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-rw-r--r--src/Blocks/BlockButton.h4
-rw-r--r--src/Blocks/BlockHandler.cpp2
-rw-r--r--src/Blocks/BlockLever.h2
-rw-r--r--src/Blocks/BlockVine.h2
-rw-r--r--src/Blocks/WorldInterface.h2
5 files changed, 6 insertions, 6 deletions
diff --git a/src/Blocks/BlockButton.h b/src/Blocks/BlockButton.h
index 041a579f7..808c271b3 100644
--- a/src/Blocks/BlockButton.h
+++ b/src/Blocks/BlockButton.h
@@ -34,7 +34,7 @@ public:
Meta |= 0x08;
a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta, false);
- a_WorldInterface.WakeUpSimulators(a_BlockX, a_BlockY, a_BlockZ);
+ a_WorldInterface.WakeUpSimulators({a_BlockX, a_BlockY, a_BlockZ});
a_WorldInterface.GetBroadcastManager().BroadcastSoundEffect("block.stone_button.click_on", x, y, z, 0.5f, 0.6f);
// Queue a button reset (unpress)
@@ -45,7 +45,7 @@ public:
{
// Block hasn't change in the meantime; set its meta
a_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, a_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0x07, false);
- a_World.WakeUpSimulators(a_BlockX, a_BlockY, a_BlockZ);
+ a_World.WakeUpSimulators({a_BlockX, a_BlockY, a_BlockZ});
a_World.BroadcastSoundEffect("block.stone_button.click_off", x, y, z, 0.5f, 0.5f);
}
}
diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp
index 1eae70c42..4c2209383 100644
--- a/src/Blocks/BlockHandler.cpp
+++ b/src/Blocks/BlockHandler.cpp
@@ -650,7 +650,7 @@ void cBlockHandler::Check(cChunkInterface & a_ChunkInterface, cBlockPluginInterf
// Wake up the simulators for this block:
int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width;
int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width;
- a_Chunk.GetWorld()->GetSimulatorManager()->WakeUp(BlockX, a_RelY, BlockZ, &a_Chunk);
+ a_Chunk.GetWorld()->GetSimulatorManager()->WakeUp({BlockX, a_RelY, BlockZ}, &a_Chunk);
}
}
diff --git a/src/Blocks/BlockLever.h b/src/Blocks/BlockLever.h
index 56a1169e9..7d6a1bc8b 100644
--- a/src/Blocks/BlockLever.h
+++ b/src/Blocks/BlockLever.h
@@ -23,7 +23,7 @@ public:
NIBBLETYPE Meta = (a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x08);
a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta);
- a_WorldInterface.WakeUpSimulators(a_BlockX, a_BlockY, a_BlockZ);
+ a_WorldInterface.WakeUpSimulators({a_BlockX, a_BlockY, a_BlockZ});
a_WorldInterface.GetBroadcastManager().BroadcastSoundEffect("block.lever.click", static_cast<double>(a_BlockX), static_cast<double>(a_BlockY), static_cast<double>(a_BlockZ), 0.5f, (Meta & 0x08) ? 0.6f : 0.5f);
return true;
}
diff --git a/src/Blocks/BlockVine.h b/src/Blocks/BlockVine.h
index 21dba0bed..eae9f7fd5 100644
--- a/src/Blocks/BlockVine.h
+++ b/src/Blocks/BlockVine.h
@@ -159,7 +159,7 @@ public:
// Wake up the simulators for this block:
int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width;
int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width;
- a_Chunk.GetWorld()->GetSimulatorManager()->WakeUp(BlockX, a_RelY, BlockZ, &a_Chunk);
+ a_Chunk.GetWorld()->GetSimulatorManager()->WakeUp({BlockX, a_RelY, BlockZ}, &a_Chunk);
}
}
diff --git a/src/Blocks/WorldInterface.h b/src/Blocks/WorldInterface.h
index d90a7d3d6..1300ffe8c 100644
--- a/src/Blocks/WorldInterface.h
+++ b/src/Blocks/WorldInterface.h
@@ -74,6 +74,6 @@ public:
virtual int GetHeight(int a_BlockX, int a_BlockZ) = 0;
/** Wakes up the simulators for the specified block */
- virtual void WakeUpSimulators(int a_BlockX, int a_BlockY, int a_BlockZ) = 0;
+ virtual void WakeUpSimulators(Vector3i a_Block) = 0;
};