diff options
Diffstat (limited to 'src/Chunk.h')
-rw-r--r-- | src/Chunk.h | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/src/Chunk.h b/src/Chunk.h index cb258c7f8..855ddfc66 100644 --- a/src/Chunk.h +++ b/src/Chunk.h @@ -79,9 +79,6 @@ public: Wakes up any calls to cChunkMap::GetHeight() when setting to cpPresent. */ void SetPresence(ePresence a_Presence); - /** Called to indicate whether the chunk should be queued in the generator if it fails to load. Set by cChunkMap::GetChunk(). */ - void SetShouldGenerateIfLoadFailed(bool a_ShouldGenerateIfLoadFailed); - /** Marks all clients attached to this chunk as wanting this chunk. Also sets presence to cpQueued. */ void MarkRegenerating(void); @@ -106,8 +103,7 @@ public: void MarkSaved(void); // Marks the chunk as saved, if it didn't change from the last call to MarkSaving() void MarkLoaded(void); // Marks the chunk as freshly loaded. Fails if the chunk is already valid - /** Marks the chunk as failed to load. - If m_ShouldGenerateIfLoadFailed is set, queues the chunk for generating. */ + /** Queues the chunk for generating. */ void MarkLoadFailed(void); /** Gets all chunk data, calls the a_Callback's methods for each data type */ @@ -576,8 +572,6 @@ private: /** Holds the presence status of the chunk - if it is present, or in the loader / generator queue, or unloaded */ ePresence m_Presence; - /** If the chunk fails to load, should it be queued in the generator or reset back to invalid? */ - bool m_ShouldGenerateIfLoadFailed; bool m_IsLightValid; // True if the blocklight and skylight are calculated bool m_IsDirty; // True if the chunk has changed since it was last saved bool m_IsSaving; // True if the chunk is being saved |