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-rw-r--r--src/Chunk.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Chunk.h b/src/Chunk.h
index da5acffe7..d6856f911 100644
--- a/src/Chunk.h
+++ b/src/Chunk.h
@@ -341,8 +341,8 @@ public:
// (Please keep these alpha-sorted)
void BroadcastAttachEntity (const cEntity & a_Entity, const cEntity & a_Vehicle);
void BroadcastBlockAction (Vector3i a_BlockPos, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude = nullptr);
- void BroadcastBlockBreakAnimation(UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage, const cClientHandle * a_Exclude = nullptr);
- void BroadcastBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = nullptr);
+ void BroadcastBlockBreakAnimation(UInt32 a_EntityID, Vector3i a_BlockPos, char a_Stage, const cClientHandle * a_Exclude = nullptr);
+ void BroadcastBlockEntity (Vector3i a_BlockPos, const cClientHandle * a_Exclude = nullptr);
void BroadcastCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player, int a_Count, const cClientHandle * a_Exclude = nullptr);
void BroadcastDestroyEntity (const cEntity & a_Entity, const cClientHandle * a_Exclude = nullptr);
void BroadcastDetachEntity (const cEntity & a_Entity, const cEntity & a_PreviousVehicle);
@@ -368,7 +368,7 @@ public:
void SendBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, cClientHandle & a_Client);
- Vector3i PositionToWorldPosition(const Vector3i & a_RelPos)
+ Vector3i PositionToWorldPosition(Vector3i a_RelPos)
{
return PositionToWorldPosition(a_RelPos.x, a_RelPos.y, a_RelPos.z);
}