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-rw-r--r--src/Chunk.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Chunk.cpp b/src/Chunk.cpp
index 8dfbbeef5..a75828461 100644
--- a/src/Chunk.cpp
+++ b/src/Chunk.cpp
@@ -883,7 +883,7 @@ void cChunk::ApplyWeatherToTop()
FastSetBlock(X, Height, Z, E_BLOCK_SNOW, TopMeta - 1);
}
}
- else if (g_BlockIsSnowable[TopBlock])
+ else if (cBlockInfo::IsSnowable(TopBlock))
{
SetBlock(X, Height + 1, Z, E_BLOCK_SNOW, 0);
}
@@ -1540,10 +1540,10 @@ void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockT
SetNibble(m_BlockMeta, index, a_BlockMeta);
// ONLY recalculate lighting if it's necessary!
- if(
- (g_BlockLightValue[OldBlockType ] != g_BlockLightValue[a_BlockType]) ||
- (g_BlockSpreadLightFalloff[OldBlockType] != g_BlockSpreadLightFalloff[a_BlockType]) ||
- (g_BlockTransparent[OldBlockType] != g_BlockTransparent[a_BlockType])
+ if (
+ (cBlockInfo::GetLightValue (OldBlockType) != cBlockInfo::GetLightValue (a_BlockType)) ||
+ (cBlockInfo::GetSpreadLightFalloff(OldBlockType) != cBlockInfo::GetSpreadLightFalloff(a_BlockType)) ||
+ (cBlockInfo::IsTransparent (OldBlockType) != cBlockInfo::IsTransparent (a_BlockType))
)
{
m_IsLightValid = false;