diff options
Diffstat (limited to 'src/Chunk.h')
-rw-r--r-- | src/Chunk.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/Chunk.h b/src/Chunk.h index dfcfdab0f..2e2895c6e 100644 --- a/src/Chunk.h +++ b/src/Chunk.h @@ -87,7 +87,7 @@ public: 3. Mark the chunk as saved (MarkSaved() ) If anywhere inside this sequence another thread mmodifies the chunk, the chunk will not get marked as saved in MarkSaved() */ - void MarkSaving(void); // Marks the chunk as being saved. + void MarkSaving(void); // Marks the chunk as being saved. void MarkSaved(void); // Marks the chunk as saved, if it didn't change from the last call to MarkSaving() void MarkLoaded(void); // Marks the chunk as freshly loaded. Fails if the chunk is already valid void MarkLoadFailed(void); // Marks the chunk as failed to load. Ignored is the chunk is already valid @@ -97,7 +97,7 @@ public: /** Sets all chunk data */ void SetAllData( - const BLOCKTYPE * a_BlockTypes, + const BLOCKTYPE * a_BlockTypes, const NIBBLETYPE * a_BlockMeta, const NIBBLETYPE * a_BlockLight, const NIBBLETYPE * a_BlockSkyLight, @@ -274,7 +274,6 @@ public: void UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z); // [x, y, z] in world block coords - void CalculateLighting(); // Recalculate right now void CalculateHeightmap(const BLOCKTYPE * a_BlockTypes); // Broadcast various packets to all clients of this chunk: |