diff options
Diffstat (limited to '')
-rw-r--r-- | src/Chunk.cpp | 19 |
1 files changed, 11 insertions, 8 deletions
diff --git a/src/Chunk.cpp b/src/Chunk.cpp index 363de9933..c65c043da 100644 --- a/src/Chunk.cpp +++ b/src/Chunk.cpp @@ -929,7 +929,7 @@ void cChunk::ApplyWeatherToTop() -void cChunk::GrowMelonPumpkin(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, MTRand & a_TickRandom) +bool cChunk::GrowMelonPumpkin(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, MTRand & a_TickRandom) { // Convert the stem BlockType into produce BlockType BLOCKTYPE ProduceType; @@ -940,7 +940,7 @@ void cChunk::GrowMelonPumpkin(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_Bl default: { ASSERT(!"Unhandled blocktype in TickMelonPumpkin()"); - return; + return false; } } @@ -961,7 +961,7 @@ void cChunk::GrowMelonPumpkin(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_Bl ) { // Neighbors not valid or already taken by the same produce - return; + return false; } // Pick a direction in which to place the produce: @@ -985,7 +985,7 @@ void cChunk::GrowMelonPumpkin(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_Bl { break; } - default: return; + default: return false; } // Check if there's soil under the neighbor. We already know the neighbors are valid. Place produce if ok @@ -1013,13 +1013,14 @@ void cChunk::GrowMelonPumpkin(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_Bl break; } } + return true; } -void cChunk::GrowSugarcane(int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks) +int cChunk::GrowSugarcane(int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks) { // Check the total height of the sugarcane blocks here: int Top = a_RelY + 1; @@ -1051,16 +1052,17 @@ void cChunk::GrowSugarcane(int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks) } else { - break; + return i; } } // for i + return ToGrow; } -void cChunk::GrowCactus(int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks) +int cChunk::GrowCactus(int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks) { // Check the total height of the sugarcane blocks here: int Top = a_RelY + 1; @@ -1093,9 +1095,10 @@ void cChunk::GrowCactus(int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks) } else { - break; + return i; } } // for i + return ToGrow; } |