diff options
Diffstat (limited to 'src/ByteBuffer.cpp')
-rw-r--r-- | src/ByteBuffer.cpp | 74 |
1 files changed, 0 insertions, 74 deletions
diff --git a/src/ByteBuffer.cpp b/src/ByteBuffer.cpp index dc6b32a44..d03b6bbe4 100644 --- a/src/ByteBuffer.cpp +++ b/src/ByteBuffer.cpp @@ -109,46 +109,12 @@ public: -#ifdef _DEBUG - -/// Simple RAII class that uses one internal unsigned long for checking if two threads are using an object simultanously -class cSingleThreadAccessChecker -{ -public: - cSingleThreadAccessChecker(unsigned long * a_ThreadID) : - m_ThreadID(a_ThreadID) - { - ASSERT((*a_ThreadID == 0) || (*a_ThreadID == cIsThread::GetCurrentID())); - } - - ~cSingleThreadAccessChecker() - { - *m_ThreadID = 0; - } - -protected: - unsigned long * m_ThreadID; -} ; - -#define CHECK_THREAD cSingleThreadAccessChecker Checker(const_cast<unsigned long *>(&m_ThreadID)) - -#else - #define CHECK_THREAD -#endif - - - - - //////////////////////////////////////////////////////////////////////////////// // cByteBuffer: cByteBuffer::cByteBuffer(size_t a_BufferSize) : m_Buffer(new char[a_BufferSize + 1]), m_BufferSize(a_BufferSize + 1), - #ifdef _DEBUG - m_ThreadID(0), - #endif // _DEBUG m_DataStart(0), m_WritePos(0), m_ReadPos(0) @@ -174,7 +140,6 @@ cByteBuffer::~cByteBuffer() bool cByteBuffer::Write(const void * a_Bytes, size_t a_Count) { - CHECK_THREAD; CheckValid(); // Store the current free space for a check after writing: @@ -221,7 +186,6 @@ bool cByteBuffer::Write(const void * a_Bytes, size_t a_Count) size_t cByteBuffer::GetFreeSpace(void) const { - CHECK_THREAD; CheckValid(); if (m_WritePos >= m_DataStart) { @@ -243,7 +207,6 @@ size_t cByteBuffer::GetFreeSpace(void) const /// Returns the number of bytes that are currently in the ringbuffer. Note GetReadableBytes() size_t cByteBuffer::GetUsedSpace(void) const { - CHECK_THREAD; CheckValid(); ASSERT(m_BufferSize >= GetFreeSpace()); ASSERT((m_BufferSize - GetFreeSpace()) >= 1); @@ -257,7 +220,6 @@ size_t cByteBuffer::GetUsedSpace(void) const /// Returns the number of bytes that are currently available for reading (may be less than UsedSpace due to some data having been read already) size_t cByteBuffer::GetReadableSpace(void) const { - CHECK_THREAD; CheckValid(); if (m_ReadPos > m_WritePos) { @@ -276,7 +238,6 @@ size_t cByteBuffer::GetReadableSpace(void) const bool cByteBuffer::CanReadBytes(size_t a_Count) const { - CHECK_THREAD; CheckValid(); return (a_Count <= GetReadableSpace()); } @@ -287,7 +248,6 @@ bool cByteBuffer::CanReadBytes(size_t a_Count) const bool cByteBuffer::CanWriteBytes(size_t a_Count) const { - CHECK_THREAD; CheckValid(); return (a_Count <= GetFreeSpace()); } @@ -298,7 +258,6 @@ bool cByteBuffer::CanWriteBytes(size_t a_Count) const bool cByteBuffer::ReadChar(char & a_Value) { - CHECK_THREAD; CheckValid(); NEEDBYTES(1); ReadBuf(&a_Value, 1); @@ -311,7 +270,6 @@ bool cByteBuffer::ReadChar(char & a_Value) bool cByteBuffer::ReadByte(unsigned char & a_Value) { - CHECK_THREAD; CheckValid(); NEEDBYTES(1); ReadBuf(&a_Value, 1); @@ -324,7 +282,6 @@ bool cByteBuffer::ReadByte(unsigned char & a_Value) bool cByteBuffer::ReadBEShort(short & a_Value) { - CHECK_THREAD; CheckValid(); NEEDBYTES(2); ReadBuf(&a_Value, 2); @@ -338,7 +295,6 @@ bool cByteBuffer::ReadBEShort(short & a_Value) bool cByteBuffer::ReadBEInt(int & a_Value) { - CHECK_THREAD; CheckValid(); NEEDBYTES(4); ReadBuf(&a_Value, 4); @@ -352,7 +308,6 @@ bool cByteBuffer::ReadBEInt(int & a_Value) bool cByteBuffer::ReadBEInt64(Int64 & a_Value) { - CHECK_THREAD; CheckValid(); NEEDBYTES(8); ReadBuf(&a_Value, 8); @@ -366,7 +321,6 @@ bool cByteBuffer::ReadBEInt64(Int64 & a_Value) bool cByteBuffer::ReadBEFloat(float & a_Value) { - CHECK_THREAD; CheckValid(); NEEDBYTES(4); ReadBuf(&a_Value, 4); @@ -380,7 +334,6 @@ bool cByteBuffer::ReadBEFloat(float & a_Value) bool cByteBuffer::ReadBEDouble(double & a_Value) { - CHECK_THREAD; CheckValid(); NEEDBYTES(8); ReadBuf(&a_Value, 8); @@ -394,7 +347,6 @@ bool cByteBuffer::ReadBEDouble(double & a_Value) bool cByteBuffer::ReadBool(bool & a_Value) { - CHECK_THREAD; CheckValid(); NEEDBYTES(1); char Value = 0; @@ -409,7 +361,6 @@ bool cByteBuffer::ReadBool(bool & a_Value) bool cByteBuffer::ReadBEUTF16String16(AString & a_Value) { - CHECK_THREAD; CheckValid(); short Length; if (!ReadBEShort(Length)) @@ -430,7 +381,6 @@ bool cByteBuffer::ReadBEUTF16String16(AString & a_Value) bool cByteBuffer::ReadVarInt(UInt32 & a_Value) { - CHECK_THREAD; CheckValid(); UInt32 Value = 0; int Shift = 0; @@ -452,7 +402,6 @@ bool cByteBuffer::ReadVarInt(UInt32 & a_Value) bool cByteBuffer::ReadVarUTF8String(AString & a_Value) { - CHECK_THREAD; CheckValid(); UInt32 Size = 0; if (!ReadVarInt(Size)) @@ -472,7 +421,6 @@ bool cByteBuffer::ReadVarUTF8String(AString & a_Value) bool cByteBuffer::ReadLEInt(int & a_Value) { - CHECK_THREAD; CheckValid(); NEEDBYTES(4); ReadBuf(&a_Value, 4); @@ -515,7 +463,6 @@ bool cByteBuffer::ReadPosition(int & a_BlockX, int & a_BlockY, int & a_BlockZ) bool cByteBuffer::WriteChar(char a_Value) { - CHECK_THREAD; CheckValid(); PUTBYTES(1); return WriteBuf(&a_Value, 1); @@ -527,7 +474,6 @@ bool cByteBuffer::WriteChar(char a_Value) bool cByteBuffer::WriteByte(unsigned char a_Value) { - CHECK_THREAD; CheckValid(); PUTBYTES(1); return WriteBuf(&a_Value, 1); @@ -539,7 +485,6 @@ bool cByteBuffer::WriteByte(unsigned char a_Value) bool cByteBuffer::WriteBEShort(short a_Value) { - CHECK_THREAD; CheckValid(); PUTBYTES(2); u_short Converted = htons((u_short)a_Value); @@ -552,7 +497,6 @@ bool cByteBuffer::WriteBEShort(short a_Value) bool cByteBuffer::WriteBEUShort(unsigned short a_Value) { - CHECK_THREAD; CheckValid(); PUTBYTES(2); u_short Converted = htons((u_short)a_Value); @@ -565,7 +509,6 @@ bool cByteBuffer::WriteBEUShort(unsigned short a_Value) bool cByteBuffer::WriteBEInt(int a_Value) { - CHECK_THREAD; CheckValid(); PUTBYTES(4); UInt32 Converted = HostToNetwork4(&a_Value); @@ -578,7 +521,6 @@ bool cByteBuffer::WriteBEInt(int a_Value) bool cByteBuffer::WriteBEInt64(Int64 a_Value) { - CHECK_THREAD; CheckValid(); PUTBYTES(8); UInt64 Converted = HostToNetwork8(&a_Value); @@ -591,7 +533,6 @@ bool cByteBuffer::WriteBEInt64(Int64 a_Value) bool cByteBuffer::WriteBEFloat(float a_Value) { - CHECK_THREAD; CheckValid(); PUTBYTES(4); UInt32 Converted = HostToNetwork4(&a_Value); @@ -604,7 +545,6 @@ bool cByteBuffer::WriteBEFloat(float a_Value) bool cByteBuffer::WriteBEDouble(double a_Value) { - CHECK_THREAD; CheckValid(); PUTBYTES(8); UInt64 Converted = HostToNetwork8(&a_Value); @@ -618,7 +558,6 @@ bool cByteBuffer::WriteBEDouble(double a_Value) bool cByteBuffer::WriteBool(bool a_Value) { - CHECK_THREAD; CheckValid(); return WriteChar(a_Value ? 1 : 0); } @@ -629,7 +568,6 @@ bool cByteBuffer::WriteBool(bool a_Value) bool cByteBuffer::WriteVarInt(UInt32 a_Value) { - CHECK_THREAD; CheckValid(); // A 32-bit integer can be encoded by at most 5 bytes: @@ -650,7 +588,6 @@ bool cByteBuffer::WriteVarInt(UInt32 a_Value) bool cByteBuffer::WriteVarUTF8String(const AString & a_Value) { - CHECK_THREAD; CheckValid(); PUTBYTES(a_Value.size() + 1); // This is a lower-bound on the bytes that will be actually written. Fail early. bool res = WriteVarInt((UInt32)(a_Value.size())); @@ -667,7 +604,6 @@ bool cByteBuffer::WriteVarUTF8String(const AString & a_Value) bool cByteBuffer::WriteLEInt(int a_Value) { - CHECK_THREAD; CheckValid(); #ifdef IS_LITTLE_ENDIAN return WriteBuf((const char *)&a_Value, 4); @@ -692,7 +628,6 @@ bool cByteBuffer::WritePosition(int a_BlockX, int a_BlockY, int a_BlockZ) bool cByteBuffer::ReadBuf(void * a_Buffer, size_t a_Count) { - CHECK_THREAD; CheckValid(); NEEDBYTES(a_Count); char * Dst = (char *)a_Buffer; // So that we can do byte math @@ -725,7 +660,6 @@ bool cByteBuffer::ReadBuf(void * a_Buffer, size_t a_Count) bool cByteBuffer::WriteBuf(const void * a_Buffer, size_t a_Count) { - CHECK_THREAD; CheckValid(); PUTBYTES(a_Count); char * Src = (char *)a_Buffer; // So that we can do byte math @@ -755,7 +689,6 @@ bool cByteBuffer::WriteBuf(const void * a_Buffer, size_t a_Count) bool cByteBuffer::ReadString(AString & a_String, size_t a_Count) { - CHECK_THREAD; CheckValid(); NEEDBYTES(a_Count); a_String.clear(); @@ -790,7 +723,6 @@ bool cByteBuffer::ReadString(AString & a_String, size_t a_Count) bool cByteBuffer::ReadUTF16String(AString & a_String, size_t a_NumChars) { // Reads 2 * a_NumChars bytes and interprets it as a UTF16 string, converting it into UTF8 string a_String - CHECK_THREAD; CheckValid(); AString RawData; if (!ReadString(RawData, a_NumChars * 2)) @@ -807,7 +739,6 @@ bool cByteBuffer::ReadUTF16String(AString & a_String, size_t a_NumChars) bool cByteBuffer::SkipRead(size_t a_Count) { - CHECK_THREAD; CheckValid(); if (!CanReadBytes(a_Count)) { @@ -823,7 +754,6 @@ bool cByteBuffer::SkipRead(size_t a_Count) void cByteBuffer::ReadAll(AString & a_Data) { - CHECK_THREAD; CheckValid(); ReadString(a_Data, GetReadableSpace()); } @@ -858,7 +788,6 @@ bool cByteBuffer::ReadToByteBuffer(cByteBuffer & a_Dst, size_t a_NumBytes) void cByteBuffer::CommitRead(void) { - CHECK_THREAD; CheckValid(); m_DataStart = m_ReadPos; } @@ -869,7 +798,6 @@ void cByteBuffer::CommitRead(void) void cByteBuffer::ResetRead(void) { - CHECK_THREAD; CheckValid(); m_ReadPos = m_DataStart; } @@ -882,7 +810,6 @@ void cByteBuffer::ReadAgain(AString & a_Out) { // Return the data between m_DataStart and m_ReadPos (the data that has been read but not committed) // Used by ProtoProxy to repeat communication twice, once for parsing and the other time for the remote party - CHECK_THREAD; CheckValid(); size_t DataStart = m_DataStart; if (m_ReadPos < m_DataStart) @@ -902,7 +829,6 @@ void cByteBuffer::ReadAgain(AString & a_Out) void cByteBuffer::AdvanceReadPos(size_t a_Count) { - CHECK_THREAD; CheckValid(); m_ReadPos += a_Count; if (m_ReadPos >= m_BufferSize) |