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-rw-r--r--src/Chunk.cpp29
1 files changed, 22 insertions, 7 deletions
diff --git a/src/Chunk.cpp b/src/Chunk.cpp
index d354448ce..fb37ce3b3 100644
--- a/src/Chunk.cpp
+++ b/src/Chunk.cpp
@@ -1374,19 +1374,34 @@ void cChunk::QueueTickBlock(Vector3i a_RelPos)
void cChunk::QueueTickBlockNeighbors(Vector3i a_RelPos)
{
- static const Vector3i neighborOfs[] =
+ // Contains our direct adjacents
+ // and one block above and below the laterals (for redstone components)
+ static const Vector3i Offsets[] =
{
+ { 1, 1, 0},
{ 1, 0, 0},
+ { 1, -1, 0},
+
+ {-1, 1, 0},
{-1, 0, 0},
- { 0, 1, 0},
- { 0, -1, 0},
+ {-1, -1, 0},
+
+ { 0, 1, 1},
{ 0, 0, 1},
+ { 0, -1, 1},
+
+ { 0, 1, -1},
{ 0, 0, -1},
- } ;
- for (const auto & ofs: neighborOfs)
+ { 0, -1, -1},
+
+ { 0, 1, 0},
+ { 0, -1, 0},
+ };
+
+ for (const auto & Offset : Offsets)
{
- UnboundedQueueTickBlock(a_RelPos + ofs);
- } // for i - Coords[]
+ UnboundedQueueTickBlock(a_RelPos + Offset);
+ }
}