diff options
Diffstat (limited to 'src/CMakeLists.txt')
-rw-r--r-- | src/CMakeLists.txt | 102 |
1 files changed, 101 insertions, 1 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 275099540..75236ccb8 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -5,12 +5,104 @@ project (MCServer) include_directories (SYSTEM "${PROJECT_SOURCE_DIR}/../lib/") include_directories (SYSTEM "${PROJECT_SOURCE_DIR}/../lib/jsoncpp/include") -set(FOLDERS OSSupport HTTPServer Bindings Items Blocks Protocol Generating) +set(FOLDERS OSSupport HTTPServer Items Blocks Protocol Generating) set(FOLDERS ${FOLDERS} WorldStorage Mobs Entities Simulator UI BlockEntities) if (NOT MSVC) + + #Bindings needs to reference other folders so are done here + + #lib dependecies are not included + + set(BINDING_DEPENDECIES + ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/virtual_method_hooks.lua + ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/AllToLua.pkg + ChunkDef.h + BiomeDef.h + OSSupport/File.h + Bindings/LuaFunctions.h + Bindings/PluginManager.h + Bindings/Plugin.h + Bindings/PluginLua.h + Bindings/WebPlugin.h + Bindings/LuaWindow.h + BlockID.h + StringUtils.h + Defines.h + ChatColor.h + ClientHandle.h + Entities/Entity.h + Entities/Floater.h + Entities/Pawn.h + Entities/Player.h + Entities/Pickup.h + Entities/ProjectileEntity.h + Entities/TNTEntity.h + Entities/Effects.h + Server.h + World.h + Inventory.h + Enchantments.h + Item.h + ItemGrid.h + BlockEntities/BlockEntity.h + BlockEntities/BlockEntityWithItems.h + BlockEntities/ChestEntity.h + BlockEntities/DropSpenserEntity.h + BlockEntities/DispenserEntity.h + BlockEntities/DropperEntity.h + BlockEntities/FurnaceEntity.h + BlockEntities/HopperEntity.h + BlockEntities/JukeboxEntity.h + BlockEntities/NoteEntity.h + BlockEntities/SignEntity.h + WebAdmin.h + Root.h + Vector3f.h + Vector3d.h + Vector3i.h + Matrix4f.h + Cuboid.h + BoundingBox.h + Tracer.h + Group.h + BlockArea.h + Generating/ChunkDesc.h + CraftingRecipes.h + UI/Window.h + Mobs/Monster.h + ) + + include_directories(Bindings) + include_directories(.) + + ADD_CUSTOM_COMMAND( + # add any new generated bindings here + OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/Bindings.cpp ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/Bindings.h + + # command execuded to regerate bindings + COMMAND tolua -L virtual_method_hooks.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg + WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/ + + # add any new generation dependencies here + DEPENDS ${BINDING_DEPENDECIES} + ) + #add cpp files here + add_library(Bindings Bindings/PluginManager Bindings/LuaState Bindings/WebPlugin Bindings/Bindings Bindings/ManualBindings Bindings/LuaWindow Bindings/Plugin Bindings/PluginLua Bindings/WebPlugin) + + target_link_libraries(Bindings lua sqlite tolualib) + + #clear file + file(WRITE ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/BindingDependecies.txt) + foreach(dependecy ${BINDING_DEPENDECIES}) + #write each dependecy on a seperate line + file(APPEND ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/BindingDependecies.txt "${dependecy}\n") + endforeach() + + set_directory_properties(PROPERTIES ADDITIONAL_MAKE_CLEAN_FILES "Bindings.cpp Bindings.h") + foreach(folder ${FOLDERS}) add_subdirectory(${folder}) endforeach(folder) @@ -44,6 +136,7 @@ else () # Add all subfolders as solution-folders: list(APPEND FOLDERS "Resources") + list(APPEND FOLDERS "Bindings") function(includefolder PATH) FILE(GLOB FOLDER_FILES "${PATH}/*.cpp" @@ -78,6 +171,13 @@ else () "StackWalker.cpp LeakFinder.h" PROPERTIES COMPILE_FLAGS "/Yc\"Globals.h\"" ) list(APPEND SOURCE "Resources/MCServer.rc") + + # Make MSVC generate the PDB files even for the release build: + set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /Zi") + set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /Zi") + set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} /DEBUG") + set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} /DEBUG") + set(CMAKE_MODULE_LINKER_FLAGS_RELEASE "${CMAKE_MODULE_LINKER_FLAGS_RELEASE} /DEBUG") endif() set(EXECUTABLE MCServer) |