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-rw-r--r--src/Chunk.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/Chunk.cpp b/src/Chunk.cpp
index b88952fa0..2d8ff7714 100644
--- a/src/Chunk.cpp
+++ b/src/Chunk.cpp
@@ -448,7 +448,7 @@ void cChunk::CollectMobCensus(cMobCensus& toFill)
Vector3d currentPosition;
for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr)
{
- //LOGD("Counting entity #%i (%s)", (*itr)->GetUniqueID(), (*itr)->GetClass());
+ // LOGD("Counting entity #%i (%s)", (*itr)->GetUniqueID(), (*itr)->GetClass());
if ((*itr)->IsMob())
{
cMonster& Monster = (cMonster&)(**itr);
@@ -698,13 +698,13 @@ void cChunk::ProcessQueuedSetBlocks(void)
{
if (itr->m_Tick <= CurrTick)
{
- if (itr->m_PreviousType != E_BLOCK_AIR) // PreviousType defaults to 0 if not specified
+ if (itr->m_PreviousType != E_BLOCK_AIR) // PreviousType defaults to 0 if not specified
{
if (GetBlock(itr->m_RelX, itr->m_RelY, itr->m_RelZ) == itr->m_PreviousType)
{
// Current world age is bigger than/equal to target world age - delay time reached AND
// Previous block type was the same as current block type (to prevent duplication)
- SetBlock(itr->m_RelX, itr->m_RelY, itr->m_RelZ, itr->m_BlockType, itr->m_BlockMeta); // SetMeta doesn't send to client
+ SetBlock(itr->m_RelX, itr->m_RelY, itr->m_RelZ, itr->m_BlockType, itr->m_BlockMeta); // SetMeta doesn't send to client
itr = m_SetBlockQueue.erase(itr);
LOGD("Successfully set queued block - previous and current types matched");
}
@@ -810,7 +810,7 @@ void cChunk::TickBlocks(void)
if (m_BlockTickY > cChunkDef::GetHeight(m_HeightMap, m_BlockTickX, m_BlockTickZ))
{
- continue; // It's all air up here
+ continue; // It's all air up here
}
cBlockHandler * Handler = BlockHandler(GetBlock(m_BlockTickX, m_BlockTickY, m_BlockTickZ));
@@ -1530,11 +1530,11 @@ void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockT
m_ChunkData.SetBlock(a_RelX, a_RelY, a_RelZ, a_BlockType);
- if ( // Queue block to be sent only if ...
- a_SendToClients && // ... we are told to do so AND ...
+ if ( // Queue block to be sent only if ...
+ a_SendToClients && // ... we are told to do so AND ...
(
- (OldBlockMeta != a_BlockMeta) || // ... the meta value is different OR ...
- !( // ... the old and new blocktypes AREN'T liquids (because client doesn't need to distinguish betwixt them); see below for specifics:
+ (OldBlockMeta != a_BlockMeta) || // ... the meta value is different OR ...
+ !( // ... the old and new blocktypes AREN'T liquids (because client doesn't need to distinguish betwixt them); see below for specifics:
((OldBlockType == E_BLOCK_STATIONARY_WATER) && (a_BlockType == E_BLOCK_WATER)) || // Replacing stationary water with water
((OldBlockType == E_BLOCK_WATER) && (a_BlockType == E_BLOCK_STATIONARY_WATER)) || // Replacing water with stationary water
((OldBlockType == E_BLOCK_STATIONARY_LAVA) && (a_BlockType == E_BLOCK_LAVA)) || // Replacing stationary water with water
@@ -1727,7 +1727,7 @@ void cChunk::CollectPickupsByPlayer(cPlayer * a_Player)
{
if ((!(*itr)->IsPickup()) && (!(*itr)->IsProjectile()))
{
- continue; // Only pickups and projectiles
+ continue; // Only pickups and projectiles can be picked up
}
float DiffX = (float)((*itr)->GetPosX() - PosX );
float DiffY = (float)((*itr)->GetPosY() - PosY );
@@ -2152,7 +2152,7 @@ bool cChunk::DoWithChestAt(int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallb
{
continue;
}
- if (((*itr)->GetBlockType() != E_BLOCK_CHEST) && ((*itr)->GetBlockType() != E_BLOCK_TRAPPED_CHEST)) // Trapped chests use normal chests' handlers
+ if (((*itr)->GetBlockType() != E_BLOCK_CHEST) && ((*itr)->GetBlockType() != E_BLOCK_TRAPPED_CHEST)) // Trapped chests use normal chests' handlers
{
// There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
return false;
@@ -2481,7 +2481,7 @@ BLOCKTYPE cChunk::GetBlock(int a_RelX, int a_RelY, int a_RelZ) const
)
{
ASSERT(!"GetBlock(x, y, z) out of bounds!");
- return 0; // Clip
+ return 0; // Clip
}
return m_ChunkData.GetBlock(a_RelX, a_RelY, a_RelZ);