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-rw-r--r--src/Blocks/BlockTallGrass.h37
1 files changed, 37 insertions, 0 deletions
diff --git a/src/Blocks/BlockTallGrass.h b/src/Blocks/BlockTallGrass.h
index 3ef2d804d..8e821b899 100644
--- a/src/Blocks/BlockTallGrass.h
+++ b/src/Blocks/BlockTallGrass.h
@@ -2,6 +2,7 @@
#pragma once
#include "BlockHandler.h"
+#include "ChunkInterface.h"
@@ -10,6 +11,7 @@
class cBlockTallGrassHandler :
public cBlockHandler
{
+ typedef cBlockHandler super;
public:
cBlockTallGrassHandler(BLOCKTYPE a_BlockType)
: cBlockHandler(a_BlockType)
@@ -34,6 +36,41 @@ public:
}
+ virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop) override
+ {
+ if (a_CanDrop && (a_Digger != NULL) && (a_Digger->GetEquippedWeapon().m_ItemType == E_ITEM_SHEARS))
+ {
+ NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
+ cItems Drops;
+ Drops.Add(m_BlockType, 1, Meta);
+
+ // Allow plugins to modify the pickups:
+ a_BlockPluginInterface.CallHookBlockToPickups(a_Digger, a_BlockX, a_BlockY, a_BlockZ, m_BlockType, Meta, Drops);
+
+ // Spawn the pickups:
+ if (!Drops.empty())
+ {
+ MTRand r1;
+
+ // Mid-block position first
+ double MicroX, MicroY, MicroZ;
+ MicroX = a_BlockX + 0.5;
+ MicroY = a_BlockY + 0.5;
+ MicroZ = a_BlockZ + 0.5;
+
+ // Add random offset second
+ MicroX += r1.rand(1) - 0.5;
+ MicroZ += r1.rand(1) - 0.5;
+
+ a_WorldInterface.SpawnItemPickups(Drops, MicroX, MicroY, MicroZ);
+ }
+ return;
+ }
+
+ super::DropBlock(a_ChunkInterface, a_WorldInterface, a_BlockPluginInterface, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_CanDrop);
+ }
+
+
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
if (a_RelY <= 0)