644
--- a/src/Blocks/BlockFurnace.h
+++ b/src/Blocks/BlockFurnace.h
@@ -35,7 +35,7 @@ public:
a_BlockType = m_BlockType;
// FIXME: Do not use cPiston class for furnace placement!
- a_BlockMeta = cPiston::RotationPitchToMetaData(a_Player->GetRot().x, 0);
+ a_BlockMeta = cPiston::RotationPitchToMetaData(a_Player->GetYaw(), 0);
return true;
}
diff --git a/src/Blocks/BlockPiston.cpp b/src/Blocks/BlockPiston.cpp
index 49394b773..88259d96e 100644
--- a/src/Blocks/BlockPiston.cpp
+++ b/src/Blocks/BlockPiston.cpp
@@ -60,7 +60,7 @@ bool cBlockPistonHandler::GetPlacementBlockTypeMeta(
)
{
a_BlockType = m_BlockType;
- a_BlockMeta = cPiston::RotationPitchToMetaData(a_Player->GetRot().x, a_Player->GetPitch());
+ a_BlockMeta = cPiston::RotationPitchToMetaData(a_Player->GetYaw(), a_Player->GetPitch());
return true;
}
diff --git a/src/Blocks/BlockPumpkin.h b/src/Blocks/BlockPumpkin.h
index d25a79b8a..5187f24eb 100644
--- a/src/Blocks/BlockPumpkin.h
+++ b/src/Blocks/BlockPumpkin.h
@@ -86,7 +86,7 @@ public:
) override
{
a_BlockType = m_BlockType;
- a_BlockMeta = PlayerYawToMetaData(a_Player->GetRot().x);
+ a_BlockMeta = PlayerYawToMetaData(a_Player->GetYaw());
return true;
}
diff --git a/src/Blocks/BlockRedstoneRepeater.h b/src/Blocks/BlockRedstoneRepeater.h
index 0f082a6e2..713664659 100644
--- a/src/Blocks/BlockRedstoneRepeater.h
+++ b/src/Blocks/BlockRedstoneRepeater.h
@@ -25,7 +25,7 @@ public:
) override
{
a_BlockType = m_BlockType;
- a_BlockMeta = RepeaterRotationToMetaData(a_Player->GetRot().x);
+ a_BlockMeta = RepeaterRotationToMetaData(a_Player->GetYaw());
return true;
}
diff --git a/src/Blocks/BlockStairs.h b/src/Blocks/BlockStairs.h
index e29ac6524..e463612f5 100644
--- a/src/Blocks/BlockStairs.h
+++ b/src/Blocks/BlockStairs.h
@@ -26,7 +26,7 @@ public:
) override
{
a_BlockType = m_BlockType;
- a_BlockMeta = RotationToMetaData(a_Player->GetRot().x);
+ a_BlockMeta = RotationToMetaData(a_Player->GetYaw());
switch (a_BlockFace)
{
case BLOCK_FACE_TOP: break;