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-rw-r--r--src/ByteBuffer.cpp74
1 files changed, 0 insertions, 74 deletions
diff --git a/src/ByteBuffer.cpp b/src/ByteBuffer.cpp
index dc6b32a44..d03b6bbe4 100644
--- a/src/ByteBuffer.cpp
+++ b/src/ByteBuffer.cpp
@@ -109,46 +109,12 @@ public:
-#ifdef _DEBUG
-
-/// Simple RAII class that uses one internal unsigned long for checking if two threads are using an object simultanously
-class cSingleThreadAccessChecker
-{
-public:
- cSingleThreadAccessChecker(unsigned long * a_ThreadID) :
- m_ThreadID(a_ThreadID)
- {
- ASSERT((*a_ThreadID == 0) || (*a_ThreadID == cIsThread::GetCurrentID()));
- }
-
- ~cSingleThreadAccessChecker()
- {
- *m_ThreadID = 0;
- }
-
-protected:
- unsigned long * m_ThreadID;
-} ;
-
-#define CHECK_THREAD cSingleThreadAccessChecker Checker(const_cast<unsigned long *>(&m_ThreadID))
-
-#else
- #define CHECK_THREAD
-#endif
-
-
-
-
-
////////////////////////////////////////////////////////////////////////////////
// cByteBuffer:
cByteBuffer::cByteBuffer(size_t a_BufferSize) :
m_Buffer(new char[a_BufferSize + 1]),
m_BufferSize(a_BufferSize + 1),
- #ifdef _DEBUG
- m_ThreadID(0),
- #endif // _DEBUG
m_DataStart(0),
m_WritePos(0),
m_ReadPos(0)
@@ -174,7 +140,6 @@ cByteBuffer::~cByteBuffer()
bool cByteBuffer::Write(const void * a_Bytes, size_t a_Count)
{
- CHECK_THREAD;
CheckValid();
// Store the current free space for a check after writing:
@@ -221,7 +186,6 @@ bool cByteBuffer::Write(const void * a_Bytes, size_t a_Count)
size_t cByteBuffer::GetFreeSpace(void) const
{
- CHECK_THREAD;
CheckValid();
if (m_WritePos >= m_DataStart)
{
@@ -243,7 +207,6 @@ size_t cByteBuffer::GetFreeSpace(void) const
/// Returns the number of bytes that are currently in the ringbuffer. Note GetReadableBytes()
size_t cByteBuffer::GetUsedSpace(void) const
{
- CHECK_THREAD;
CheckValid();
ASSERT(m_BufferSize >= GetFreeSpace());
ASSERT((m_BufferSize - GetFreeSpace()) >= 1);
@@ -257,7 +220,6 @@ size_t cByteBuffer::GetUsedSpace(void) const
/// Returns the number of bytes that are currently available for reading (may be less than UsedSpace due to some data having been read already)
size_t cByteBuffer::GetReadableSpace(void) const
{
- CHECK_THREAD;
CheckValid();
if (m_ReadPos > m_WritePos)
{
@@ -276,7 +238,6 @@ size_t cByteBuffer::GetReadableSpace(void) const
bool cByteBuffer::CanReadBytes(size_t a_Count) const
{
- CHECK_THREAD;
CheckValid();
return (a_Count <= GetReadableSpace());
}
@@ -287,7 +248,6 @@ bool cByteBuffer::CanReadBytes(size_t a_Count) const
bool cByteBuffer::CanWriteBytes(size_t a_Count) const
{
- CHECK_THREAD;
CheckValid();
return (a_Count <= GetFreeSpace());
}
@@ -298,7 +258,6 @@ bool cByteBuffer::CanWriteBytes(size_t a_Count) const
bool cByteBuffer::ReadChar(char & a_Value)
{
- CHECK_THREAD;
CheckValid();
NEEDBYTES(1);
ReadBuf(&a_Value, 1);
@@ -311,7 +270,6 @@ bool cByteBuffer::ReadChar(char & a_Value)
bool cByteBuffer::ReadByte(unsigned char & a_Value)
{
- CHECK_THREAD;
CheckValid();
NEEDBYTES(1);
ReadBuf(&a_Value, 1);
@@ -324,7 +282,6 @@ bool cByteBuffer::ReadByte(unsigned char & a_Value)
bool cByteBuffer::ReadBEShort(short & a_Value)
{
- CHECK_THREAD;
CheckValid();
NEEDBYTES(2);
ReadBuf(&a_Value, 2);
@@ -338,7 +295,6 @@ bool cByteBuffer::ReadBEShort(short & a_Value)
bool cByteBuffer::ReadBEInt(int & a_Value)
{
- CHECK_THREAD;
CheckValid();
NEEDBYTES(4);
ReadBuf(&a_Value, 4);
@@ -352,7 +308,6 @@ bool cByteBuffer::ReadBEInt(int & a_Value)
bool cByteBuffer::ReadBEInt64(Int64 & a_Value)
{
- CHECK_THREAD;
CheckValid();
NEEDBYTES(8);
ReadBuf(&a_Value, 8);
@@ -366,7 +321,6 @@ bool cByteBuffer::ReadBEInt64(Int64 & a_Value)
bool cByteBuffer::ReadBEFloat(float & a_Value)
{
- CHECK_THREAD;
CheckValid();
NEEDBYTES(4);
ReadBuf(&a_Value, 4);
@@ -380,7 +334,6 @@ bool cByteBuffer::ReadBEFloat(float & a_Value)
bool cByteBuffer::ReadBEDouble(double & a_Value)
{
- CHECK_THREAD;
CheckValid();
NEEDBYTES(8);
ReadBuf(&a_Value, 8);
@@ -394,7 +347,6 @@ bool cByteBuffer::ReadBEDouble(double & a_Value)
bool cByteBuffer::ReadBool(bool & a_Value)
{
- CHECK_THREAD;
CheckValid();
NEEDBYTES(1);
char Value = 0;
@@ -409,7 +361,6 @@ bool cByteBuffer::ReadBool(bool & a_Value)
bool cByteBuffer::ReadBEUTF16String16(AString & a_Value)
{
- CHECK_THREAD;
CheckValid();
short Length;
if (!ReadBEShort(Length))
@@ -430,7 +381,6 @@ bool cByteBuffer::ReadBEUTF16String16(AString & a_Value)
bool cByteBuffer::ReadVarInt(UInt32 & a_Value)
{
- CHECK_THREAD;
CheckValid();
UInt32 Value = 0;
int Shift = 0;
@@ -452,7 +402,6 @@ bool cByteBuffer::ReadVarInt(UInt32 & a_Value)
bool cByteBuffer::ReadVarUTF8String(AString & a_Value)
{
- CHECK_THREAD;
CheckValid();
UInt32 Size = 0;
if (!ReadVarInt(Size))
@@ -472,7 +421,6 @@ bool cByteBuffer::ReadVarUTF8String(AString & a_Value)
bool cByteBuffer::ReadLEInt(int & a_Value)
{
- CHECK_THREAD;
CheckValid();
NEEDBYTES(4);
ReadBuf(&a_Value, 4);
@@ -515,7 +463,6 @@ bool cByteBuffer::ReadPosition(int & a_BlockX, int & a_BlockY, int & a_BlockZ)
bool cByteBuffer::WriteChar(char a_Value)
{
- CHECK_THREAD;
CheckValid();
PUTBYTES(1);
return WriteBuf(&a_Value, 1);
@@ -527,7 +474,6 @@ bool cByteBuffer::WriteChar(char a_Value)
bool cByteBuffer::WriteByte(unsigned char a_Value)
{
- CHECK_THREAD;
CheckValid();
PUTBYTES(1);
return WriteBuf(&a_Value, 1);
@@ -539,7 +485,6 @@ bool cByteBuffer::WriteByte(unsigned char a_Value)
bool cByteBuffer::WriteBEShort(short a_Value)
{
- CHECK_THREAD;
CheckValid();
PUTBYTES(2);
u_short Converted = htons((u_short)a_Value);
@@ -552,7 +497,6 @@ bool cByteBuffer::WriteBEShort(short a_Value)
bool cByteBuffer::WriteBEUShort(unsigned short a_Value)
{
- CHECK_THREAD;
CheckValid();
PUTBYTES(2);
u_short Converted = htons((u_short)a_Value);
@@ -565,7 +509,6 @@ bool cByteBuffer::WriteBEUShort(unsigned short a_Value)
bool cByteBuffer::WriteBEInt(int a_Value)
{
- CHECK_THREAD;
CheckValid();
PUTBYTES(4);
UInt32 Converted = HostToNetwork4(&a_Value);
@@ -578,7 +521,6 @@ bool cByteBuffer::WriteBEInt(int a_Value)
bool cByteBuffer::WriteBEInt64(Int64 a_Value)
{
- CHECK_THREAD;
CheckValid();
PUTBYTES(8);
UInt64 Converted = HostToNetwork8(&a_Value);
@@ -591,7 +533,6 @@ bool cByteBuffer::WriteBEInt64(Int64 a_Value)
bool cByteBuffer::WriteBEFloat(float a_Value)
{
- CHECK_THREAD;
CheckValid();
PUTBYTES(4);
UInt32 Converted = HostToNetwork4(&a_Value);
@@ -604,7 +545,6 @@ bool cByteBuffer::WriteBEFloat(float a_Value)
bool cByteBuffer::WriteBEDouble(double a_Value)
{
- CHECK_THREAD;
CheckValid();
PUTBYTES(8);
UInt64 Converted = HostToNetwork8(&a_Value);
@@ -618,7 +558,6 @@ bool cByteBuffer::WriteBEDouble(double a_Value)
bool cByteBuffer::WriteBool(bool a_Value)
{
- CHECK_THREAD;
CheckValid();
return WriteChar(a_Value ? 1 : 0);
}
@@ -629,7 +568,6 @@ bool cByteBuffer::WriteBool(bool a_Value)
bool cByteBuffer::WriteVarInt(UInt32 a_Value)
{
- CHECK_THREAD;
CheckValid();
// A 32-bit integer can be encoded by at most 5 bytes:
@@ -650,7 +588,6 @@ bool cByteBuffer::WriteVarInt(UInt32 a_Value)
bool cByteBuffer::WriteVarUTF8String(const AString & a_Value)
{
- CHECK_THREAD;
CheckValid();
PUTBYTES(a_Value.size() + 1); // This is a lower-bound on the bytes that will be actually written. Fail early.
bool res = WriteVarInt((UInt32)(a_Value.size()));
@@ -667,7 +604,6 @@ bool cByteBuffer::WriteVarUTF8String(const AString & a_Value)
bool cByteBuffer::WriteLEInt(int a_Value)
{
- CHECK_THREAD;
CheckValid();
#ifdef IS_LITTLE_ENDIAN
return WriteBuf((const char *)&a_Value, 4);
@@ -692,7 +628,6 @@ bool cByteBuffer::WritePosition(int a_BlockX, int a_BlockY, int a_BlockZ)
bool cByteBuffer::ReadBuf(void * a_Buffer, size_t a_Count)
{
- CHECK_THREAD;
CheckValid();
NEEDBYTES(a_Count);
char * Dst = (char *)a_Buffer; // So that we can do byte math
@@ -725,7 +660,6 @@ bool cByteBuffer::ReadBuf(void * a_Buffer, size_t a_Count)
bool cByteBuffer::WriteBuf(const void * a_Buffer, size_t a_Count)
{
- CHECK_THREAD;
CheckValid();
PUTBYTES(a_Count);
char * Src = (char *)a_Buffer; // So that we can do byte math
@@ -755,7 +689,6 @@ bool cByteBuffer::WriteBuf(const void * a_Buffer, size_t a_Count)
bool cByteBuffer::ReadString(AString & a_String, size_t a_Count)
{
- CHECK_THREAD;
CheckValid();
NEEDBYTES(a_Count);
a_String.clear();
@@ -790,7 +723,6 @@ bool cByteBuffer::ReadString(AString & a_String, size_t a_Count)
bool cByteBuffer::ReadUTF16String(AString & a_String, size_t a_NumChars)
{
// Reads 2 * a_NumChars bytes and interprets it as a UTF16 string, converting it into UTF8 string a_String
- CHECK_THREAD;
CheckValid();
AString RawData;
if (!ReadString(RawData, a_NumChars * 2))
@@ -807,7 +739,6 @@ bool cByteBuffer::ReadUTF16String(AString & a_String, size_t a_NumChars)
bool cByteBuffer::SkipRead(size_t a_Count)
{
- CHECK_THREAD;
CheckValid();
if (!CanReadBytes(a_Count))
{
@@ -823,7 +754,6 @@ bool cByteBuffer::SkipRead(size_t a_Count)
void cByteBuffer::ReadAll(AString & a_Data)
{
- CHECK_THREAD;
CheckValid();
ReadString(a_Data, GetReadableSpace());
}
@@ -858,7 +788,6 @@ bool cByteBuffer::ReadToByteBuffer(cByteBuffer & a_Dst, size_t a_NumBytes)
void cByteBuffer::CommitRead(void)
{
- CHECK_THREAD;
CheckValid();
m_DataStart = m_ReadPos;
}
@@ -869,7 +798,6 @@ void cByteBuffer::CommitRead(void)
void cByteBuffer::ResetRead(void)
{
- CHECK_THREAD;
CheckValid();
m_ReadPos = m_DataStart;
}
@@ -882,7 +810,6 @@ void cByteBuffer::ReadAgain(AString & a_Out)
{
// Return the data between m_DataStart and m_ReadPos (the data that has been read but not committed)
// Used by ProtoProxy to repeat communication twice, once for parsing and the other time for the remote party
- CHECK_THREAD;
CheckValid();
size_t DataStart = m_DataStart;
if (m_ReadPos < m_DataStart)
@@ -902,7 +829,6 @@ void cByteBuffer::ReadAgain(AString & a_Out)
void cByteBuffer::AdvanceReadPos(size_t a_Count)
{
- CHECK_THREAD;
CheckValid();
m_ReadPos += a_Count;
if (m_ReadPos >= m_BufferSize)