diff options
Diffstat (limited to '')
-rw-r--r-- | src/Chunk.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Chunk.h b/src/Chunk.h index 1ce862371..e8c60a74b 100644 --- a/src/Chunk.h +++ b/src/Chunk.h @@ -241,7 +241,7 @@ public: void AddEntity(cEntity * a_Entity); void RemoveEntity(cEntity * a_Entity); - bool HasEntity(int a_EntityID); + bool HasEntity(UInt32 a_EntityID); /** Calls the callback for each entity; returns true if all entities processed, false if the callback aborted by returning true */ bool ForEachEntity(cEntityCallback & a_Callback); // Lua-accessible @@ -251,7 +251,7 @@ public: bool ForEachEntityInBox(const cBoundingBox & a_Box, cEntityCallback & a_Callback); // Lua-accessible /** Calls the callback if the entity with the specified ID is found, with the entity object as the callback param. Returns true if entity found. */ - bool DoWithEntityByID(int a_EntityID, cEntityCallback & a_Callback, bool & a_CallbackResult); // Lua-accessible + bool DoWithEntityByID(UInt32 a_EntityID, cEntityCallback & a_Callback, bool & a_CallbackResult); // Lua-accessible /** Calls the callback for each block entity; returns true if all block entities processed, false if the callback aborted by returning true */ bool ForEachBlockEntity(cBlockEntityCallback & a_Callback); // Lua-accessible @@ -317,7 +317,7 @@ public: // (Please keep these alpha-sorted) void BroadcastAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle); void BroadcastBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude = nullptr); - void BroadcastBlockBreakAnimation(int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage, const cClientHandle * a_Exclude = nullptr); + void BroadcastBlockBreakAnimation(UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage, const cClientHandle * a_Exclude = nullptr); void BroadcastBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = nullptr); void BroadcastChunkData (cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude = nullptr); void BroadcastCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player, const cClientHandle * a_Exclude = nullptr); |