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-rw-r--r--src/ChunkMap.cpp50
1 files changed, 50 insertions, 0 deletions
diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp
index cb722af3b..53b595545 100644
--- a/src/ChunkMap.cpp
+++ b/src/ChunkMap.cpp
@@ -445,6 +445,22 @@ void cChunkMap::BroadcastDestroyEntity(const cEntity & a_Entity, const cClientHa
+void cChunkMap::BroadcastEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration, const cClientHandle * a_Exclude)
+{
+ cCSLock Lock(m_CSLayers);
+ cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), ZERO_CHUNK_Y, a_Entity.GetChunkZ());
+ if (Chunk == NULL)
+ {
+ return;
+ }
+ // It's perfectly legal to broadcast packets even to invalid chunks!
+ Chunk->BroadcastEntityEffect(a_Entity, a_EffectID, a_Amplifier, a_Duration);
+}
+
+
+
+
+
void cChunkMap::BroadcastEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item, const cClientHandle * a_Exclude)
{
cCSLock Lock(m_CSLayers);
@@ -589,6 +605,23 @@ void cChunkMap::BroadcastEntityAnimation(const cEntity & a_Entity, char a_Animat
+void cChunkMap::BroadcastRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID, const cClientHandle * a_Exclude)
+{
+ cCSLock Lock(m_CSLayers);
+
+ cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), ZERO_CHUNK_Y, a_Entity.GetChunkZ());
+ if (Chunk == NULL)
+ {
+ return;
+ }
+ // It's perfectly legal to broadcast packets even to invalid chunks!
+ Chunk->BroadcastRemoveEntityEffect(a_Entity, a_EffectID, a_Exclude);
+}
+
+
+
+
+
void cChunkMap::BroadcastSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude)
{
cCSLock Lock(m_CSLayers);
@@ -1899,6 +1932,23 @@ bool cChunkMap::DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurna
+bool cChunkMap::DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback & a_Callback)
+{
+ int ChunkX, ChunkZ;
+ int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
+ cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
+ cCSLock Lock(m_CSLayers);
+ cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ);
+ if ((Chunk == NULL) && !Chunk->IsValid())
+ {
+ return false;
+ }
+ return Chunk->DoWithNoteBlockAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
+}
+
+
+
+
bool cChunkMap::GetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4)
{